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Hello,

I was wondering if anyone could offer any advice for improving my current build.  Anything that would help eek out a few more points of defense or resistance without a large loss of anything else.

 

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Jack of Clubs: Level 50 Natural Brute

Primary Power Set: War Mace

Secondary Power Set: Willpower

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Villain Profile:

Level 1: Pulverize

  • (A) Touch of Death - Accuracy/Damage
  • (7) Touch of Death - Damage/Endurance
  • (15) Touch of Death - Damage/Recharge
  • (17) Touch of Death - Accuracy/Damage/Endurance
  • (17) Touch of Death - Damage/Endurance/Recharge
  • (23) Touch of Death - Chance of Damage(Negative)

Level 1: High Pain Tolerance

  • (A) Impervium Armor - Resistance
  • (50) Impervium Armor - Psionic Resistance
  • (50) Aegis - Psionic/Status Resistance

Level 2: Jawbreaker

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)

Level 4: Mind Over Body

  • (A) Unbreakable Guard - Resistance
  • (25) Unbreakable Guard - Resistance/Endurance
  • (25) Unbreakable Guard - Endurance/RechargeTime
  • (31) Unbreakable Guard - RechargeTime/Resistance
  • (31) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (34) Unbreakable Guard - +Max HP

Level 6: Fast Healing

  • (A) Numina's Convalesence - Heal
  • (50) Numina's Convalesence - +Regeneration/+Recovery

Level 8: Clobber

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (9) Superior Blistering Cold - Damage/Endurance
  • (9) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (13) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (13) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (15) Superior Blistering Cold - Recharge/Chance for Hold

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Defense/Endurance
  • (11) Luck of the Gambler - Defense/Recharge
  • (11) Luck of the Gambler - Endurance/Recharge
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
  • (36) Luck of the Gambler - Recharge Speed
  • (36) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 12: Taunt

  • (A) Empty

Level 14: Super Jump

  • (A) Empty

Level 16: Rise to the Challenge

  • (A) Preventive Medicine - Heal
  • (37) Preventive Medicine - Heal/Endurance
  • (37) Preventive Medicine - Endurance/RechargeTime
  • (37) Preventive Medicine - Heal/RechargeTime
  • (39) Preventive Medicine - Heal/RechargeTime/Endurance
  • (39) Preventive Medicine - Chance for +Absorb

Level 18: Whirling Mace

  • (A) Superior Avalanche - Accuracy/Damage
  • (19) Superior Avalanche - Damage/Endurance
  • (19) Superior Avalanche - Accuracy/Damage/Endurance
  • (21) Superior Avalanche - Accuracy/Damage/Recharge
  • (21) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (23) Superior Avalanche - Recharge/Chance for Knockdown

Level 20: Quick Recovery

  • (A) Performance Shifter - Chance for +End

Level 22: Boxing

  • (A) Touch of Death - Accuracy/Damage
  • (40) Touch of Death - Accuracy/Damage/Endurance

Level 24: Tough

  • (A) Gladiator's Armor - End/Resist
  • (39) Gladiator's Armor - TP Protection +3% Def (All)

Level 26: Shatter

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (27) Superior Unrelenting Fury - Damage/RechargeTime
  • (27) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (29) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (29) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (31) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 28: Heightened Senses

  • (A) Reactive Defenses - Defense
  • (40) Reactive Defenses - Defense/Endurance
  • (40) Reactive Defenses - Endurance/RechargeTime
  • (42) Reactive Defenses - Defense/RechargeTime
  • (42) Reactive Defenses - Defense/Endurance/RechargeTime
  • (42) Reactive Defenses - Scaling Resist Damage

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense/Recharge
  • (43) Luck of the Gambler - Endurance/Recharge
  • (43) Luck of the Gambler - Defense/Endurance/Recharge
  • (45) Luck of the Gambler - Recharge Speed

Level 32: Crowd Control

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (33) Superior Brute's Fury - Damage/Recharge
  • (33) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (33) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (34) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (34) Superior Brute's Fury - Recharge/Fury Bonus

Level 35: Combat Jumping

  • (A) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Recharge
  • (46) Luck of the Gambler - Endurance/Recharge
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
  • (48) Luck of the Gambler - Recharge Speed

Level 38: Strength of Will

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 41: Hasten

  • (A) Recharge Reduction IO

Level 44: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense/Endurance

Level 47: Superior Conditioning

  • (A) Performance Shifter - Chance for +End

Level 49: Build Up

  • (A) Empty

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Regenerative Tissue - +Regeneration
  • (45) Panacea - +Hit Points/Endurance
  • (46) Miracle - +Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - EndMod
  • (45) Performance Shifter - Chance for +End

------------

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Set Bonus Totals:

  • 13% DamageBuff(Smashing)
  • 13% DamageBuff(Lethal)
  • 13% DamageBuff(Fire)
  • 13% DamageBuff(Cold)
  • 13% DamageBuff(Energy)
  • 13% DamageBuff(Negative)
  • 13% DamageBuff(Toxic)
  • 13% DamageBuff(Psionic)
  • 26.31% Defense(Smashing)
  • 26.31% Defense(Lethal)
  • 16% Defense(Fire)
  • 16% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 6% Defense(Psionic)
  • 31.63% Defense(Melee)
  • 6% Defense(Ranged)
  • 11% Defense(AoE)
  • 27% Enhancement(Accuracy)
  • 10% Enhancement(Max EnduranceDiscount)
  • 57.5% Enhancement(RechargeTime)
  • 7.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 309.2 HP (20.63%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • MezResist(Confused) 133.8%
  • MezResist(Held) 133.8%
  • MezResist(Immobilized) 133.8%
  • MezResist(Sleep) 133.8%
  • MezResist(Stunned) 133.8%
  • MezResist(Terrorized) 133.8%
  • 17% (0.28 End/sec) Recovery
  • 68% (4.25 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 39.5% Resistance(Smashing)
  • 39.5% Resistance(Lethal)
  • 34.25% Resistance(Fire)
  • 34.25% Resistance(Cold)
  • 17.75% Resistance(Energy)
  • 17.75% Resistance(Negative)
  • 8.75% Resistance(Toxic)
  • 0% Resistance(Smashing)
  • 0% Resistance(Lethal)
  • 0% Resistance(Fire)
  • 0% Resistance(Cold)
  • 0% Resistance(Energy)
  • 0% Resistance(Negative)
  • 0% Resistance(Toxic)
  • 0% Resistance(Psionic)
  • 19.75% Resistance(Psionic)
  • 7.5% SpeedRunning
  • 1 Null

 

 

 

 

 

 

 

 

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