Troo Posted September 26 Posted September 26 (edited) The 'Villainously Cost Effective' series of builds goal is not to create the most bestest build ever, it is to create a build that exceeds budget expectations. To use less expensive and readily available enhancements and still achieve good survivablility and endurance management BEFORE incarnates. These should be easily personalized and still be effective. ~75 enhancement slots total: ~55 enhancements for ~1-1.2M each or less, ~10 enhancements for ~2-3M each should total less than 95M, leaving ~10 enhancements that well exceed 3M (purps are spendy) Archetype: Corruptor Primary Power Set: Fire Blast Secondary Power Set: Kinetics w/o Incarnates a bit higher w/ Alpha Agility Corruptor - Fire - Kin.mxd <--older Mids format Powers selections with enhancements Spoiler Level 1: Fire Blast Thunderstrike - Accuracy/Damage Thunderstrike - Damage/Endurance Thunderstrike - Damage/Recharge Thunderstrike - Damage/Endurance/Recharge Thunderstrike - Accuracy/Damage/Recharge Thunderstrike - Accuracy/Damage/Endurance Level 1: Transfusion Numina's Convalesence - Heal/Endurance Numina's Convalesence - Endurance/Recharge Numina's Convalesence - Heal/Recharge Numina's Convalesence - Heal/Endurance/Recharge Numina's Convalesence - Heal Numina's Convalesence - +Regeneration/+Recovery Level 2: Fire Ball Bombardment - Damage Bombardment - Accuracy/Recharge/Endurance Bombardment - Damage/Recharge Bombardment - Accuracy/Damage/Recharge/Endurance Bombardment - Accuracy/Damage/Recharge Bombardment - Chance for Fire Damage Level 4: Maneuvers Luck of the Gambler - Defense/Endurance Luck of the Gambler - Defense Luck of the Gambler - Defense/Increased Global Recharge Speed Shield Wall - +Res (Teleportation), +5% Res (All) Reactive Defenses - Scaling Resist Damage Kismet - Accuracy +6% Level 6: Rain of Fire Artillery - Accuracy/Damage Artillery - Damage/Endurance Artillery - Accuracy/Recharge/Range Artillery - Damage/Recharge Artillery - Accuracy/Damage/Recharge Artillery - Endurance/Recharge/Range Level 8: Hover Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Siphon Speed Accuracy IO Level 12: Boxing Empty Level 14: Fly Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Tough Unbreakable Guard - Resistance Unbreakable Guard - Resistance/Endurance Unbreakable Guard - Resistance/Endurance/RechargeTime Unbreakable Guard - +Max HP Steadfast Protection - Resistance/+Def 3% Gladiator's Armor - TP Protection +3% Def (All) Level 18: Blaze Superior Malice of the Corruptor - Accuracy/Damage Superior Malice of the Corruptor - Damage/Recharge Superior Malice of the Corruptor - Accuracy/Damage/Recharge Superior Malice of the Corruptor - Damage/Endurance/Recharge Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 20: Speed Boost Preemptive Optimization - Accuracy/Recharge Preemptive Optimization - EndMod/Endurance Preemptive Optimization - EndMod/Recharge Preemptive Optimization - EndMod/Accuracy/Endurance Preemptive Optimization - EndMod/Endurance/Recharge Preemptive Optimization - EndMod/Accuracy/Recharge Level 22: Weave Red Fortune - Defense/Endurance Red Fortune - Defense/Recharge Red Fortune - Endurance/Recharge Red Fortune - Defense/Endurance/Recharge Red Fortune - Endurance Red Fortune - Defense Level 24: Hasten Recharge Reduction IO Level 26: Blazing Bolt Calibrated Accuracy - Accuracy/Recharge Calibrated Accuracy - Accuracy/Damage Calibrated Accuracy - Accuracy/Endurance Calibrated Accuracy - Accuracy/Interrupt Calibrated Accuracy - Accuracy/Range Calibrated Accuracy - Accuracy/Damage/Recharge Level 28: Increase Density Resist Damage IO Level 30: Siphon Power Accuracy IO Level 32: Inferno Cleaving Blow - Damage/Endurance Cleaving Blow - Accuracy/Recharge Cleaving Blow - Damage/Recharge Eradication - Accuracy/Damage/Endurance/Recharge Eradication - Accuracy/Damage/Recharge Eradication - Accuracy/Recharge Level 35: Transference Preemptive Optimization - EndMod/Accuracy/Endurance Preemptive Optimization - EndMod/Accuracy/Recharge Preemptive Optimization - EndMod/Endurance/Recharge Preemptive Optimization - Accuracy/Recharge Preemptive Optimization - EndMod/Endurance Preemptive Optimization - EndMod/Recharge Level 38: Fulcrum Shift Accuracy IO Level 41: Dark Embrace Unbreakable Guard - RechargeTime/Resistance Unbreakable Guard - Resistance/Endurance/RechargeTime Unbreakable Guard - Resistance Unbreakable Guard - Resistance/Endurance Level 44: Power Boost Recharge Reduction IO Level 47: Tactics Adjusted Targeting - To Hit Buff/Endurance Level 49: Evasive Maneuvers Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Brawl Empty Level 1: Sprint Celerity - +Stealth Level 2: Swift Flight Speed IO Level 2: Hurdle Jumping IO Level 2: Health Panacea - +Hit Points/Endurance Miracle - +Recovery Preventive Medicine - Chance for +Absorb Level 2: Stamina Performance Shifter - EndMod Performance Shifter - Chance for +End Alpha: Agility Core Paragon Judgement: Pyronic Core Final Judgement Interface: Reactive Radial Flawless Interface Destiny: Ageless Core Epiphany Hybrid: Support Core Embodiment ------------ Credit: Voltak who has taken a similar build through hardcore missions at the highest settings Edited October 3 by Troo "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
WuTang Posted September 30 Posted September 30 I like it Why not let Increase Density mule a unique and free up a slot from Tough? Maybe add it to Hasten or Fulcrum Shift
Troo Posted September 30 Author Posted September 30 Sure. Moving to Hasten over moving it to Fulcrum Shift in exchange for ~5% Resist for teammates. Recharge with a Kin isn't as much of a concern as it is a busy build but certainly modify as you like. "These should be easily personalized and still be effective." "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
WuTang Posted September 30 Posted September 30 Meh I don't need a build...and on my kins rarely every use ID and if I do it's for the mez protection not the resist value.
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