This is my current design for the build. Any thoughts or suggestions?    
  
Hero Plan by Mids' Hero Designer 1.962 
http://www.cohplanner.com/ 
  
Click this DataLink to open the build! 
  
Firelord: Level 50 Science Controller 
Primary Power Set: Fire Control 
Secondary Power Set: Radiation Emission 
Power Pool: Leaping 
Power Pool: Speed 
Power Pool: Fighting 
Power Pool: Concealment 
Ancillary Pool: Fire Mastery 
  
Hero Profile: 
Level 1: Char  
 (A) Superior Winter's Bite - Accuracy/Damage 
 (3) Superior Winter's Bite - Damage/RechargeTime 
 (3) Superior Winter's Bite - Accuracy/Damage/Endurance 
 (5) Superior Winter's Bite - Accuracy/Damage/Recharge 
 (5) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime 
 (13) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge 
Level 1: Radiant Aura  
 (A) Preventive Medicine - Heal 
 (7) Preventive Medicine - Heal/Endurance 
 (7) Preventive Medicine - Endurance/RechargeTime 
 (9) Preventive Medicine - Heal/RechargeTime 
 (9) Preventive Medicine - Heal/RechargeTime/Endurance 
 (45) Preventive Medicine - Chance for +Absorb 
Level 2: Radiation Infection  
 (A) Dark Watcher's Despair - To Hit Debuff 
 (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance 
 (11) Dark Watcher's Despair - To Hit Debuff/Endurance 
 (48) Dark Watcher's Despair - To Hit Debuff/Recharge 
Level 4: Accelerate Metabolism  
 (A) Performance Shifter - EndMod/Recharge 
 (37) Performance Shifter - EndMod/Accuracy/Recharge 
 (40) Performance Shifter - Accuracy/Recharge 
 (40) Performance Shifter - EndMod 
Level 6: Fire Cages  
 (A) Gravitational Anchor - Accuracy/Immobilize/Recharge 
 (13) Gravitational Anchor - Accuracy/Recharge 
 (15) Gravitational Anchor - Immobilize/Endurance 
 (17) Gravitational Anchor - Immobilize/Recharge 
 (17) Gravitational Anchor - Chance for Hold 
Level 8: Super Jump  
 (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 10: Enervating Field  
 (A) Endurance Reduction IO Level 12: Flashfire  
 (A) Absolute Amazement - Accuracy/Stun/Recharge 
 (19) Absolute Amazement - Accuracy/Recharge 
 (19) Absolute Amazement - Endurance/Stun 
 (21) Absolute Amazement - Stun/Recharge 
 (21) Absolute Amazement - Chance for ToHit Debuff 
Level 14: Hasten  
 (A) Recharge Reduction IO 
 (15) Recharge Reduction IO 
Level 16: Ring of Fire  
 (A) Apocalypse - Accuracy/Damage/Recharge 
 (31) Apocalypse - Accuracy/Recharge 
 (31) Apocalypse - Damage 
 (33) Apocalypse - Damage/Recharge 
 (33) Apocalypse - Damage/Endurance 
Level 18: Cinders  
 (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized 
 (23) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance 
 (23) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge 
 (25) Superior Will of the Controller - Endurance/Recharge 
 (25) Superior Will of the Controller - Recharge/Chance for Psionic Damage 
Level 20: Boxing  
 (A) Accuracy IO Level 22: Hot Feet  
 (A) Superior Avalanche - Accuracy/Damage 
 (43) Superior Avalanche - Damage/Endurance 
 (43) Superior Avalanche - Accuracy/Damage/Endurance 
 (43) Superior Avalanche - Accuracy/Damage/Recharge 
 (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge 
 (45) Superior Avalanche - Recharge/Chance for Knockdown 
Level 24: Tough  
 (A) Gladiator's Armor - Resistance 
 (46) Gladiator's Armor - End/Resist 
Level 26: Bonfire  
 (A) Overwhelming Force - Accuracy/Damage 
 (27) Overwhelming Force - Endurance/Recharge 
 (27) Overwhelming Force - Accuracy/Damage/Endurance 
 (29) Overwhelming Force - Damage/Endurance/Recharge 
 (29) Overwhelming Force - Accuracy/Damage/Endurance/Recharge 
 (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown 
Level 28: Choking Cloud  
 (A) Ghost Widow's Embrace - Accuracy/Endurance Level 30: Weave  
 (A) Luck of the Gambler - Recharge Speed 
 (46) Luck of the Gambler - Defense/Endurance 
 (46) Luck of the Gambler - Defense/Endurance/Recharge 
 (48) Luck of the Gambler - Defense 
Level 32: Fire Imps  
 (A) Blood Mandate - Accuracy/Damage 
 (33) Blood Mandate - Damage/Endurance 
 (34) Blood Mandate - Accuracy/Endurance 
 (34) Blood Mandate - Accuracy/Damage/Endurance 
 (34) Blood Mandate - Accuracy 
 (37) Blood Mandate - Damage 
Level 35: Fire Ball  
 (A) Ragnarok - Accuracy/Damage/Recharge 
 (36) Ragnarok - Accuracy/Recharge 
 (36) Ragnarok - Damage/Recharge 
 (36) Ragnarok - Damage/Endurance 
 (37) Ragnarok - Chance for Knockdown 
Level 38: EM Pulse  
 (A) Unbreakable Constraint - Accuracy/Hold/Recharge 
 (39) Unbreakable Constraint - Accuracy/Recharge 
 (39) Unbreakable Constraint - Hold/Recharge 
 (39) Unbreakable Constraint - Endurance/Hold 
 (40) Unbreakable Constraint - Chance for Smashing Damage 
Level 41: Fire Shield  
 (A) Unbreakable Guard - Resistance 
 (42) Unbreakable Guard - Resistance/Endurance 
 (42) Unbreakable Guard - Resistance/Endurance/RechargeTime 
 (42) Unbreakable Guard - RechargeTime/Resistance 
Level 44: Lingering Radiation  
 (A) Pacing of the Turtle - Accuracy/Endurance Level 47: Stealth  
 (A) Luck of the Gambler - Recharge Speed Level 49: Combat Jumping  
 (A) Luck of the Gambler - Recharge Speed 
 (50) Reactive Defenses - Scaling Resist Damage 
 (50) Shield Wall - +Res (Teleportation), +5% Res (All) 
Level 1: Brawl  
 (A) Empty Level 1: Containment  
Level 1: Prestige Power Dash  
 (A) Empty Level 1: Prestige Power Slide  
 (A) Empty Level 1: Prestige Power Quick  
 (A) Empty Level 1: Prestige Power Rush  
 (A) Empty Level 1: Prestige Power Surge  
 (A) Empty Level 1: Sprint  
 (A) Empty Level 2: Rest  
 (A) Empty Level 4: Ninja Run  
Level 2: Swift  
 (A) Empty Level 2: Health  
 (A) Empty Level 2: Hurdle  
 (A) Empty Level 2: Stamina  
 (A) Performance Shifter - EndMod 
 (48) Performance Shifter - EndMod/Recharge 
 (50) Performance Shifter - EndMod/Accuracy 
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