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I have looked everywhere for a Savage/Ninjitsu build


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And I am not finding anything.


Concept is, Jaguar Shaman from a magical mummification found deep under the Mayan city of Chichen Itza.


I see Savage Melee here and there, but not a whole lot of Scrapper Ninjitsu.  And, I am thinking scrapper rather than Stalker.


I would appreciate any and all "let's make this being slightly more than a glass cannon" builds!



I love ALL Archetypes, but prefer to play them Blue-Side.

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this is my build for titan weapons/nin.  obviously not savage melee, but damage archetypes can be tooled around much the same for the most part.  defense capped without incarnates with even level 50 IOs.  that said, im not fully settled into which incarnates are "best".  and some slots could probably be shifted around because it is overcapped (about 2%).


for what its worth, ive heard savage melee is much better on stalker... but ninjitsu objectively looks much worse on stalker, so pick your poison.  that is not personal experience though... ive never really played a stalker beyond DFB.



Hero Plan by Mids' Reborn : Hero Designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Crushing Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Ninja Reflexes -- LucoftheG-Def/Rchg+(A), RedFrt-Def(7), RedFrt-Def/EndRdx(9), RedFrt-Def/EndRdx/Rchg(9)
Level 2: Danger Sense -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(11), Rct-Def(11), Rct-Def/EndRdx(13), Rct-EndRdx/Rchg(13), Rct-Def/Rchg(15)
Level 4: Titan Sweep -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Acc/Dmg(21), SprScrStr-Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(23), SprScrStr-Acc/Dmg/Rchg(23)
Level 6: Shinobi-Iri -- LucoftheG-Def/Rchg+(A), RedFrt-Def(25), RedFrt-Def/EndRdx(25), RedFrt-EndRdx(27), BlsoftheZ-Travel/EndRdx(39), BlsoftheZ-Travel(50)
Level 8: Follow Through -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(27), SprCrtStr-Dmg/EndRdx/Rchg(29), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Dmg/Rchg(31), SprCrtStr-Acc/Dmg(31)
Level 10: Build Momentum -- GssSynFr--Build%(A)
Level 12: Kuji-In Rin -- RechRdx-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 16: Seishinteki Kyoyo -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(33), EffAdp-EndMod/Acc/Rchg(33)
Level 18: Rend Armor -- AchHee-ResDeb%(A), Hct-Dam%(33), Hct-Acc/Dmg/Rchg(34), Hct-Dmg/EndRdx(34), Hct-Dmg/Rchg(34), Hct-Dmg(36)
Level 20: Kuji-In Sha -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(36), Prv-Heal/Rchg(36), Prv-EndRdx/Rchg(37), Prv-Heal/EndRdx(37), Prv-Heal(37)
Level 22: Boxing -- KntCmb-Knock%(A)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(39), Ksm-ToHit+(48)
Level 26: Whirling Smash -- Arm-Dam%(A), Arm-Dmg(39), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/EndRdx(40), FuroftheG-ResDeb%(42)
Level 28: Bo Ryaku -- GldArm-3defTpProc(A), TtnCtn-ResDam/Rchg(42), TtnCtn-ResDam(42), TtnCtn-ResDam/EndRdx(43)
Level 30: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Max HP%(45)
Level 32: Arc of Destruction -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-Dmg(45), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(46)
Level 35: Assault -- EndRdx-I(A)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-EndRdx(48), RedFrt-Def/EndRdx(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Kuji-In Retsu -- LucoftheG-Def/Rchg+(A)
Level 49: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(50), BlsoftheZ-ResKB(50)
Level 1: Brawl -- KntCmb-Knock%(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Acc(19)
Level 1: Momentum
Level 50: Void Radial Final Judgement
Level 50: Seers Radial Superior Ally
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Ageless Radial Epiphany
Level 50: Reactive Radial Flawless Interface
Level 50: Musculature Core Paragon
Level 50: Assault Radial Embodiment



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