Blackbird71 Posted July 28, 2019 Share Posted July 28, 2019 I was trying out some things with pet emotes today, and I ran into a little issue: I can't get pet emotes to work as part of a bind or bind file. They work when typed directly into the chat bar (e.g., petsay_all <em dance>), or as part of a macro. But when I include them in a bind or a bind file, the pet will just say the text of the emote command rather than executing the emote (e.g., for the previous syntax used in a bind, the pet would literally say "<em dance>"). Is this normal behavior for pet emotes, or am I doing something wrong? Link to comment Share on other sites More sharing options...
Redlynne Posted July 28, 2019 Share Posted July 28, 2019 You have encountered the same performance as what happened up to 2012. The best workaround you can do is to write the pet emotes into a macro and have the bind execute the macro(s). Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Blackbird71 Posted July 28, 2019 Author Share Posted July 28, 2019 Ok, so "working as intended" then; thanks for the info. 11 hours ago, Redlynne said: The best workaround you can do is to write the pet emotes into a macro and have the bind execute the macro(s). Hmm; how exactly do you do this? Every guide and document I've found on macros tells how to write a macro, but aside from clicking on the button I haven't found any ay of calling a macro. Is there a slash command for this function I'm missing, or do you just have to set a command to trigger the button from the power tray slot? Link to comment Share on other sites More sharing options...
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