Taemeluch Posted July 20, 2019 Posted July 20, 2019 Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ : Level 50 Magic Controller Primary Power Set: Electric Control Secondary Power Set: Time Manipulation Power Pool: Sorcery Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Primal Forces Mastery Hero Profile: ------------ Level 1: Tesla Cage (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage (7) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (11) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (13) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (13) Superior Will of the Controller - Endurance/Recharge Level 1: Time Crawl (A) Pacing of the Turtle - Accuracy/Endurance Level 2: Temporal Mending (A) Preventive Medicine - Chance for +Absorb (3) Preventive Medicine - Heal/RechargeTime/Endurance (3) Preventive Medicine - Heal/RechargeTime (5) Preventive Medicine - Endurance/RechargeTime (5) Preventive Medicine - Heal/Endurance (7) Preventive Medicine - Heal Level 4: Time's Juncture (A) Dark Watcher's Despair - Chance for Recharge Slow (9) Dark Watcher's Despair - To Hit Debuff/Endurance (9) Dark Watcher's Despair - Recharge/Endurance (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 6: Mystic Flight (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 8: Chain Fences (A) Superior Overpowering Presence - RechargeTime/Energy Font (15) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (15) Superior Overpowering Presence - Endurance/RechargeTime (23) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance Level 10: Jolting Chain (A) Apocalypse - Chance of Damage(Negative) (27) Apocalypse - Damage/Endurance (31) Apocalypse - Accuracy/Recharge (33) Apocalypse - Accuracy/Damage/Recharge (33) Apocalypse - Damage/Recharge Level 12: Conductive Aura (A) Panacea - +Hit Points/Endurance (33) Panacea - Heal (34) Panacea - Heal/Endurance/Recharge (34) Panacea - Hea/Recharge (34) Panacea - Endurance/Recharge Level 14: Static Field (A) Call of the Sandman - Chance of Heal Self (36) Call of the Sandman - Accuracy/Sleep/Recharge (36) Call of the Sandman - Sleep/Range (37) Call of the Sandman - Accuracy/Endurance (37) Call of the Sandman - Endurance/Sleep Level 16: Distortion Field (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (17) Basilisk's Gaze - Endurance/Recharge/Hold (17) Basilisk's Gaze - Recharge/Hold (19) Basilisk's Gaze - Accuracy/Recharge Level 18: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 20: Time Stop (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (21) Basilisk's Gaze - Endurance/Recharge/Hold (21) Basilisk's Gaze - Recharge/Hold (23) Basilisk's Gaze - Accuracy/Recharge Level 22: Temporal Selection (A) Panacea - Heal (27) Panacea - Heal/Endurance/Recharge (37) Panacea - Hea/Recharge (40) Panacea - Endurance/Recharge (43) Panacea - Heal/Endurance Level 24: Combat Jumping (A) Luck of the Gambler - Recharge Speed (25) Reactive Defenses - Defense (25) Reactive Defenses - Scaling Resist Damage (48) Kismet - Accuracy +6% Level 26: Synaptic Overload (A) Coercive Persuasion - Contagious Confusion (43) Coercive Persuasion - Confused/Endurance (46) Coercive Persuasion - Accuracy/Recharge (46) Coercive Persuasion - Accuracy/Confused/Recharge (46) Coercive Persuasion - Confused/Recharge Level 28: Farsight (A) Luck of the Gambler - Recharge Speed (29) Shield Wall - Defense/Recharge (29) Shield Wall - Defense Level 30: Maneuvers (A) Luck of the Gambler - Recharge Speed (31) Shield Wall - Defense/Endurance (31) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Gremlins (A) Expedient Reinforcement - Resist Bonus Aura for Pets (48) Expedient Reinforcement - Accuracy/Damage/Recharge (48) Expedient Reinforcement - Damage/Endurance (50) Expedient Reinforcement - Accuracy/Damage Level 35: Slowed Response (A) Achilles' Heel - Chance for Res Debuff (36) Analyze Weakness - Accuracy/Endurance/Recharge Level 38: Chrono Shift (A) Panacea - Heal (39) Panacea - Heal/Endurance/Recharge (39) Panacea - Hea/Recharge (39) Panacea - Endurance/Recharge (40) Panacea - Heal/Endurance (40) Endurance Modification IO Level 41: Power Blast (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge (42) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (42) Superior Winter's Bite - Accuracy/Damage/Recharge (42) Superior Winter's Bite - Accuracy/Damage/Endurance (43) Superior Winter's Bite - Damage/RechargeTime Level 44: Temp Invulnerability (A) Unbreakable Guard - +Max HP (45) Unbreakable Guard - Resistance/Endurance (45) Steadfast Protection - Resistance/+Def 3% (45) Gladiator's Armor - TP Protection +3% Def (All) Level 47: Power Boost (A) Recharge Reduction IO (50) Recharge Reduction IO Level 49: Tactics (A) Adjusted Targeting - To Hit Buff/Endurance (50) Adjusted Targeting - Endurance/Recharge Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO Level 50: Agility Radial Paragon ------------
Guffnat Posted July 20, 2019 Posted July 20, 2019 Mine is pretty similar. I took Jolting Chain over Electric Fence and opted for Maneuvers, Tactics, and Vengeance instead of Kick, Tough and Weave since I tend to team 100% of the time. Otherwise, this is a pretty solid and fun build. back in the days: Zukunft (EU) ... nowadays: Everlasting
Taemeluch Posted July 20, 2019 Author Posted July 20, 2019 It does. I was going to use it as a guide seeing as I see zero Elec/time controllers. I will most likely make that chance in pines and result for the difference.
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