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Posted

Hey friends, 

 

I want to try out a Water Corr but I don't know what secondary would be best and I definitely don't have any builds. 

 

If anyone would be willing to share their Water / ? build or at least suggest a secondary that would be great. 

Posted

The forums are still not letting me upload anything unfortunately... but I can recommend Water/Cold.
Whirlpool is nice with Scourge and Dehydrate makes up for the lack of a self-heal in the secondary.
Procbombed Infrigidate also fills the empty spot in the Single Target Attack Chain.

 

Posted
7 hours ago, Maelwys said:

The forums are still not letting me upload anything unfortunately... but I can recommend Water/Cold.
Whirlpool is nice with Scourge and Dehydrate makes up for the lack of a self-heal in the secondary.
Procbombed Infrigidate also fills the empty spot in the Single Target Attack Chain.

 

 

 

Can you send me a build on discord? ❤️ "sevenstrikes" 

Posted

Looks like text based Export/Imports still work... so try this:

Open Mids > "Build Sharing" Menu > "Import Datachunk" > Paste the below datachunk and hit "Import".


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The optimal ST chain in the above is: Water Jet (Slow) > Infrigidate > Hydro Blast > Dehydrate > Water Jet (Quick)
You can work Steam Spray (Cone) in via: Water Jet (Slow) > Hydro Blast > Infrigidate > Steam Spray > Hydro Blast > WaterJet (Quick)
Other stuff like Whirlpool, Sleet and Geyser can be used on cooldown; just remember to pop Tidal Forces right before Geyser.

Posted

I'll submit my Water / Trick Arrow / Ice Corruptor. It's a fab combo. Lots of murder patches, great AoE, amazing debuffs, decent control. 

 

Disruption Arrow > Whirlpool > Oil Slick > Steam Spray is hilarious.

 

Disruption Arrow > Build Up > Tidal Forces > Geyser is also great. 

 

Quote

# **Villain Corruptor**

### *Build plan made with Mids Reborn v3.7.6 rev. 7*


----

- **Primary powerset: Water Blast**
- **Secondary powerset: Trick Arrow**
- **Pool powerset (#1): Sorcery**
- **Pool powerset (#2): Speed**
- **Pool powerset (#3): Leadership**
- **Pool powerset (#4): Fighting**
- **Ancillary powerset: Ice Mastery**

----


# **Powers taken:**


**Level 1: Aqua Bolt**
- A: Thunderstrike: Accuracy/Damage
- 3: Thunderstrike: Damage/Endurance
- 3: Thunderstrike: Damage/Recharge
- 5: Thunderstrike: Accuracy/Damage/Recharge
- 5: Thunderstrike: Accuracy/Damage/Endurance
- 7: Thunderstrike: Damage/Endurance/Recharge


**Level 1: Entangling Arrow**
- A: Endoplasm Exposure


**Level 2: Water Burst**
- A: Superior Scourging Blast: Accuracy/Damage
- 7: Superior Scourging Blast: Accuracy/Damage/RechargeTime
- 9: Bombardment: Chance for Fire Damage
- 17: Superior Scourging Blast: Damage/Endurance/RechargeTime
- 19: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
- 29: Force Feedback: Chance for +Recharge


**Level 4: Flash Arrow**
- A: Dark Watcher's Despair: To Hit Debuff
- 13: Dark Watcher's Despair: To Hit Debuff/Recharge
- 15: Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- 15: Dark Watcher's Despair: To Hit Debuff/Endurance


**Level 6: Whirlpool**
- A: Artillery: Accuracy/Damage
- 34: Artillery: Damage/Endurance
- 34: Artillery: Damage/Recharge
- 36: Artillery: Accuracy/Damage/Recharge
- 36: Artillery: Accuracy/Recharge/Range
- 36: Artillery: Endurance/Recharge/Range


**Level 8: Tidal Forces**
- A: Gaussian's Synchronized Fire-Control: Chance for Build Up
- 9: Invention: Recharge Reduction


**Level 10: Ice Arrow**
- A: Endoplasm Exposure
- 11: Ghost Widow's Embrace: Chance of Damage(Psionic)
- 11: Neuronic Shutdown: Chance of Damage(Psionic)
- 21: Unbreakable Constraint: Chance for Smashing Damage
- 23: Gladiator's Net: Chance of Damage(Lethal)
- 23: Ice Mistral's Torment: Chance for Cold Damage


**Level 12: Dehydrate**
- A: Apocalypse: Damage
- 13: Apocalypse: Damage/Recharge
- 17: Apocalypse: Damage/Recharge/Accuracy
- 25: Apocalypse: Recharge/Accuracy
- 27: Apocalypse: Damage/Endurance
- 27: Theft of Essence: Chance for +Endurance


**Level 14: Mystic Flight**
- A: Blessing of the Zephyr: Knockback Reduction (4 points)


**Level 16: Poison Gas Arrow**
- A: Call of the Sandman: Chance of Heal Self


**Level 18: Water Jet**
- A: Nucleolus Exposure
- 19: Nucleolus Exposure
- 21: Nucleolus Exposure
- 42: Apocalypse: Chance of Damage(Negative)
- 42: Ice Mistral's Torment: Chance for Cold Damage
- 43: Impeded Swiftness: Chance of Damage(Smashing)


**Level 20: Acid Arrow**
- A: Invention: Accuracy
- 31: Achilles' Heel: Chance for Res Debuff
- 31: Shield Breaker: Chance for Lethal Damage
- 33: Bombardment: Chance for Fire Damage
- 33: Positron's Blast: Chance of Damage(Energy)
- 33: Touch of Lady Grey: Chance for Negative Damage


**Level 22: Steam Spray**
- A: Superior Scourging Blast: Damage/RechargeTime
- 29: Superior Scourging Blast: Accuracy/Damage/Endurance/RechargeTime
- 47: Superior Scourging Blast: RechargeTime/PBAoE +End
- 47: Artillery: Accuracy/Recharge/Range
- 49: Artillery: Endurance/Recharge/Range
- 50: Artillery: Damage/Endurance


**Level 24: Disruption Arrow**
- A: Power Transfer: Chance to Heal Self


**Level 26: Geyser**
- A: Superior Malice of the Corruptor: Accuracy/Damage
- 39: Superior Malice of the Corruptor: Damage/Recharge
- 39: Superior Malice of the Corruptor: Accuracy/Damage/Recharge
- 40: Superior Malice of the Corruptor: Damage/Endurance/Recharge
- 40: Superior Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge
- 40: Superior Malice of the Corruptor: Recharge/Chance for Negative Energy Damage


**Level 28: Oil Slick Arrow**
- A: Artillery: Accuracy/Damage
- 43: Artillery: Damage/Recharge
- 43: Artillery: Accuracy/Damage/Recharge
- 46: Artillery: Accuracy/Recharge/Range
- A: Artillery: Damage/Endurance
- 42: Artillery: Endurance/Recharge/Range


**Level 30: EMP Arrow**
- A: Unbreakable Constraint: Hold
- 31: Unbreakable Constraint: Hold/Recharge/Accuracy
- 45: Unbreakable Constraint: Hold/Recharge
- 46: Unbreakable Constraint: Recharge/Accuracy
- 48: Unbreakable Constraint: Hold/Endurance


**Level 32: Glue Arrow**
- A: Invention: Slow


**Level 35: Frozen Armor**
- A: Luck of the Gambler: Defense/Increased Global Recharge Speed
- 37: Steadfast Protection: Resistance/+Def 3%
- 39: Gladiator's Armor: TP Protection +3% Def (All)
- 45: Invention: Defense Buff
- 45: Invention: Defense Buff


**Level 38: Hoarfrost**
- A: Amyloplast Exposure
- A: Amyloplast Exposure


**Level 41: Hasten**
- A: Invention: Recharge Reduction
- 46: Invention: Recharge Reduction


**Level 44: Build Up**
- A: Invention: Recharge Reduction
- 48: Invention: Recharge Reduction


**Level 47: Maneuvers**
- A: Luck of the Gambler: Defense/Increased Global Recharge Speed


**Level 49: Tactics**
- A: Invention: Endurance Reduction


----


# **Inherents:**


**Level 1: Scourge**


**Level 1: Brawl**
- (Empty)


**Level 1: Sprint**
- A: Celerity: +Stealth


**Level 2: Rest**
- (Empty)


**Level 2: Swift**
- (Empty)


**Level 2: Hurdle**
- (Empty)


**Level 2: Health**
- A: Panacea: +Hit Points/Endurance


**Level 2: Stamina**
- A: Performance Shifter: Chance for +End
- 50: Performance Shifter: EndMod
- 50: Invention: Endurance Modification


**Level 1: Combo Level 1**


**Level 1: Combo Level 2**


**Level 1: Combo Level 3**


**Level 14: Translocation**


**Level 1: Prestige Power Dash**
- (Empty)


**Level 1: Prestige Power Slide**
- (Empty)


**Level 1: Prestige Power Quick**
- (Empty)


**Level 1: Prestige Power Rush**
- (Empty)


**Level 1: Prestige Power Surge**
- (Empty)


**Level 4: Ninja Run**


----

# **Stats Breakdown:**


### ***- Defense -***


- **Smashing:** 29.31%
- **Lethal:** 29.31%
- **Fire:** 9.04%
- **Cold:** 9.04%
- **Energy:** 24.04%
- **Negative:** 24.04%
- **Toxic:** 9.04%
- **Psionic:** 9.04%
- **Melee:** 9.04%
- **Ranged:** 26.86%
- **AoE:** 9.04%

### ***- Resistance -***


- **Smashing:** 11.25%
- **Lethal:** 11.25%
- **Fire:** 25.73%
- **Cold:** 42.69%
- **Energy:** 11.25%
- **Negative:** 11.25%
- **Toxic:** 11.25%
- **Psionic:** 11.25%

### ***- HP & Endurance -***


- **Regeneration:** 180%
- **Max HP:** 1579.57 | 
- **End Recovery:** 2.76/s
- **End Use:** 1.45/s End. (Net gain: 1.3/s)
- **Max End:** 107.2

### ***- Movement -***


- **Run Speed:** 21.26 mph
- **Jump Speed:** 34.08 mph
- **Jump Height:** 11.21 ft
- **Fly Speed:** 61.87 mph

### ***- Stealth & Perception -***


- **Stealth (PvE):** 0 ft
- **Stealth (PvP):** 0 ft
- **Perception:** 846 ft

### ***- Misc -***


- **Haste:** 340%
- **ToHit:** 97.13%
- **Accuracy:** 40%
- **Damage:** 262.45%
- **End Rdx:** 0%
- **Threat:** 100

### ***- Status Protection -***


- **Held:** 10.38
- **Stunned:** 10.38
- **Sleep:** 10.38
- **Immobilized:** 5.19
- **Knockback:** 14
- **Repel:** 10
- **Confused:** 5.19
- **Terrorized:** 0
- **Taunt:** 0
- **Placate:** 0
- **Teleport:** 0

### ***- Status Resistance -***


- **Held:** 10%
- **Stunned:** 10%
- **Sleep:** 58.44%
- **Immobilized:** 10%
- **Knockback:** 0%
- **Repel:** 0%
- **Confused:** 70.55%
- **Terrorized:** 70.55%
- **Taunt:** 0%
- **Placate:** 0%
- **Teleport:** 200%

### ***- Debuff Resistance -***


- **Defense:** 0%
- **Endurance:** 24.22%
- **Recovery:** 24.22%
- **PerceptionRadius:** 51.9%
- **ToHit:** 0%
- **RechargeTime:** 0%
- **SpeedRunning:** 0%
- **Regeneration:** 0%

----


# **Set Effects Breakdown**


__**Thunderstrike**__
(Aqua Bolt)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- +7% Enhancement(Accuracy)
- 6% Movement Speed
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)

__**Superior Scourging Blast**__
(Water Burst)
- 3.6% Max End
- +10% Enhancement(RechargeTime)

__**Dark Watcher's Despair**__
(Flash Arrow)
- 16.06 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- +5% Enhancement(RechargeTime)

__**Artillery**__
(Whirlpool)
- 8% (0.36 HP/sec) Regeneration
- 1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
- 2% DamageBuff(All)
- +9% Enhancement(Accuracy)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)

__**Apocalypse**__
(Dehydrate)
- 16% (0.71 HP/sec) Regeneration
- 32.13 HP (3%) HitPoints
- 4% DamageBuff(All)
- +10% Enhancement(RechargeTime)

__**Blessing of the Zephyr**__
(Mystic Flight)
- Knockback Protection (Mag 4)

__**Superior Scourging Blast**__
(Steam Spray)
- 3.6% Max End
- +10% Enhancement(RechargeTime)

__**Artillery**__
(Steam Spray)
- 8% (0.36 HP/sec) Regeneration
- 1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)

__**Superior Malice of the Corruptor**__
(Geyser)
- 32.13 HP (3%) HitPoints
- +10% Enhancement(Range)
- 4% DamageBuff(All)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
- +10% Enhancement(RechargeTime)

__**Artillery**__
(Oil Slick Arrow)
- 8% (0.36 HP/sec) Regeneration
- 1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
- 2% DamageBuff(All)
- +9% Enhancement(Accuracy)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)

__**Unbreakable Constraint**__
(EMP Arrow)
- 4% (0.07 End/sec) Recovery
- 6% Resistance(Fire,Cold), 10% Status Resistance
- +15% Enhancement(Accuracy)
- +10% Enhancement(RechargeTime)

__**Luck of the Gambler**__
(Frozen Armor)
- +7.5% Enhancement(RechargeTime)

__**Steadfast Protection**__
(Frozen Armor)
- 3% Defense(All)

__**Gladiator's Armor**__
(Frozen Armor)
- 3% Defense(All), 100% MezResist(Teleport) (20% chance)

__**Luck of the Gambler**__
(Maneuvers)
- +7.5% Enhancement(RechargeTime)

__**Performance Shifter**__
(Stamina)
- 7.5% Movement Speed


----


# **Set Buffs Totals**


__**Damage(All) (12% Total)**__- +4% Damage(All) (From Apocalypse in Dehydrate)
- +4% Damage(All) (From Superior Malice of the Corruptor in Geyser)
- +2% Damage(All) (From Artillery in Whirlpool)
- +2% Damage(All) (From Artillery in Oil Slick Arrow)


__**S/L Defense (6% Total)**__- +3% S/L Defense (From Steadfast Protection: Resistance/+Def 3% in Frozen Armor)
- +3% S/L Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)


__**Fire/Cold Defense (6% Total)**__- +3% Fire/Cold Defense (From Steadfast Protection: Resistance/+Def 3% in Frozen Armor)
- +3% Fire/Cold Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)


__**Energy/Negative Defense (21% Total)**__- +3% Energy/Negative Defense (From Steadfast Protection: Resistance/+Def 3% in Frozen Armor)
- +3% Energy/Negative Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)
- +2.5% Energy/Negative Defense (From Thunderstrike in Aqua Bolt)
- +2.5% Energy/Negative Defense (From Superior Malice of the Corruptor in Geyser)
- +1.88% Energy/Negative Defense (From Artillery in Whirlpool)
- +1.88% Energy/Negative Defense (From Artillery in Steam Spray)
- +1.88% Energy/Negative Defense (From Artillery in Oil Slick Arrow)
- +1.56% Energy/Negative Defense (From Artillery in Whirlpool)
- +1.56% Energy/Negative Defense (From Artillery in Oil Slick Arrow)
- +1.25% Energy/Negative Defense (From Thunderstrike in Aqua Bolt)


__**Defense (Toxic) (6% Total)**__- +3% Defense(Toxic) (From Steadfast Protection: Resistance/+Def 3% in Frozen Armor)
- +3% Defense(Toxic) (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)


__**Defense (Psionic) (6% Total)**__- +3% Defense(Psionic) (From Steadfast Protection: Resistance/+Def 3% in Frozen Armor)
- +3% Defense(Psionic) (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)


__**Defense (Melee) (6% Total)**__- +3% Defense(Melee) (From Steadfast Protection: Resistance/+Def 3% in Frozen Armor)
- +3% Defense(Melee) (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)


__**Defense (Ranged) (23.81% Total)**__- +5% Defense(Ranged) (From Superior Malice of the Corruptor in Geyser)
- +3.13% Defense(Ranged) (From Artillery in Whirlpool)
- +3.13% Defense(Ranged) (From Artillery in Oil Slick Arrow)
- +3% Defense(Ranged) (From Steadfast Protection: Resistance/+Def 3% in Frozen Armor)
- +3% Defense(Ranged) (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)
- +2.5% Defense(Ranged) (From Thunderstrike in Aqua Bolt)
- +1.25% Defense(Ranged) (From Thunderstrike in Aqua Bolt)
- +0.94% Defense(Ranged) (From Artillery in Whirlpool)
- +0.94% Defense(Ranged) (From Artillery in Steam Spray)
- +0.94% Defense(Ranged) (From Artillery in Oil Slick Arrow)


__**Defense (AoE) (6% Total)**__- +3% Defense(AoE) (From Steadfast Protection: Resistance/+Def 3% in Frozen Armor)
- +3% Defense(AoE) (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)


__**Max Endurance (7.2% Total)**__- +3.6% Max Endurance (From Superior Scourging Blast in Water Burst)
- +3.6% Max Endurance (From Superior Scourging Blast in Steam Spray)


__**Enhancement (Accuracy) (40% Total)**__- +15% Enhancement(Accuracy) (From Unbreakable Constraint in EMP Arrow)
- +9% Enhancement(Accuracy) (From Artillery in Whirlpool)
- +9% Enhancement(Accuracy) (From Artillery in Oil Slick Arrow)
- +7% Enhancement(Accuracy) (From Thunderstrike in Aqua Bolt)


__**Enhancement (Range) (10% Total)**__- +10% Enhancement(Range) (From Superior Malice of the Corruptor in Geyser)


__**Enhancement (RechargeTime) (70% Total)**__- +10% Enhancement(RechargeTime) (From Superior Scourging Blast in Water Burst)
- +10% Enhancement(RechargeTime) (From Apocalypse in Dehydrate)
- +10% Enhancement(RechargeTime) (From Superior Scourging Blast in Steam Spray)
- +10% Enhancement(RechargeTime) (From Superior Malice of the Corruptor in Geyser)
- +10% Enhancement(RechargeTime) (From Unbreakable Constraint in EMP Arrow)
- +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Frozen Armor)
- +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Maneuvers)
- +5% Enhancement(RechargeTime) (From Dark Watcher's Despair in Flash Arrow)


__**HitPoints (80.32 HP Total / 7.5% of Base HP)**__- +32.13 HP (3%) HitPoints (From Apocalypse in Dehydrate)
- +32.13 HP (3%) HitPoints (From Superior Malice of the Corruptor in Geyser)
- +16.06 HP (1.5%) HitPoints (From Dark Watcher's Despair in Flash Arrow)


__**JumpHeight (13.5% Total)**__- +7.5% JumpHeight (From Performance Shifter in Stamina)
- +6% JumpHeight (From Thunderstrike in Aqua Bolt)


__**Mez (Knockback) (-4 Total)**__- +Knockback (Mag -4) (From Blessing of the Zephyr: Knockback Reduction (4 points) in Mystic Flight)


__**Mez (Knockup) (-4 Total)**__- +Knockup (Mag -4) (From Blessing of the Zephyr: Knockback Reduction (4 points) in Mystic Flight)


__**MezResist(All) (10% Total)**__- +10% MezResist(All) (From Unbreakable Constraint in EMP Arrow)


__**MezResist (Teleport) (100% Total)**__- +100% MezResist(Teleport) (20% chance) (From Gladiator's Armor: TP Protection +3% Def (All) in Frozen Armor)


__**Recovery (8.5% Total)**__- +4% (0.07 End/sec) Recovery (From Unbreakable Constraint in EMP Arrow)
- +2.5% (0.04 End/sec) Recovery (From Dark Watcher's Despair in Flash Arrow)
- +2% (0.03 End/sec) Recovery (From Thunderstrike in Aqua Bolt)


__**Regeneration (40% Total / 11.85 HP/s)**__- +16% (0.71 HP/sec) Regeneration (From Apocalypse in Dehydrate)
- +8% (0.36 HP/sec) Regeneration (From Artillery in Whirlpool)
- +8% (0.36 HP/sec) Regeneration (From Artillery in Steam Spray)
- +8% (0.36 HP/sec) Regeneration (From Artillery in Oil Slick Arrow)


__**Fire/Cold Resistance (6% Total)**__- +6% Fire/Cold Resistance (From Unbreakable Constraint in EMP Arrow)


__**SpeedFlying (13.5% Total)**__- +7.5% SpeedFlying (From Performance Shifter in Stamina)
- +6% SpeedFlying (From Thunderstrike in Aqua Bolt)


__**SpeedJumping (13.5% Total)**__- +7.5% SpeedJumping (From Performance Shifter in Stamina)
- +6% SpeedJumping (From Thunderstrike in Aqua Bolt)


__**SpeedRunning (13.5% Total)**__- +7.5% SpeedRunning (From Performance Shifter in Stamina)
- +6% SpeedRunning (From Thunderstrike in Aqua Bolt)


 

 

 

Corruptor - Water - Trick Arrow.mbd

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