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Can anyone help me with a build?


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Okay, so here's the thing. I'm pretty terrible at lateral thinking, when it comes down to it, which means that in the end, I'm terrible at creating good builds for my toons. I just automatically six slot my attacks, and barely stop to consider alternatives. I just have no idea what is good and what isn't, and that cripples me. So I'm wondering if, out of pure charity, someone might be able to create a good Arachnos Soldier build for me, given the following criteria:

 

-Crab Spider, Mostly, if not entirely, ranged attacks and summoning. And, you know, as much defensive stuff as can be managed.

-I like to hit, and to not run out of endurance, but I also want the improved leadership toggles on.

-Flight, please.

-Assume that money and/or merits are no object, because believe me, they won't be. Make it as expensive as you want if it gets the job done.

 

This is probably demanding of me, and I apologize for that, I really do. I'm just hoping that someone out there might think that this is a fun exercise, and would be willing to do this for me. Preferably in a Pines file, but I'll take plain text as well, since I am a literal beggar, and therefor cannot choose.

 

Thanks for indulging me. You guys are great.

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I just so happen to have a build! I haven't tested it yet thought. Made a bane spider first lol. Originally had Hover for another LotG Recharge IO but I swapped it  for mystic flight without losing too much recharge. Combat Jumping is just too cheap to drop, imo. At the very least, it gives you a starting point! Enjoy!

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Arachnos Soldier

Primary Power Set: Crab Spider Soldier

Secondary Power Set: Crab Spider Training

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Speed

Power Pool: Sorcery

Ancillary Pool: Mace Mastery

 

Villain Profile:

Level 1: Channelgun

  • (A) Apocalypse - Chance of Damage(Negative)
  • (3) Apocalypse - Damage
  • (5) Apocalypse - Damage/Endurance
  • (17) Apocalypse - Accuracy/Damage/Recharge
  • (37) Apocalypse - Accuracy/Recharge
  • (43) Achilles' Heel - Chance for Res Debuff

Level 1: Crab Spider Armor Upgrade

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (7) Unbreakable Guard - +Max HP

Level 2: Longfang

  • (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
  • (3) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (5) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (17) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (37) Superior Winter's Bite - Accuracy/Damage
  • (43) Achilles' Heel - Chance for Res Debuff

Level 4: Wolf Spider Armor

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (46) Aegis - Psionic/Status Resistance

Level 6: Combat Training: Defensive

  • (A) Luck of the Gambler - Recharge Speed
  • (9) Luck of the Gambler - Defense

Level 8: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (46) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 10: Tactical Training: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (11) HamiO:Cytoskeleton Exposure
  • (11) HamiO:Cytoskeleton Exposure

Level 12: Venom Grenade

  • (A) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize
  • (13) Superior Dominion of Arachnos - Accuracy/Damage/Recharge
  • (13) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge
  • (37) Superior Dominion of Arachnos - Damage/Endurance/Recharge
  • (40) Superior Dominion of Arachnos - Damage/Recharge

Level 14: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (15) HamiO:Cytoskeleton Exposure
  • (15) HamiO:Cytoskeleton Exposure

Level 16: Tactical Training: Assault

  • (A) Endurance Reduction IO

Level 18: Frag Grenade

  • (A) Positron's Blast - Accuracy/Damage
  • (19) Positron's Blast - Damage/Endurance
  • (19) Positron's Blast - Chance of Damage(Energy)
  • (21) Positron's Blast - Damage/Range
  • (27) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Force Feedback - Chance for +Recharge

Level 20: Tactical Training: Leadership

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 22: Mental Training

  • (A) Flight Speed IO

Level 24: Fortification

  • (A) HamiO:Ribosome Exposure
  • (25) HamiO:Ribosome Exposure

Level 26: Assault

  • (A) Endurance Reduction IO

Level 28: Serum

  • (A) Doctored Wounds - Recharge
  • (29) Doctored Wounds - Heal
  • (29) Doctored Wounds - Heal/Recharge
  • (31) Doctored Wounds - Heal/Endurance/Recharge
  • (34) Doctored Wounds - Heal/Endurance

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 32: Omega Maneuver

  • (A) Superior Spider's Bite - RechargeTime/Global Toxic
  • (33) Superior Spider's Bite - Accuracy/Damage/RechargeTime
  • (33) Superior Spider's Bite - Damage/Endurance/RechargeTime
  • (33) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime
  • (34) Superior Spider's Bite - Damage/RechargeTime
  • (40) Superior Spider's Bite - Accuracy/Damage

Level 35: Summon Spiderlings

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (36) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (36) Expedient Reinforcement - Endurance/Damage/Recharge
  • (36) Expedient Reinforcement - Damage/Endurance

Level 38: Call Reinforcements

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (39) Expedient Reinforcement - Endurance/Damage/Recharge
  • (39) Expedient Reinforcement - Damage/Endurance
  • (40) Soulbound Allegiance - Damage/Recharge

Level 41: Web Envelope

  • (A) Gravitational Anchor - Chance for Hold
  • (42) Gravitational Anchor - Immobilize/Endurance
  • (42) Gravitational Anchor - Immobilize/Recharge
  • (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (43) Gravitational Anchor - Accuracy/Recharge

Level 44: Disruptor Blast

  • (A) Ragnarok - Accuracy/Damage/Recharge
  • (45) Ragnarok - Accuracy/Recharge
  • (45) Ragnarok - Damage/Endurance
  • (45) Ragnarok - Chance for Knockdown
  • (46) Ragnarok - Damage/Recharge

Level 47: Summon Blaster

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (48) Expedient Reinforcement - Endurance/Damage/Recharge
  • (48) Expedient Reinforcement - Damage/Endurance
  • (50) Overwhelming Force - Damage/Endurance/Recharge

Level 49: Mystic Flight

  • (A) HamiO:Microfilament Exposure
  • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 2: Swift

  • (A) Flight Speed IO

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance
  • (9) Numina's Convalesence - +Regeneration/+Recovery
  • (23) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO
  • (7) Endurance Modification IO

Level 0: Born In Battle

Level 0: High Pain Threshold

Level 0: Invader

Level 0: Marshal

------------

------------

------------

Set Bonus Totals:

  • 53.54 Toxic Damage (12% chance, CancelOnMiss)
  • 23.5% DamageBuff(Smashing)
  • 23.5% DamageBuff(Lethal)
  • 23.5% DamageBuff(Fire)
  • 23.5% DamageBuff(Cold)
  • 23.5% DamageBuff(Energy)
  • 23.5% DamageBuff(Negative)
  • 23.5% DamageBuff(Toxic)
  • 23.5% DamageBuff(Psionic)
  • 13.5% Defense(Melee)
  • 9.75% Defense(Smashing)
  • 9.75% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 12.25% Defense(Energy)
  • 12.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 11% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 54% Enhancement(Accuracy)
  • 100% Enhancement(RechargeTime)
  • 196.8 HP (18.37%) HitPoints

 

 

 

 

 

 

 

 

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  • 3 weeks later

I too have been looking for a Crab Spider build that isn’t just another crabbermind (I like being personally proactive, and not having use the rifle), and I gotta say, I have a level 32 with this build and it’s doing it for me. Only difference is that I don’t care for the redundant leadership with also taking on the power pool, so instead I took Suppression in place of Maneuvers and Combat Training: Offensive in place of Assault.

Behold my altitis

Webmistress Shelob - Crab Spider Soldier (50)

Bulldog Palmieri - AR/Devices Blaster (50)

Queen I - Elec/FF Controller (50)

Sir Bedrock - Fire/Stone Brute (50)

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