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Bug (probably): Trick Shot range drastically reduced


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Dominator > Martial Assault > Trick Shot's bounce range is radically reduced. 

 

Patch notes say:

  • Trick Shot is now a proper chain attack, hits up to 10 targets.

 

Hoping this isn't part of making it "proper."

 

I don't have good run-time capturing tools, but here are some pictures I took and hopefully you'll just believe my findings.

 

BETA: targeted left-most enemy.  Did not bounce (Peregrin Island for tiled floor reference)

623511259_BETA-Lefttargetnobounce.png.0e839a8f9ae6b169b4d2af2dacb1186f.png

 

BETA: picture taken just after using Trick shot on yellow-pantalooned Attendant (did not bounce to Red McClaw-hands).  If you see a hit reaction on her, that's her reacting to my Conductive Aura. (Still Peregrine)

nobounce.png.ab20a8ed5ecdea88d2478acb47c52bde.png

 

LIVE server: picture taken before using Trick Shot, which DID bounce.  Steel Canyon for floor tile reference:

LIVE-BounceYES.png.f5bc61c7ca88d163599c7753b2858bc6.png

 

Floor tiles are smaller in the Steel Canyon picture, so that may be misleading, but the distance between these two Outcasts is huge.  The two Attendants pictured above were likely both within melee cone ranges.

Edited by Replacement
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