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Posted

Looking to min/max my level 50 Robot/Dark/Mace MM.  I am including as much information as I can, so that anyone interested can help.

 

I just choose my Alpha Intuition and plan to test that & Agility before finalizing. For now my focus is on my slotting and skill choices. Here is a forum post and discussion on that topic.

https://forums.homecomingservers.com/index.php/topic,5829.0.html

 

 

The way I play... I do not always use bodyguard mode, as I am directing my bots targets, usually I direct the Battle Drones & Assault Bot to attack F2 & leave protector bots in bodyguard mode F3 being my reset command after target is down.  In combat I rarely get attacked using Petrifying Gaze, Web Cocoon, Fearsome Stare, Twilight Grasp, Tar Patch, Darkest Night, & Howling Twilight liberally. I am not taunting mobs to fight me as I have yet rarely seen the need (will consider melee hybrid with Taunt if this changes). My game is to control, between all my controls & to-hit debuff's game is feels quite comfortable. Usually Play at +2/3 level +3/4 players. 

 

/bind F1 "petcom_all defensive attack"

/bind F2 "petcom_Pow Battle Drones defensive attack$$petcom_pow Assault defensive attack"

/bind F3 "petcom_all defensive follow"

 

I am open to all suggestions for improvement and look forward to your feedback.

 

Things I am considering...

 

1. If I can get to 4 slotting Lockdown in Petrifying Gaze & Web Cocoon, I could get 3.75 Resistance Cold/Fire buff each 7.5% increase.  What would I drop?

2. Do my bots especially the Assault Bot, have enough accuracy slotted?

 

 

 

 

 

Assault Bot Def & Resist (fully buffed as of today)

xQe2gas.jpg

TsHirKK.jpg

 

 

MM Def & Resist (fully buffed as of today)

mxw3bYI.jpg

CO0aAQi.jpg

WVzxS3M.jpg

 

 

The open slots in my Pines is Sudden Acceleration KB to KD for Battle Drones & Protector Bots

 

WTpNZwL.jpg

 

 

SUwfgli.jpg

 

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Level 50 Magic Mastermind

Primary Power Set: Robotics

Secondary Power Set: Dark Miasma

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Mace Mastery

 

Villain Profile:

------------

Level 1: Battle Drones

(A) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge

(3) Superior Command of the Mastermind - Accuracy/Damage

(3) Superior Command of the Mastermind - Damage/Endurance

(5) Expedient Reinforcement - Accuracy/Damage

(5) Expedient Reinforcement - Resist Bonus Aura for Pets

(7) Empty

 

 

Level 1: Twilight Grasp

(A) Touch of the Nictus - Healing

(7) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge

(9) Touch of the Nictus - Accuracy/Healing

(9) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration

(11) Touch of the Nictus - Accuracy/Endurance/Recharge

(11) Touch of the Nictus - Chance for Negative Energy Damage

 

 

Level 2: Tar Patch

(A) Pacing of the Turtle - Endurance/Recharge/Slow

(13) Tempered Readiness - Endurance/Recharge/Slow

 

 

Level 4: Combat Jumping

(A) Kismet - Accuracy +6%

(15) Luck of the Gambler - Recharge Speed

 

 

Level 6: Equip Robot

(A) Endurance Reduction IO

 

 

Level 8: Boxing

(A) Empty

 

 

Level 10: Howling Twilight

(A) Recharge Reduction IO

 

 

Level 12: Protector Bots

(A) Mark of Supremacy - Endurance/Pet +Resist +Regen

(13) Empty

(17) Sovereign Right - Resistance Bonus

(19) Sovereign Right - Accuracy/Damage/Endurance

(19) Call to Arms - Defense Bonus Aura for Pets

(21) Edict of the Master - Defense Bonus

 

 

Level 14: Super Jump

(A) Blessing of the Zephyr - Knockback Reduction (4 points)

 

 

Level 16: Shadow Fall

(A) Steadfast Protection - Knockback Protection

(17) Steadfast Protection - Resistance/+Def 3%

(21) Gladiator's Armor - TP Protection +3% Def (All)

(27) Aegis - Psionic/Status Resistance

(27) Aegis - Resistance/Endurance

(29) Aegis - Resistance

 

 

Level 18: Tough

(A) Unbreakable Guard - RechargeTime/Resistance

(25) Unbreakable Guard - Endurance/RechargeTime

(31) Unbreakable Guard - Resistance/Endurance/RechargeTime

(31) Unbreakable Guard - Resistance

(31) Unbreakable Guard - Resistance/Endurance

(33) Unbreakable Guard - +Max HP

 

 

Level 20: Fearsome Stare

(A) Siphon Insight - Accuracy/ToHit Debuff

(33) Siphon Insight - Accuracy/Recharge

(33) Siphon Insight - ToHit Debuff/Endurance/Recharge

(34) Siphon Insight - ToHit Debuff

(42) Siphon Insight - Accuracy/Endurance/Recharge

(46) Siphon Insight - Chance for +ToHit

 

 

Level 22: Weave

(A) Luck of the Gambler - Recharge Speed

(34) Red Fortune - Defense/Endurance/Recharge

(34) Reactive Defenses - Defense

(36) Reactive Defenses - Defense/Endurance

(46) Red Fortune - Defense/Endurance

(48) Red Fortune - Defense

 

 

Level 24: Maneuvers

(A) Shield Wall - +Res (Teleportation), +5% Res (All)

(29) Luck of the Gambler - Recharge Speed

(36) Reactive Defenses - Defense/RechargeTime

(36) Reactive Defenses - Defense/Endurance/RechargeTime

(37) Reactive Defenses - Defense/Endurance

(48) Reactive Defenses - Defense

 

 

Level 26: Assault Bot

(A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

(37) Superior Mark of Supremacy - Accuracy/Damage

(37) Superior Mark of Supremacy - Accuracy/Damage/Endurance

(39) Superior Mark of Supremacy - Damage

(39) Soulbound Allegiance - Chance for Build Up

(39) Soulbound Allegiance - Damage

 

 

Level 28: Tactics

(A) Adjusted Targeting - To Hit Buff

(40) Adjusted Targeting - To Hit Buff/Endurance/Recharge

(40) Adjusted Targeting - To Hit Buff/Endurance

 

 

Level 30: Petrifying Gaze

(A) Lockdown - Chance for +2 Mag Hold

(40) Lockdown - Accuracy/Hold

(50) Lockdown - Accuracy/Endurance/Recharge/Hold

 

 

Level 32: Upgrade Robot

(A) Endurance Reduction IO

 

 

Level 35: Scorpion Shield

(A) Reactive Defenses - Endurance/RechargeTime

(42) Reactive Defenses - Defense/Endurance/RechargeTime

(42) Reactive Defenses - Defense/RechargeTime

(43) Reactive Defenses - Defense

(43) Reactive Defenses - Defense/Endurance

(45) Reactive Defenses - Scaling Resist Damage

 

 

Level 38: Dark Servant

(A) Unbreakable Constraint - Accuracy/Recharge

(45) Recharge Reduction IO

(48) Unbreakable Constraint - Accuracy/Hold/Recharge

 

 

Level 41: Power Boost

(A) Recharge Reduction IO

(43) Recharge Reduction IO

 

 

Level 44: Web Cocoon

(A) Lockdown - Chance for +2 Mag Hold

(45) Lockdown - Accuracy/Hold

(46) Lockdown - Accuracy/Endurance/Recharge/Hold

 

 

Level 47: Assault

(A) Endurance Reduction IO

 

 

Level 49: Darkest Night

(A) Dark Watcher's Despair - To Hit Debuff/Endurance

(50) Dark Watcher's Despair - To Hit Debuff

(50) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance

 

 

Level 1: Sprint

(A) Celerity - +Stealth

 

Level 2: Rest

(A) Recharge Reduction IO

 

 

Level 4: Ninja Run

Level 2: Swift

(A) Run Speed IO

 

 

Level 2: Health

(A) Panacea - +Hit Points/Endurance

(23) Miracle - +Recovery

(23) Numina's Convalesence - +Regeneration/+Recovery

 

 

Level 2: Hurdle

(A) Jumping IO

 

 

Level 2: Stamina

(A) Performance Shifter - Chance for +End

(15) Endurance Modification IO

(25) Performance Shifter - EndMod

 

 

 

http://www.cohplanner.com/mids/download.php?uc=1458&c=688&a=1376&f=HEX&dc=78DA6593CB4F535110C6CF6D6F292D2DB4943E80229437054A51DC6A220889D28488226A0CB9960237D247684974E9BFE0C69D316E4D4CDC18428CD14413FF0837BA7321200F151353A7F7FB4C9BF4A6CD2F6766BE993973CE493D98F1BC9C7B745169BEE94DA3585C4919C552662B6BE6561D2963DD4CDB957C4EF977543D2B8BDBD96C3E97B896BF972F99E962678DEBD2F6DA5A62C6D8BABF92328D62D6509E857C7E33319F310A666EDD6B2D66CDF58D92AC5AFEBB56335BC50DB3E0B7D629236716B6378D9299CF452F17CC74A2267DCA4867D8E3C388743520FF5D87E25776A84FD2F0A4AE6C1FC88FA07E60038FC186B27CEA865EA30C20B2A10D6C0C9221D01D2623E09268356835ED9566D93C2FC0900CCCAEC167FF2BE8D2557310BE37D22D1A2E2B474C5936CD8919576C4EABB365C9EEA2C5358AA8B7226B425647D3A28E8A56B4EF0411AD47E4579B55B3ED9BAC87741596E45E66F37EC6046E498216666B896856BC2F0CB69DC51E3BCEA3E78E24ECD129ACED92CF4FADFF1762233FC133BFC963F204EC39056F4BDD00B58146FA5CA41B8C39C1912670DCC35394BA416A839C67CC4BEE21A66F9F1A37EC13CDA05FB4616AC3571113658EBE1FD41E82FDCC31C19CEF64F2EDD4B67F61CC124EA07F191CBC4E4E63BE8317C080D4ED84D6D6F914B6A167E473F08E48BB703EB6AE3FF49D8093A7E07BE9A19B67D8CD7BB323ADF4B2AFDE03CE8C7B18E19EE2DC439C7B1A3B02EFEA783D959A0373A831C69B36318BF59E47A961DEF161FAE2E4AEA419A57E943D8FB1E771F6DC2A7B4FA03F9560CF37A56E92F348EE728FAFC91D305A7D97F2ABDCF0789D25596799ACB39CABB34CD559E62B16F6A85CA89FAA469517AAEF5C69DCBBCB27EF9BFEEF6EF153AF8DC3BF5FB5D9B418E61DBAA2596F31B4843BB757AB1B86EEA056F704BD34F7C017798CF53F1A7BEC1F

 

 

DarkMace_Robot_MM.mxd

Posted

If you aren't hurting for end i would focus your incarnates on increasing your damage. 45% musculature, double hit assault, either -res or -maxhp interface. grab clarion so you no longer have to worry about cc

Posted

I’m nowhere near my computer with Pine’s but a couple things jump out.

 

1) your endurance usage vs. recovery is dangerously unsustainable. I can only imagine you’re sucking blue candy every fight if you are running all your toggles.

 

2) What do you use Power Boost for? It doesn’t really help the key attributes of dark, and the build has no shields or other effects to really make use of it.

 

3) the protector bots have no accuracy to speak of. They are likely not hitting with most of their attacks if you are ever +2 or higher, even with Tactics. Check your combat log to be sure.

 

4) for Petrifying Gaze 4-slotted, you might want to consider Basilisk’s Gaze. Nice bonuses including a rare 7.5 recharge enhancement.

 

5) for your personal defenses, you’re mixing positional (melee) and type (s/l) which tends to be very inefficient in slot usage. And since you are playing Dark, chasing defense at the expense of other attributes tends to pay diminishing returns. Dark thrives with recharge, allowing your control powers to be up earlier and more often. Add the massive amounts of -ToHit, you can layer defense and leverage the Debuff to keep yourself (and your pets) fairly safe. Another possibility is to focus on Ranged defense as many such attacks are the type that deliver mezzes which will cause you to drop your toggles (like Darkest Night), or suppress (Shadow Fall), leading to a wipe. Aiming for 45% ranged defense serves as robust protection against that, something your current build is vulnerable to.

 

 

 

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

Posted

If you aren't hurting for end i would focus your incarnates on increasing your damage. 45% musculature, double hit assault, either -res or -maxhp interface. grab clarion so you no longer have to worry about cc

 

Clarion is an excellent way to to protect against mez. /seconded

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

Posted

I’m nowhere near my computer with Pine’s but a couple things jump out.

 

1) your endurance usage vs. recovery is dangerously unsustainable. I can only imagine you’re sucking blue candy every fight if you are running all your toggles.

 

2) What do you use Power Boost for? It doesn’t really help the key attributes of dark, and the build has no shields or other effects to really make use of it.

 

3) the protector bots have no accuracy to speak of. They are likely not hitting with most of their attacks if you are ever +2 or higher, even with Tactics. Check your combat log to be sure.

 

4) for Petrifying Gaze 4-slotted, you might want to consider Basilisk’s Gaze. Nice bonuses including a rare 7.5 recharge enhancement.

 

5) for your personal defenses, you’re mixing positional (melee) and type (s/l) which tends to be very inefficient in slot usage. And since you are playing Dark, chasing defense at the expense of other attributes tends to pay diminishing returns. Dark thrives with recharge, allowing your control powers to be up earlier and more often. Add the massive amounts of -ToHit, you can layer defense and leverage the Debuff to keep yourself (and your pets) fairly safe. Another possibility is to focus on Ranged defense as many such attacks are the type that deliver mezzes which will cause you to drop your toggles (like Darkest Night), or suppress (Shadow Fall), leading to a wipe. Aiming for 45% ranged defense serves as robust protection against that, something your current build is vulnerable to.

 

Thank you for your detailed feedback!  :)

 

1. I actually have almost no endurance issues in combat ever. Not sure why Pines is indicating its an issue  ???

2. I chose Power Boost only because the other options are worse. I use it mainly before Petrifying Gaze and/or Web Cocoon to lock down bosses for longer time, improve my fear and - to hit buffs so it does do enough... but happy to swap it out for a more worthwhile power, just don't see one. I am not an oppressive Gloom fan for example.

3. I will look to fix that on the Protector bots. What should the bot accuracy be for each of the bots? And it appears my choice will be to drop call to arms with its 20' radius def aura for accuracy

improvement, I do not see the benefit in slotting it in Battle Drones, right?

4. Petrifying Gaze/Web cocoon with Lockdown+2 proc locks down (pun intended) a boss each and every time it is cast. Slotting with Basilisk, it will never hold a Boss. So if I 4 slot would be with Lockdown.

5. One suggestion I was given on discord is to drop Mace mastery for Soul swapping Dark Embrace for Scorpion Shield, & relying on my -to hit Debuff's for my defense.

 

 

FYI today I Tested T2  Reactive Radial Interface Adds a damage resistance debuff proc (25% chance) and a moderate Fire damage over time proc (25% chance) to most damaging attacks. After 20 minutes of testing with Battle Drones It appeared less than 10% of the time and when it did 6.56 points once each time.  There was no way to test stacking because its appearance was so rare.

 

Maybe someone with a 50% chance could test and get some information?

Posted

@Yipp

 

There was no Data Chunk so I couldn't load your build into Pine's. Looking through your concerns and the choices you made, you might want to consider something along these lines. Overall, I've never found Power Boost that useful for a /dark build, but YMMV. Instead, you could consider going Mu for your Patron pool as the immobilize has a significant amount of -KB. This would free up slots in your bots to take other IOs instead of removing the knockback. Also, there are times when having knockback *is* desirable. But of course, that's a game-play choice. Soul can be nice to stack Oppressive Gloom with your Protector Bots' stuns (as well as Howling Twilight). But the -KB in the Mu immobilize seems more valuable overall. 

 

Overall, the build below addresses the ED waste in your defensive powers, boosts your s/l/e resistance considerably, and leaves you one small purple inspiration away from the regular content defensive softcap when you include a tier 2 bubble on your mastermind. The endurance is more manageable, but could still use some work. The Kismet is dropped since your powers requiring ToHit rolls are high enough. (Note: to see your *actual* value in Pine's, take out the Build-up proc in Tactics, ensuring you've set Base toHit Value to 48). Hasten is a sneeze away from permanent, helping all your powers come up that much faster.

 

The Lockdown proc remains in Petrifying Gaze. If you want more slots to play with, you can replace Electric Shackles with Assault, gaining three more slots at the expense of a 7.5% recharge bonus, some e/n defense, and 2% recovery.

 

Regardless, if you're happy with how your build functions, that's all that counts! ;)

 

For accuracy slotting, the answer to your question is that "it depends." Are you intending to go against targets that are consistently higher in level? If so, you want to max accuracy in your first two tiers. The formulas are here: https://paragonwiki.com/wiki/Attack_Mechanics

 

There is also a thread discussing it here: https://forums.homecomingservers.com/index.php/topic,5354.0.html

 

As for your difficulty with the reactive damage procs, I'm not sure what could be causing the depressed values. 

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Science Mastermind

Primary Power Set: Robotics

Secondary Power Set: Dark Miasma

Power Pool: Leadership

Power Pool: Speed

Power Pool: Fighting

Power Pool: Presence

Ancillary Pool: Mu Mastery

 

Villain Profile:

Level 1: Battle Drones

  • (A) Superior Mark of Supremacy - Damage/Endurance
  • (3) Superior Mark of Supremacy - Accuracy/Damage/Endurance
  • (3) Blood Mandate - Accuracy/Endurance
  • (5) HamiO:Nucleolus Exposure
  • (5) Edict of the Master - Defense Bonus
  • (7) Sovereign Right - Resistance Bonus

Level 1: Twilight Grasp

  • (A) Touch of the Nictus - Accuracy/Healing
  • (40) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (43) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge

Level 2: Tar Patch

  • (A) Tempered Readiness - Endurance/Recharge/Slow

Level 4: Darkest Night

  • (A) Dark Watcher's Despair - Recharge/Endurance
  • (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (11) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (11) Dark Watcher's Despair - To Hit Debuff

Level 6: Equip Robot

  • (A) Endurance Reduction IO

Level 8: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (9) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Defense/Endurance

Level 10: Howling Twilight

  • (A) Absolute Amazement - Endurance/Stun
  • (31) Absolute Amazement - Chance for ToHit Debuff
  • (31) Absolute Amazement - Stun/Recharge
  • (33) Absolute Amazement - Accuracy/Stun/Recharge
  • (33) Absolute Amazement - Accuracy/Recharge

Level 12: Protector Bots

  • (A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
  • (13) Superior Mark of Supremacy - Accuracy/Damage
  • (13) Sovereign Right - Accuracy/Damage
  • (15) Defense Buff IO
  • (15) HamiO:Nucleolus Exposure
  • (21) Defense Buff IO

Level 14: Tactics

  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 16: Shadow Fall

  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
  • (19) Gladiator's Armor - End/Resist
  • (19) Gladiator's Armor - TP Protection +3% Def (All)
  • (25) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 18: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 20: Fearsome Stare

  • (A) Cloud Senses - Accuracy/ToHitDebuff
  • (21) Cloud Senses - Accuracy/Recharge
  • (23) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (25) Cloud Senses - Accuracy/Endurance/Recharge

Level 22: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 24: Boxing

  • (A) Empty

Level 26: Assault Bot

  • (A) Superior Mark of Supremacy - Damage
  • (27) Superior Mark of Supremacy - Accuracy/Endurance
  • (27) Soulbound Allegiance - Chance for Build Up
  • (29) HamiO:Nucleolus Exposure
  • (29) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (31) Call to Arms - Defense Bonus Aura for Pets

Level 28: Petrifying Gaze

  • (A) Lockdown - Chance for +2 Mag Hold
  • (33) Basilisk's Gaze - Endurance/Recharge/Hold
  • (34) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (34) Basilisk's Gaze - Accuracy/Hold
  • (34) Basilisk's Gaze - Recharge/Hold

Level 30: Provoke

  • (A) Perfect Zinger - Chance for Psi Damage
  • (46) Perfect Zinger - Taunt/Recharge/Range
  • (46) Perfect Zinger - Taunt/Range
  • (50) Perfect Zinger - Accuracy/Recharge

Level 32: Upgrade Robot

  • (A) Endurance Reduction IO

Level 35: Charged Armor

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (36) Unbreakable Guard - +Max HP
  • (36) Unbreakable Guard - Resistance
  • (36) Unbreakable Guard - Resistance/Endurance

Level 38: Dark Servant

  • (A) Cloud Senses - Chance for Negative Energy Damage
  • (39) Cloud Senses - Accuracy/ToHitDebuff
  • (39) Cloud Senses - Accuracy/Recharge
  • (39) Cloud Senses - Accuracy/Endurance/Recharge

Level 41: Electrifying Fences

  • (A) Gravitational Anchor - Immobilize/Endurance
  • (42) Gravitational Anchor - Chance for Hold
  • (42) Gravitational Anchor - Immobilize/Recharge
  • (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (43) Gravitational Anchor - Accuracy/Recharge

Level 44: Tough

  • (A) Unbreakable Guard - Resistance
  • (45) Unbreakable Guard - Resistance/Endurance
  • (45) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 47: Electric Shackles

  • (A) Basilisk's Gaze - Endurance/Recharge/Hold
  • (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Basilisk's Gaze - Accuracy/Recharge
  • (48) Basilisk's Gaze - Accuracy/Hold

Level 49: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Supremacy

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (43) Panacea - +Hit Points/Endurance

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO
  • (45) Performance Shifter - Chance for +End
  • (46) Performance Shifter - EndMod

Level 0: Born In Battle

Level 0: High Pain Threshold

Level 0: Invader

Level 0: Marshal

Level 50: Intuition Radial Paragon

Level 50: Ion Core Final Judgement

Level 50: Reactive Radial Flawless Interface

Level 50: Warworks Core Superior Ally

Level 50: Clarion Partial Core Invocation

Level 50: Support Core Embodiment

------------

 

 

 

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|-------------------------------------------------------------------|

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

Posted

Nyghtmaire

Thank you for taking the time to provide such a detailed reply.  I am going to take my studying your feedback along with interaction I am getting on Homecoming's MM discord & thoughtfully look into these issues.

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