Ukase Posted August 20, 2019 Share Posted August 20, 2019 So...why is Citadel giving us the same mission over and over? Link to comment Share on other sites More sharing options...
Apparition Posted August 20, 2019 Share Posted August 20, 2019 (edited) Can sometimes happen if someone quits in the middle of a TF. Did you try having everyone log off, wait two minutes, and then log back on? Edited August 20, 2019 by Apparition Link to comment Share on other sites More sharing options...
Ukase Posted August 20, 2019 Author Share Posted August 20, 2019 yeah, it's fixed now, we logged off, then back on. Still...we were doing so well on time. Thought I'd lucked out getting two missions at the same door twice. 1 Link to comment Share on other sites More sharing options...
Apparition Posted August 20, 2019 Share Posted August 20, 2019 Yeah, the game does not like people quitting during a TF. The bug doesn't occur every time someone quits a TF, but enough to be annoying. Glad you got it sorted. Link to comment Share on other sites More sharing options...
Ukase Posted August 20, 2019 Author Share Posted August 20, 2019 Thing is - nobody quit the tf. There was some speculation about using ouro to exit to go to IP for the next mission, but I dunno. I'd really love to see the code and see what kind of logic error would allow for a mission to repeat. One of the folks on the tf said "My code works and I don't know why" vs "My code doesn't work and I don't know why". There have been so many people working on the code that internal documentation was bound to get sloppy and short-handed eventually. I'm amazed it works at all. Link to comment Share on other sites More sharing options...
Apparition Posted August 20, 2019 Share Posted August 20, 2019 Huh. Odd. Yeah. There's been a few different TFs I've had to have everyone re-log to work around various bugs, like the Admiral Sutter TF and Apex TF. At least that works! Link to comment Share on other sites More sharing options...
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