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Posted

I'd like to see a new Spear secondary for Defenders and Dominators/Primary for Blasters, Sentinels, and Corrupters. The animation for spear throw already exists in KW warriors.

Posted

I'm not against a thrown spear "blast set", but with only 1 animation, it'd either require a lot of new animation work, or make for a very boring set.  I think a good compromise would be some sort of generic "thrown weapon" set, which utilizes various existing weapon models while they're in your hand, then a more generic blurred or energy-like projectile that actually travels to the enemy, in order to encompass many different concepts - you could use generic overhand throw animations, and have the weapon models, (again only appearing while in your hand), range from spears/javelins, grenades, rocks, energy orbs, and even things like knives or boomerangs, if you shape and position them in the hand cleverly enough.

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Posted

There's very few items I'd like seen incorporated into a throwing set.

 

Knives, throwing stars, darts would be perfect.

They're small and you could logically carry enough into battle to use.

 

Boomerang.  Throw, it hits and then could return to you. 

 

Spears as projectiles?  Sounds like a one and done power.  Of course you could pick it up after the fight is over, to use for the next fight.

 

Posted

I could see it as a secondary for blaster types and maybe a primary for melee..  a spear is not a staff, and yea the ability to throw the spear would be cool....  you could also use it with Shields cuz that already in the game.   a trident is spear not a staff.... I would also like to see energy weapons, so they can be brought out from hands be magical and or tech..  think energy spear, sword, dual blades, staff, axe, hmmmm maybe an energy weapons  class that has green lantern type stuff.. that would be cool.

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