Aiax Posted yesterday at 07:56 PM Posted yesterday at 07:56 PM Hi all, I am contemplating a new character concept, still in the early stages no real decision / direction for powers, and while looking through Ice, Rad and Psi primaries I was wondering which has the better absorb clicky? They all seem to have the same absorb value, some regen, but obviously different duration's and other effects. Psychokinetic Barrier - shortest duration, shortest recharge, less regen but adds to hp and debuff resistances Rime - short duration, mid recharge, toxic resistance Particle Shielding - longest duration, longest recharge, adds to recovery Anyone have any thoughts on which is better or how you would rank them? Thank you!
Championess Posted yesterday at 08:05 PM Posted yesterday at 08:05 PM Personally I like the short recharge absorbs with a hefty amount for shielding. In case it gets chewed off real quick I can get another layer. I do like psi armor a lot for a multitude of reasons, the absorb being one of them.
HammieTheHamster Posted 17 hours ago Posted 17 hours ago (edited) I only have experience with Radiation Armor, so cant really tell you how well it compares to the other sets. But as far as my Rad/MA tanker is concerned, it gives 1110 Absorb with 197% regeneration on a 30 second cooldown. But honestly i dont find myself using it all that often outside of taking the initial alpha on the first big pull on a meteor x4/x8 farming map. But this is coming from a build with capped defenses/resists vs the things im farming, YMMV before you reach that point. Edited 17 hours ago by HammieTheHamster
Uun Posted 4 hours ago Posted 4 hours ago I look at the ratio of the duration to the recharge. Particle Shielding has a 60s duration and 120s recharge (50%). Rime has a 30s duration and 90s recharge (33%). Psychokinetic Barrier has a 30s duration and 60s recharge (50%). The 50% ratio is easier to perma. Also, Psychokinetic Barrier's absorb stacks with itself, while the others do not. The absorb shield you don't list is Bio's Ablative Carapace (30s duration and 90s recharge). While it provides the same absorb buff initially, its absorb buff increases as your max hp increases. So if you have the 20% hp buff from the accolades, the absorb shield is 20% larger. Uuniverse
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