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isawa koi

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Everything posted by isawa koi

  1. Well damn, I just tested it and it does, how about that. I based that on ATT/teleporting team members not working, so I had presumed Mark/Recall wouldn't. This speeds things up a lot! if this causes the merit reward at the end of the TF to be reduce I apologize in advance
  2. Two notes about Mark/Recall because I recently did a Katie Hannon TF: -Mark/Recall WON'T work on the escort in the second mission (Amy Jonsson) - that particular mission is hard-coded to require an escort to the entrance of the map since Live (because, iirc, it's considered an exploit on what is already a short task force). -Mark/Recall WILL work on the escort in the last mission (Katie's Spirit), BUT (and I admit I haven't been able to test this myself) only if she isn't aggro'd on an enemy mob. So clear out any nearby Red Caps, THEN free Katie, THEN Recall. Mark/Recall also works well on the fifth mission of the Moonfire TF, where you have to escort Dr. Todd back to the beginning of the map. Using Teleport Target/Assemble the Team to get her back to the entrance before the Council ambush waves hit is a common tactic, and why I think when you see her in John Houston's rogue-only arc in Independence Port, she has Teleport as a travel power.
  3. It's the Gunslinger that has a dialog reply when attacked ("You lookin' for Quatrexin? Sorry, but he's shipped his new power armor to Paragon City for a bit of field-testing! Of course, I cannot allow you to reach him!"). Usually you can find bosses that are objectives at the end of the map/on the last floor, so if you can jump to the end, you can start working backwards from there. That's a little tricky with Malta because there's no real visual distinction between Lt. Gunslingers and boss Gunslingers, which I think may be part of the point.
  4. My hot take is that Justin Augustine is worse than Dr. Quaterfield.
  5. This is, I think, a bug introduced when they extended the storyarcs for Stephanie Peebles and Long Jack's range from 20-24 to 20-25 (which I believe was done to make organization of the Ouroboros listings a bit more consistent, so that the Striga arcs are all contained in the 25-30 subsection). There's two criteria for the contacts in Striga Isle to introduce you to the next one in the chain: 1) You've filled the reputation bar with them to 100% by doing their missions. --OR-- 2) You outlevel them, whereupon they're automatically introduce you to the next contact regardless of your reputation status with them. Here's the bug: There is one mission from every Striga contact that is a 'hunt (x) mobs in (zone location)' that is not actually part of the storyarc itself, AND was not bumped up to be in the level 20-25 range like the contact's storyarc's. This is a mission you'd always get before actually starting the arc, and it counts towards getting the contact's reputation status to 100%. So, in the specific edge case of a character starting Long Jack at level 25 means they'll never get that first hunt mission, and their rep bar will never be 100% full, which ultimately means they won't get introduced to the next tier of contacts until the game sees they've outleveled Long Jack (when they hit level 26) which makes them automatically introduce Tobias. The workaround (so to speak) that I found was to just speedrun Long Jack's arc in Oroboros, then when I finished his arc and called it in, the rep I built up in flashback for him was added to his rep bar in my 'inactive' contact list (a change they did ages ago, I couldn't tell you when), and while I was still level 25, the game saw that I was at full rep with him and he introduced me to Tobias.
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