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Shield - Savage Melee. softcapped, no fighting pool: Tell me how to make it better


Taboomantis

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If I need to just add the fighting pool, I am ok with that but what do you guys think?

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Savage Melee
Power Pool: Leaping
Power Pool: Teleportation
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- Ags-ResDam(A), Ags-ResDam/EndRdx(3), Ags-ResDam/EndRdx/Rchg(3), LucoftheG-Rchg+(5), LucoftheG-Def(5), LucoftheG-Def/EndRdx(7)
Level 1: Savage Strike -- SprBlsCol-Acc/Dmg/Rchg(A), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11), SprBlsCol-Acc/Dmg(40)
Level 2: True Grit -- Pnc-Heal(A), Pnc-Heal/EndRedux(15), Pnc-Heal/Rchg(15), StdPrt-ResDam/EndRdx(17), StdPrt-ResDam/Def+(17), StdPrt-ResKB(19)
Level 4: Shred -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(21), ScrDrv-Dmg/Rchg(23), ScrDrv-Acc/Rchg(23), ScrDrv-Acc/Dmg/EndRdx(25)
Level 6: Battle Agility -- LucoftheG-Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(13), LucoftheG-Def/Rchg(13)
Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(19)
Level 10: Against All Odds -- EndRdx-I(A), Taunt-I(21)
Level 12: Phalanx Fighting -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(27), ShlWal-ResDam/Re TP(27)
Level 14: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(33), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37)
Level 16: Vicious Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(29), Mk'Bit-Dmg/Rchg(29), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(40)
Level 18: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(31), WntGif-ResSlow(43)
Level 20: Blood Thirst -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(34), GssSynFr--Build%(42), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(45), GssSynFr--Rchg/EndRdx(45)
Level 22: Teleport Foe -- Acc-I(A)
Level 24: Recall Friend -- EndRdx-I(A)
Level 26: Shield Charge -- Erd-%Dam(A), Erd-Dmg(31), Erd-Acc/Dmg/Rchg(31)
Level 28: Rending Flurry -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(33), SprGntFis-Acc/Dmg/Rchg(34), SprGntFis-Dmg/Rchg(34), SprGntFis-Acc/Dmg(46)
Level 30: Hasten -- RechRdx-I(A)
Level 32: One with the Shield -- GldArm-3defTpProc(A), GldArm-End/Res(42), Prv-Absorb%(46), GldArm-Res/Rech/End(48), GldArm-RechRes(48), GldArm-ResDam(50)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Savage Leap -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(43)
Level 41: Physical Perfection -- RgnTss-Regen+(A)
Level 44: Taunt -- Acc-I(A)
Level 47: Maiming Slash -- TchofDth-Acc/Dmg(A), TchofDth-Acc/Dmg/EndRdx(48), TchofDth-Dmg/Rchg(50), TchofDth-Dam%(50)
Level 49: Grant Cover -- DefBuff-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A), Empty(46)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(36), Mrc-Rcvry+(36)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(42), PrfShf-EndMod/Acc(43)
Level 1: Blood Frenzy 
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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Edited by Taboomantis
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Updated:  this one has the fighting pool.  I am razor thin at softcap'd defense but I have more resistance to S/L.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Savage Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- Ags-ResDam(A), Ags-ResDam/EndRdx(3), Ags-ResDam/EndRdx/Rchg(3), LucoftheG-Rchg+(5), LucoftheG-Def(5), LucoftheG-Def/EndRdx(7)
Level 1: Savage Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(40)
Level 2: True Grit -- Pnc-Heal(A), Pnc-Heal/EndRedux(15), Pnc-Heal/Rchg(15), StdPrt-ResDam/EndRdx(17), StdPrt-ResDam/Def+(17), StdPrt-ResKB(19)
Level 4: Shred -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(21), ScrDrv-Dmg/Rchg(23), ScrDrv-Acc/Rchg(23), ScrDrv-Acc/Dmg/EndRdx(25)
Level 6: Battle Agility -- LucoftheG-Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(13), DefBuff-I(13)
Level 8: Active Defense -- RechRdx-I(A)
Level 10: Against All Odds -- EndRdx-I(A)
Level 12: Phalanx Fighting -- LucoftheG-Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(25), ShlWal-ResDam/Re TP(27)
Level 14: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(21), Ksm-ToHit+(33), LucoftheG-Def(36)
Level 16: Vicious Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(29), Mk'Bit-Dmg/Rchg(29), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(40)
Level 18: Maiming Slash -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(31), TchofDth-Dmg/Rchg(43), TchofDth-Acc/Dmg/EndRdx(46), TchofDth-Dmg/EndRdx/Rchg(48)
Level 20: Blood Thirst -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(34), AdjTrg-ToHit/EndRdx/Rchg(42), AdjTrg-EndRdx/Rchg(45), AdjTrg-ToHit/EndRdx(45), AdjTrg-Rchg(45)
Level 22: Super Jump -- Jump-I(A)
Level 24: Boxing -- Empty(A)
Level 26: Shield Charge -- MckBrt-Rchg(A), MckBrt-Taunt/Rchg(27), MckBrt-Acc/Rchg(31), Obl-%Dam(31), Obl-Dmg(37), Obl-Acc/Rchg(50)
Level 28: Rending Flurry -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(46)
Level 30: Tough -- Ags-Psi/Status(A), Ags-ResDam/Rchg(46), Ags-ResDam(48), Ags-ResDam/EndRdx(48)
Level 32: One with the Shield -- GldArm-3defTpProc(A), Prv-Absorb%(42)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Savage Leap -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(43)
Level 41: Physical Perfection -- RgnTss-Regen+(A)
Level 44: Taunt -- Acc-I(A)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 49: Grant Cover -- DefBuff-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(36), Mrc-Rcvry+(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(42), PrfShf-EndMod/Acc(43)
Level 1: Blood Frenzy 
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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Gave it a whirl. Fixed up some of your slotting.

About the same values, but a little higher resistance across the board. 

 

http://www.cohplanner.com/mids/download.php?uc=1543&c=727&a=1454&f=HEX&dc=78DA65935B4F134114C767BA8B4869A1A5D072953B6D291450DF79908BDC120CE89B210B0CED4AB3C5B641AB4F265E134D142FBCA8F8A2461FFC087E0E2F18FD0202F1163531F574CF1FD8844DDADFCC993D73FEF3DF335317873C6F46AF0C0AE9399132B2D9B959C35A5619F7AC5A485AE9543A9117C5A7947E4DBC3437A496949555F199A4A9528BBBD33AAC4EA994A23563D548289EF8C7ACA4CA282B17DF1DB8A7D3E9547C6645A9458F3D9C54C68A6925BCF664C44C247334F3DBB3316BD5CC9AF366CACCE503C32BE6427CD85299447E6ECAC8E654265F4BCA62F41BF2D29F2C6A2D94881F9A1003BA70FD047F31F5DF608DB4193DCAF3F711818772EFEB76ECD01A788F79F801F890E9BECB7C17415951D065978BD7224C4F14EC660EC4986D64A7C65AA556144F311F384CE728C1394AB6585FD536B8C3ACFE067E67062798A3945BCAB9A214FB9DA4589974DBB1B2568E8D51AC5C6AC598560E2F823E666D3518608648AB97CFE7F27E60FDF51FC14DE6DBA81095F0AF72896B3426C024F388099E03979941DADF0F2FFCD0D2F2AFD86EBAF844DE06784D0B3CE75A2D2FC057F0F425738444D6F0BBAE9A53BC4FEB0C789A29A95688758A503DD79FA0BC3A68AF5BE558FB05300F5E62765C0605FBBD49FA1A90DB708BFBA1E326B3EB06781DBCC60C5F656AA4A509676B42BF86D1AF61F469DF1FE624696C8647CD41697B130D3137E895369CA90DDFFC33E9EA84AECEC75C2FFA84D9FD14DC009F317B06B9D66BAA15818F9175975DA3E7367BDC7387394EEFC4A03D86BEE9AD02D137BDF896ED74CE38F68BA37FFAD03F7DE89F2FA4B79FF5CAFEF3F8AE5966A3BE773785C0378BEA7B77BDD0ED5C2FD023FA0F44060E448E1D881CDFDF139149E73BB839D3FADE6D17126E97F944B11F6C355FE9A249EC227B797D7B3FE692ADEC72C53805C2D49967D8A52D675E84F3769C79EBEC46C51AD3F788A9C2FB4E4CBB6DA5F6F8AC636C38C6F38EF1DF206D81DCFFFFD8F294

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