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Build concept "not-Manbat" Savage/Regen - feedback appreciated


lolcritrockets

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So I wanted to try my hand at making a build. This is my first try and I'm looking for feedback.

 

My concept was basically "Manbat" from "Batman." AND I didn't want to use any Purple set to put this within range of more casual players.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Sky Render: Level 50 Mutation Scrapper
Primary Power Set: Savage Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Savage Strike -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(5), CrsImp-Dmg/Rchg(5), CrsImp-Acc/Dmg/Rchg(7), CrsImp-Acc/Dmg/EndRdx(7), CrsImp-Dmg/EndRdx/Rchg(13)
Level 1: Fast Healing -- RgnTss-Heal/EndRdx(A), RgnTss-Regen+(17), RgnTss-Heal/Rchg(37), RgnTss-Heal/EndRdx/Rchg(46), RgnTss-EndRdx/Rchg(50)
Level 2: Reconstruction -- UnbGrd-Max HP%(A), UnbGrd-ResDam(17), UnbGrd-Rchg/ResDam(39), UnbGrd-EndRdx/Rchg(46)
Level 4: Shred -- Obl-Dmg(A), Obl-Acc/Rchg(9), Obl-Dmg/Rchg(9), Obl-Acc/Dmg/Rchg(11), Obl-Acc/Dmg/EndRdx/Rchg(11), Obl-%Dam(13)
Level 6: Quick Recovery -- EffAdp-EndMod(A), EffAdp-EndMod/EndRdx(25), EffAdp-EndMod/Rchg(39), EffAdp-EndMod/Acc(46)
Level 8: Blood Thirst -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(27)
Level 10: Dull Pain -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(25), Trg-Heal/Rchg(40), Trg-Heal/EndRdx/Rchg(50)
Level 12: Boxing -- HO:Nucle(A)
Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(15), GldArm-End/Res(15)
Level 16: Integration -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(31), NmnCnv-Heal/EndRdx/Rchg(45)
Level 18: Vicious Slash -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(19), TchofDth-Dmg/Rchg(19), TchofDth-Acc/Dmg/EndRdx(21), TchofDth-Dmg/EndRdx/Rchg(21), TchofDth-Dam%(23)
Level 20: Resilience -- Ags-Psi/Status(A), Ags-ResDam(29), ResDam-I(29)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Rending Flurry -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(37), Obl-%Dam(37)
Level 26: Hemorrhage -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(34)
Level 28: Instant Healing -- Mrc-Rcvry+(A), Mrc-Heal(40), Mrc-Heal/Rchg(42), Mrc-Heal/EndRdx/Rchg(48)
Level 30: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
Level 32: Savage Leap -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(45)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36)
Level 38: Revive -- HY:PosiP(A), RechRdx-I(42)
Level 41: Moment of Glory -- LucoftheG-Def/Rchg(A), LucoftheG-Def/Rchg+(42)
Level 44: Fly -- WntGif-ResSlow(A)
Level 47: Focused Accuracy -- RctRtc-ToHit(A), RctRtc-Pcptn(48), EndRdx-I(48)
Level 49: Physical Perfection -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(43), Pnc-Heal/+End(43), Pnc-Heal(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Rchg(3)
Level 1: Blood Frenzy 
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