Akinesia Posted July 14, 2019 Posted July 14, 2019 Do you use Hot Feet once you have bonfire slotted up? I was using Hot Feet Choking Cloud combo for damage and control. Now i seem to get the same effect using Bonfire. I was wondering if any experienced Fire / Rad still use Hot Feet or Choking Cloud. Next question. Since Rad Infection is a to hit de-buff is defense needed or should i go for Damage Res instead? or is both an option? If def is an option what defensive powers would you suggest? I have been looking over the pools and i just don't see any quality options for def or resistance except for the Ancillary pool is there something i am missing? One last question here. Do you slot Char and Ring of Fire for damage or for hold? Thank you for your time
Akinesia Posted July 15, 2019 Author Posted July 15, 2019 This is my current design for the build. Any thoughts or suggestions? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Firelord: Level 50 Science Controller Primary Power Set: Fire Control Secondary Power Set: Radiation Emission Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Fire Mastery Hero Profile: Level 1: Char (A) Superior Winter's Bite - Accuracy/Damage (3) Superior Winter's Bite - Damage/RechargeTime (3) Superior Winter's Bite - Accuracy/Damage/Endurance (5) Superior Winter's Bite - Accuracy/Damage/Recharge (5) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (13) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 1: Radiant Aura (A) Preventive Medicine - Heal (7) Preventive Medicine - Heal/Endurance (7) Preventive Medicine - Endurance/RechargeTime (9) Preventive Medicine - Heal/RechargeTime (9) Preventive Medicine - Heal/RechargeTime/Endurance (45) Preventive Medicine - Chance for +Absorb Level 2: Radiation Infection (A) Dark Watcher's Despair - To Hit Debuff (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (11) Dark Watcher's Despair - To Hit Debuff/Endurance (48) Dark Watcher's Despair - To Hit Debuff/Recharge Level 4: Accelerate Metabolism (A) Performance Shifter - EndMod/Recharge (37) Performance Shifter - EndMod/Accuracy/Recharge (40) Performance Shifter - Accuracy/Recharge (40) Performance Shifter - EndMod Level 6: Fire Cages (A) Gravitational Anchor - Accuracy/Immobilize/Recharge (13) Gravitational Anchor - Accuracy/Recharge (15) Gravitational Anchor - Immobilize/Endurance (17) Gravitational Anchor - Immobilize/Recharge (17) Gravitational Anchor - Chance for Hold Level 8: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 10: Enervating Field (A) Endurance Reduction IOLevel 12: Flashfire (A) Absolute Amazement - Accuracy/Stun/Recharge (19) Absolute Amazement - Accuracy/Recharge (19) Absolute Amazement - Endurance/Stun (21) Absolute Amazement - Stun/Recharge (21) Absolute Amazement - Chance for ToHit Debuff Level 14: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 16: Ring of Fire (A) Apocalypse - Accuracy/Damage/Recharge (31) Apocalypse - Accuracy/Recharge (31) Apocalypse - Damage (33) Apocalypse - Damage/Recharge (33) Apocalypse - Damage/Endurance Level 18: Cinders (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (23) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (23) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (25) Superior Will of the Controller - Endurance/Recharge (25) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 20: Boxing (A) Accuracy IOLevel 22: Hot Feet (A) Superior Avalanche - Accuracy/Damage (43) Superior Avalanche - Damage/Endurance (43) Superior Avalanche - Accuracy/Damage/Endurance (43) Superior Avalanche - Accuracy/Damage/Recharge (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (45) Superior Avalanche - Recharge/Chance for Knockdown Level 24: Tough (A) Gladiator's Armor - Resistance (46) Gladiator's Armor - End/Resist Level 26: Bonfire (A) Overwhelming Force - Accuracy/Damage (27) Overwhelming Force - Endurance/Recharge (27) Overwhelming Force - Accuracy/Damage/Endurance (29) Overwhelming Force - Damage/Endurance/Recharge (29) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 28: Choking Cloud (A) Ghost Widow's Embrace - Accuracy/EnduranceLevel 30: Weave (A) Luck of the Gambler - Recharge Speed (46) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense/Endurance/Recharge (48) Luck of the Gambler - Defense Level 32: Fire Imps (A) Blood Mandate - Accuracy/Damage (33) Blood Mandate - Damage/Endurance (34) Blood Mandate - Accuracy/Endurance (34) Blood Mandate - Accuracy/Damage/Endurance (34) Blood Mandate - Accuracy (37) Blood Mandate - Damage Level 35: Fire Ball (A) Ragnarok - Accuracy/Damage/Recharge (36) Ragnarok - Accuracy/Recharge (36) Ragnarok - Damage/Recharge (36) Ragnarok - Damage/Endurance (37) Ragnarok - Chance for Knockdown Level 38: EM Pulse (A) Unbreakable Constraint - Accuracy/Hold/Recharge (39) Unbreakable Constraint - Accuracy/Recharge (39) Unbreakable Constraint - Hold/Recharge (39) Unbreakable Constraint - Endurance/Hold (40) Unbreakable Constraint - Chance for Smashing Damage Level 41: Fire Shield (A) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - Resistance/Endurance/RechargeTime (42) Unbreakable Guard - RechargeTime/Resistance Level 44: Lingering Radiation (A) Pacing of the Turtle - Accuracy/EnduranceLevel 47: Stealth (A) Luck of the Gambler - Recharge SpeedLevel 49: Combat Jumping (A) Luck of the Gambler - Recharge Speed (50) Reactive Defenses - Scaling Resist Damage (50) Shield Wall - +Res (Teleportation), +5% Res (All) Level 1: Brawl (A) EmptyLevel 1: Containment Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) EmptyLevel 2: Hurdle (A) EmptyLevel 2: Stamina (A) Performance Shifter - EndMod (48) Performance Shifter - EndMod/Recharge (50) Performance Shifter - EndMod/Accuracy ------------
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