Maxzero Posted July 29, 2019 Share Posted July 29, 2019 Can we have the option to collate multiple damage numbers into one number? I have no idea how complicated this is coding wise but I have an idea for cleaning up visual clutter from the damage numbers above enemies heads. I usually play Controllers and have my ST Hold with 5 damage procs. If I attack a enemy under Containment I can see: Initial damage hit Containment hit 5 x damage procs Interface hit That's 8 damage numbers potentially from 1 attack. Basically I have no real idea of how hard I hit the enemy I just hit them for 'orange clump.' If this was just one number it would be a lot more readable, I can check the combat log if I want a more detailed breakdown. Link to comment Share on other sites More sharing options...
Chance Jackson Posted August 2, 2019 Share Posted August 2, 2019 i support it. Link to comment Share on other sites More sharing options...
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