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DP/Pain help


Agorazium

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I've been tinkering with this build for days and I'm still at a loss  :'( I'm aiming for perma-WOP and -Painbringer but other than that have no idea what my build goals should be (never played corruptors back in the day). Here is the most recent build I came up with, which has garbage defense and perma-Hasten, which I'm not sure is necessary. I have a few questions:

 

- What are the skippable powers in each set? After messing around with Soothing Aura I think I'm going to drop that one, and potentially one of the ST attacks in DP, as well as Empty Clips.

- What is the ST attack chain for DP? Do I need Pistols/Dual Wield/Executioner's Shot AND Piercing Rounds?

- I used to aim for softcapped Range defense but see a lot of people lately shooting for softcapped S/L instead - which is better?

- What exactly should I be slotting for in WoP? I went for +resist because the 10% ToHit should be enough coupled with Anguishing Cry's massive defense debuff.

- I see a lot of people slotting procs in the DP attacks...which ones and where?

 

Sorry for all the questions...I used to be good at crafting builds but 10 years is a long time!

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Corruptor

Primary Power Set: Dual Pistols

Secondary Power Set: Pain Domination

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

Power Pool: Concealment

Ancillary Pool: Psychic Mastery

 

Villain Profile:

Level 1: Dual Wield -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5)

Level 1: Nullify Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(7), DctWnd-Heal/Rchg(7), DctWnd-Heal/EndRdx/Rchg(9), DctWnd-Heal(9)

Level 2: Pistols -- Dcm-Build%(A), Dcm-Acc/Dmg(48), Dcm-Dmg/EndRdx(50), Dcm-Acc/EndRdx/Rchg(50), Dcm-Dmg/Rchg(50)

Level 4: Share Pain -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(11), DctWnd-Heal(13), DctWnd-Rchg(13)

Level 6: Swap Ammo

Level 8: Bullet Rain -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rchg(15), PstBls-Acc/Dmg/EndRdx(17), PstBls-Dam%(17)

Level 10: Conduit of Pain -- EndRdx-I(A)

Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(19)

Level 14: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(19)

Level 16: Enforced Morale -- EndRdx-I(A)

Level 18: Executioner's Shot -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(21), Dcm-Dmg/Rchg(21), Dcm-Acc/EndRdx/Rchg(23), Dcm-Acc/Dmg/Rchg(23)

Level 20: Soothing Aura -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(25), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(27), DctWnd-Heal(27)

Level 22: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)

Level 24: Assault -- EndRdx-I(A), EndRdx-I(31)

Level 26: Suppressive Fire -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(31), AbsAmz-Acc/Stun/Rchg(31), AbsAmz-EndRdx/Stun(34), AbsAmz-ToHitDeb%(37)

Level 28: World of Pain -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(46), ImpArm-ResDam/EndRdx(46), ImpArm-ResDam/Rchg(46), ImpArm-ResDam/EndRdx/Rchg(48), ImpArm-EndRdx/Rchg(48)

Level 30: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(40)

Level 32: Hail of Bullets -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)

Level 35: Anguishing Cry -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(36), ShlBrk-Acc/Rchg(36), ShlBrk-DefDeb/EndRdx/Rchg(36), ShlBrk-Acc/EndRdx/Rchg(37), ShlBrk-%Dam(37)

Level 38: Painbringer -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(39), DctWnd-Heal/Rchg(39), DctWnd-Heal/EndRdx/Rchg(39), DctWnd-Rchg(40)

Level 41: Mass Hypnosis -- CaloftheS-Acc/Rchg(A), CaloftheS-EndRdx/Sleep(42), CaloftheS-Acc/EndRdx(42), CaloftheS-Sleep/Rng(42), CaloftheS-Acc/Sleep/Rchg(43)

Level 44: Dominate -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45)

Level 47: Vengeance -- LucoftheG-Rchg+(A)

Level 49: Stealth -- LucoftheG-Rchg+(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Scourge

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(40)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43), EndMod-I(43)

Level 6: Chemical Ammunition

Level 6: Cryo Ammunition

Level 6: Incendiary Ammunition

Level 50: Vigor Core Paragon

------------

 

 

 

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  • 3 weeks later

Hey, where did you end up on this build? I started a Dual Pistols/Pain corruptor the other day and was looking around for some guidance, as I have no experience with Corruptors or these power sets. It's been really fun into the 20s, but I'm definitely curious about the long-term viability of things like Soothing Aura. And why did you ditch Empty Clips? I understand Piercing Bullets, seeing as how it's a 4-degree cone, which basically doesn't qualify.

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Here's my final AR/Pain build.  Might help you out?  I went for getting my resistances as high as possible and ignored defense.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Mercenary Medic: Level 50 Technology Corruptor

Primary Power Set: Assault Rifle

Secondary Power Set: Pain Domination

Power Pool: Concealment

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Speed

Ancillary Pool: Dark Mastery

 

Villain Profile:

Level 1: Burst -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Acc/EndRdx/Rchg(3), Dcm-Acc/Dmg/Rchg(5), Dcm-Build%(5), Dcm-Dmg/Rchg(7)

Level 1: Nullify Pain -- Prv-Heal/Rchg(A), Prv-Heal/EndRdx(7)

Level 2: Buckshot -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg(9), SprScrBls-Acc/Dmg/EndRdx/Rchg(9), Ann-ResDeb%(11), Ann-Acc/Dmg/EndRdx/Rchg(11), Ann-Acc/Dmg/EndRdx(13)

Level 4: Share Pain -- RechRdx-I(A)

Level 6: Soothe -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/EndRdx(15)

Level 8: Stealth -- LucoftheG-Rchg+(A)

Level 10: M30 Grenade -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(15), SprFrzBls-Acc/Dmg/Rchg(17), Ann-ResDeb%(17), Ann-Acc/Dmg/EndRdx/Rchg(19), Ann-Acc/Dmg/EndRdx(19)

Level 12: Maneuvers -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(21)

Level 14: Tactics -- Empty(A), AdjTrg-ToHit/EndRdx/Rchg(21), AdjTrg-EndRdx/Rchg(23), AdjTrg-ToHit/EndRdx(23)

Level 16: Kick -- KntCrs-Dmg/KB(A), KntCrs-Acc/KB(25), KntCrs-Rchg/KB(25), KntCrs-Rechg/EndRdx(27), KntCrs-Dmg/EndRdx/KB(27), KntCrs-Acc/Dmg/KB(29)

Level 18: Flamethrower -- Rgn-Knock%(A), Rgn-Dmg(29), Rgn-Dmg/Rchg(31), Rgn-Acc/Dmg/Rchg(31), Rgn-Acc/Rchg(31), Rgn-Dmg/EndRdx(33)

Level 20: Soothing Aura -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg/EndRdx(34), Prv-Heal/Rchg(34), Prv-Absorb%(34)

Level 22: Conduit of Pain -- RechRdx-I(A)

Level 24: Sniper Rifle -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dam%(37), StnoftheM-Acc/ActRdx/Rng(37)

Level 26: Tough -- StdPrt-ResKB(A), ImpArm-ResPsi(37), UnbGrd-Max HP%(39)

Level 28: World of Pain -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(39), ImpArm-EndRdx/Rchg(39), ImpArm-ResDam/EndRdx/Rchg(40), ImpArm-ResDam(40), ImpArm-ResPsi(40)

Level 30: Hasten -- RechRdx-I(A), RechRdx-I(42)

Level 32: Full Auto -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(42), SprScrBls-Dmg/EndRdx/Rchg(42), Ann-ResDeb%(43), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-Acc/Dmg/Rchg(43)

Level 35: Anguishing Cry -- AnlWkn-Acc/Rchg/EndRdx(A), AnlWkn-Acc/Rchg(45), AnlWkn-DefDeb/EndRdx/Rchg(45)

Level 38: Painbringer -- RechRdx-I(A)

Level 41: Oppressive Gloom -- RzzDzz-Immob%(A)

Level 44: Dark Embrace -- ImpArm-ResPsi(A), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx/Rchg(46), ImpArm-EndRdx/Rchg(46), ImpArm-ResDam/Rchg(46), ImpArm-ResDam/EndRdx(48)

Level 47: Weave -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(48), Rct-Def(48), Rct-Def/EndRdx(50), Rct-EndRdx/Rchg(50), Rct-Def/Rchg(50)

Level 49: Vengeance -- LucoftheG-Rchg+(A)

Level 1: Brawl -- Acc-I(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Scourge

Level 1: Sprint -- EndRdx-I(A)

Level 2: Rest -- RechRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Flight-I(A)

Level 2: Health -- Mrc-Rcvry+(A)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(13)

------------

 

 

 

 

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  • 2 weeks later

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