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What AT do you not play at all  

26 members have voted

  1. 1. What AT(s) do you not play at all

    • Blaster
      1
    • Brute
      0
    • Controller
      4
    • Corruptor
      0
    • Defender
      4
    • Dominator
      3
    • Mastermind
      6
    • Scrapper
      2
    • Sentinel
      2
    • Stalker
      3
    • Tanker
      1
    • Peacebringer
      13
    • Warshade
      14
    • Arachnos Soldier
      4
    • Arachnos Widow
      6
    • I play them all
      3
    • Nerf Regen
      3
  2. 2. What AT do you play the most

    • Blaster
      9
    • Brute
      9
    • Controller
      4
    • Corruptor
      3
    • Defender
      2
    • Dominator
      4
    • Mastermind
      4
    • Scrapper
      5
    • Sentinel
      4
    • Stalker
      6
    • Tanker
      10
    • Peacebringer
      1
    • Warshade
      0
    • Arachnos Soldier
      0
    • Arachnos Widow
      1
    • None of the above
      0
    • I like pie
      4


Recommended Posts

Posted
3 hours ago, tidge said:

I'm not trying to change anyone's mind, especially if they are right... yet I want to comment on one well-written, detailed post

 

 

My Dominators have avoided having Hasten to guarantee permaDom, but I agree that building to achieve permaDom limits my build approaches such that I feel like that the end result (character) is narrowly: really good at certain controls and really hard to be controlled... which feels niche to me. I do like that Domination refills the blue bar... one more thing to micro-manage via build/play choices. I sometimes love living on that knife's edge... but it is otherwise not that enjoyable for me.

 

I feel like my personal distaste for "narrow build choices to achieve permaDom" was a large contribution to why I almost universally avoid including Hasten on Homecoming builds. To me it represents a narrow approach to both play and character design.... especially when "permaHasten" becomes a goal in and of itself. I turned off autoHasten on a character I felt really needed it... and I noticed no significant experience in game play, and I haven't really looked backwards.

 

Yeah, I think I take Hasten mostly out of habit nowadays.

Posted
3 hours ago, tidge said:

I'm not trying to change anyone's mind, especially if they are right... yet I want to comment on one well-written, detailed post

 

 

My Dominators have avoided having Hasten to guarantee permaDom, but I agree that building to achieve permaDom limits my build approaches such that I feel like that the end result (character) is narrowly: really good at certain controls and really hard to be controlled... which feels niche to me. I do like that Domination refills the blue bar... one more thing to micro-manage via build/play choices. I sometimes love living on that knife's edge... but it is otherwise not that enjoyable for me.

 

I feel like my personal distaste for "narrow build choices to achieve permaDom" was a large contribution to why I almost universally avoid including Hasten on Homecoming builds. To me it represents a narrow approach to both play and character design.... especially when "permaHasten" becomes a goal in and of itself. I turned off autoHasten on a character I felt really needed it... and I noticed no significant experience in game play, and I haven't really looked backwards.

 

I've learned to depend on the SG base +20% recharge buff.  That way you need 'only' about 105% global for perma dom without needing hasten at all.   But really 105% isn't THAT hard to get in the end and is actually slightly less than you need for perma hasten.  I still end up getting hasten usually anyway, but it does take the stress away of having to always remember to click it every 2 minutes while having dom on auto.  Once I build dom the initial time I'm set, for 90 minutes at a time that the SG base buff lasts anyway.  At least I can taking a friggin bathroom break without losing it.

 

I can understand why some wouldn't like to depend on a SG base buff though.

 

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