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Posted

Hey i got some help with io set, for a spine/regen build. And i was wondering if there is some regen expert, that might look at this and tell me, it this is going in the right direction for a /regen. Or there is something missing or that can be done better.  The goal is to be tankie enough (defences and resist) to do things on my own (farm), and also great for incarnated trials and raids etc.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Scrapper

Primary Power Set: Spines

Secondary Power Set: Regeneration

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

 

Hero Profile:

Level 1: Lunge

  • (A) Kinetic Combat - Accuracy/Damage
  • (37) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Damage/Recharge
  • (37) Kinetic Combat - Damage/Endurance/Recharge
  • (39) Crushing Impact - Accuracy/Damage/Recharge
  • (39) Crushing Impact - Accuracy/Damage/Endurance

Level 1: Fast Healing

  • (A) Preventive Medicine - Heal
  • (7) Preventive Medicine - Chance for +Absorb

Level 2: Spine Burst

  • (A) Obliteration - Damage
  • (7) Obliteration - Accuracy/Recharge
  • (9) Obliteration - Damage/Recharge
  • (9) Obliteration - Accuracy/Damage/Recharge
  • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage

Level 4: Quick Recovery

  • (A) Performance Shifter - EndMod
  • (5) Performance Shifter - Chance for +End

Level 6: Boxing

  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (34) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge

Level 8: Impale

  • (A) Superior Critical Strikes - Accuracy/Damage
  • (40) Superior Critical Strikes - Damage/RechargeTime
  • (42) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (43) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (43) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (43) Superior Critical Strikes - RechargeTime/+50% Crit Proc

Level 10: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 12: Reconstruction

  • (A) Numina's Convalesence - Heal/Endurance
  • (13) Numina's Convalesence - Endurance/Recharge
  • (13) Numina's Convalesence - Heal/Recharge
  • (15) Numina's Convalesence - Heal/Endurance/Recharge
  • (15) Numina's Convalesence - Heal
  • (50) Aegis - Psionic/Status Resistance

Level 14: Super Speed

  • (A) Quickfoot - Endurance

Level 16: Integration

  • (A) Numina's Convalesence - Heal/Endurance
  • (17) Numina's Convalesence - Endurance/Recharge
  • (17) Numina's Convalesence - Heal/Recharge
  • (34) Numina's Convalesence - Heal/Endurance/Recharge
  • (45) Numina's Convalesence - Heal
  • (48) Regenerative Tissue - +Regeneration

Level 18: Quills

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (19) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (19) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (31) Obliteration - Chance for Smashing Damage
  • (40) Eradication - Chance for Energy Damage

Level 20: Resilience

  • (A) Unbreakable Guard - Resistance
  • (21) Unbreakable Guard - Resistance/Endurance
  • (21) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (23) Unbreakable Guard - +Max HP
  • (23) Steadfast Protection - Resistance/+Def 3%
  • (27) Gladiator's Armor - TP Protection +3% Def (All)

Level 22: Tough

  • (A) Titanium Coating - Resistance/Endurance
  • (27) Titanium Coating - Resistance/Recharge
  • (29) Titanium Coating - Endurance/Recharge
  • (29) Titanium Coating - Resistance/Endurance/Recharge
  • (50) Titanium Coating - Resistance
  • (50) Titanium Coating - Endurance

Level 24: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Reactive Defenses - Defense
  • (25) Reactive Defenses - Defense/Endurance

Level 26: Ripper

  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Chance for Smashing Damage

Level 28: Instant Healing

  • (A) Preventive Medicine - Heal
  • (48) Preventive Medicine - Heal/RechargeTime

Level 30: Dull Pain

  • (A) Preventive Medicine - Heal
  • (48) Preventive Medicine - Heal/RechargeTime

Level 32: Throw Spines

  • (A) Superior Scrapper's Strike - Damage/Recharge
  • (45) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (45) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (46) Detonation - Accuracy/Damage
  • (46) Detonation - Accuracy/Damage/Endurance
  • (46) Annihilation - Chance for Res Debuff

Level 35: Revive

  • (A) Recharge Reduction IO

Level 38: Moment of Glory

  • (A) Recharge Reduction IO

Level 41: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Reactive Defenses - Defense
  • (42) Reactive Defenses - Defense/Endurance

Level 44: Super Jump

  • (A) Empty

Level 47: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 49: Hasten

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (36) Kinetic Combat - Damage/Endurance/Recharge

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Celerity - +Stealth

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (3) Numina's Convalesence - +Regeneration/+Recovery
  • (5) Panacea - +Hit Points/Endurance

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - EndMod
  • (3) Performance Shifter - Chance for +End

Level 0: Portal Jockey

Level 0: Freedom Phalanx Reserve

Level 0: The Atlas Medallion

Level 0: Task Force Commander

------------

 

 

 

 

Posted

So i did some small changes to what i think might be nice. Got alittle bit extra cold/fire defence/resist and AoE defence. But went down in smashing/lethal defences. Aint sure if that is the way togo. But i am thinking i fight alot that uses fire attacks, so might be a okay changes. Now i kinda want to get my instant healing super slotted with fast recharges, so i can have it up alot. But i havend found a good way without hurting the rest. I did give my dull pain a bit more love, since that is a lovely ability also.

I be happy to hear anyones though about it.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Scrapper

Primary Power Set: Spines

Secondary Power Set: Regeneration

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

 

Hero Profile:

Level 1: Lunge

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
  • (7) Crushing Impact - Accuracy/Damage/Recharge

Level 1: Fast Healing

  • (A) Preventive Medicine - Chance for +Absorb
  • (7) Preventive Medicine - Heal
  • (9) Preventive Medicine - Heal/RechargeTime

Level 2: Spine Burst

  • (A) Obliteration - Damage
  • (9) Obliteration - Accuracy/Recharge
  • (11) Obliteration - Damage/Recharge
  • (11) Obliteration - Accuracy/Damage/Recharge
  • (13) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (13) Obliteration - Chance for Smashing Damage

Level 4: Boxing

  • (A) Kinetic Combat - Accuracy/Damage
  • (15) Kinetic Combat - Damage/Endurance
  • (15) Kinetic Combat - Damage/Recharge
  • (17) Kinetic Combat - Damage/Endurance/Recharge

Level 6: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (17) Performance Shifter - EndMod
  • (19) Performance Shifter - EndMod/Recharge

Level 8: Impale

  • (A) Superior Critical Strikes - Accuracy/Damage
  • (19) Superior Critical Strikes - Damage/RechargeTime
  • (21) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (21) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (23) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (23) Superior Critical Strikes - RechargeTime/+50% Crit Proc

Level 10: Combat Jumping

  • (A) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense/Endurance

Level 12: Reconstruction

  • (A) Numina's Convalesence - Heal/Endurance
  • (27) Numina's Convalesence - Endurance/Recharge
  • (27) Numina's Convalesence - Heal/Recharge
  • (29) Numina's Convalesence - Heal
  • (46) Numina's Convalesence - Heal/Endurance/Recharge

Level 14: Super Speed

  • (A) Celerity - +Stealth

Level 16: Integration

  • (A) Numina's Convalesence - Heal/Endurance
  • (29) Numina's Convalesence - Endurance/Recharge
  • (31) Numina's Convalesence - Heal/Recharge
  • (31) Numina's Convalesence - Heal/Endurance/Recharge
  • (31) Numina's Convalesence - Heal
  • (33) Numina's Convalesence - +Regeneration/+Recovery

Level 18: Tough

  • (A) Aegis - Psionic/Status Resistance
  • (33) Aegis - Resistance
  • (33) Aegis - Resistance/Endurance
  • (34) Aegis - Resistance/Endurance/Recharge
  • (45) Aegis - Resistance/Recharge

Level 20: Resilience

  • (A) Unbreakable Guard - +Max HP
  • (36) Unbreakable Guard - Resistance
  • (36) Unbreakable Guard - Resistance/Endurance
  • (36) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (37) Steadfast Protection - Resistance/+Def 3%
  • (37) Gladiator's Armor - TP Protection +3% Def (All)

Level 22: Quills

  • (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (37) Superior Scrapper's Strike - Accuracy/Damage
  • (39) Superior Scrapper's Strike - Damage/Endurance/Recharge

Level 24: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Reactive Defenses - Defense
  • (40) Reactive Defenses - Defense/Endurance

Level 26: Ripper

  • (A) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage

Level 28: Instant Healing

  • (A) Preventive Medicine - Heal
  • (43) Preventive Medicine - Heal/RechargeTime

Level 30: Dull Pain

  • (A) Preventive Medicine - Heal
  • (39) Preventive Medicine - Heal/Endurance
  • (46) Preventive Medicine - Heal/RechargeTime/Endurance
  • (48) Preventive Medicine - Heal/RechargeTime

Level 32: Throw Spines

  • (A) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (34) Superior Scrapper's Strike - Damage/Recharge
  • (34) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (48) Annihilation - Accuracy/Damage
  • (48) Annihilation - Accuracy/Damage/RechargeTime
  • (50) Annihilation - Chance for Res Debuff

Level 35: Revive

  • (A) Recharge Reduction IO

Level 38: Moment of Glory

  • (A) Recharge Reduction IO

Level 41: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Reactive Defenses - Defense
  • (50) Reactive Defenses - Defense/Endurance

Level 44: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 47: Hasten

  • (A) Recharge Reduction IO

Level 49: Super Jump

  • (A) Jumping IO

Level 1: Brawl

  • (A) Kinetic Combat - Accuracy/Damage
  • (43) Kinetic Combat - Damage/Endurance
  • (43) Kinetic Combat - Damage/Recharge
  • (45) Kinetic Combat - Damage/Endurance/Recharge

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance
  • (45) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (46) Performance Shifter - EndMod

------------

 

 

 

 

Posted

One recommendation I would make is to slot Quills as first priority, the cones second, and all of the single target attacks that will take it last, with Pacing of the Turtle Chance for Recharge Slow. 

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Posted

Thanks for the recommendation, i guess that is a very good idea. To slow down there recharges so the big attacks from Lt/bosses do not come that often.

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