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Everything posted by xeaon

  1. Freaking Dax is everywhere!
  2. I remember he spent a lot of time on help channels, when ever he was online. If not that, he was always willing to help ppl with badges and what not.
  3. That guy was the best. We met early on Homecoming (but not on live) and being in the same SG we teamed many times, and did badge runs. I shocked to hear the news this morning. RIP
  4. at some point I will enhance further more... and will display in date of last updated inside the sub-group or ppl with same number of bagdes this will create an issue because ppl will update many times just to be on top, hehey, but at some point I assume they will give up and leave it be
  5. Awesome thanks also thanks Glacier, will use yours in the meanwhile
  6. make a 2nd cheap build and 6 slots hurdle, swift, spring which ever power you feel like having to add more movement and jump speed. the idea is to hard cap both. Easily achievable if you 6 slot those, w/out sb. then you only need to practice.... a lot... At least it's how I managed those badges.
  7. Snowbound badge added Only need an image to match it this one might be too small. this one is horrible 🙂
  8. new badges are in on cityofbadgers.com
  9. The new badges are in on cityofbadgers.com Feel free to msg me if there is issues with them. Also, I want to re-iterate a big thanks to @KeyboardKitsune, without their work , cityofbadgers.com would not have been possible. And also to @AboveTheChemistwho's helping on updating Kitsune's web site, and also keeping me in the loop when he does. also a big thanks to everyone who are helping, for instance @Tuarus, helped me today with confirming info on the new badges, and all the others that have in interest in helping.
  10. @Spider showed up earlier today 🙂 also... CityOfBadgers.com will get the new badges soooooooonn [Freeeeeeeeeeeeeem]
  11. Thx for proposing your help. I'm opting to add admin user interface to add and edit badges. This might take a tad longer, but will be set for the futur, if we get more badges later. also this will help me, correct some details in the current badge database. I will try to have this done this week-end or before if I can.
  12. I would like to have tool for an admin to edit the content and link stuff. Don't have much time to enhance the site lately 😞 But I'll try to keep that in mind for when I have more time.
  13. @GUTROT: can you try the new 2020-11-15 client tool? I moved back to the default directory browser I don't like this one, because you can copy paste a path from your clipboard while this one (the previous one) you can:
  14. for both @Voltor and @Greenmantle, I suspect you guys did not enabled chat log in game: https://cityofbadgers.com/Faq 2nd link : How to enable log chat in game! This is an important step. Also note you need to do that step on each toons you care to track badges on. and very important step... you need to relog after you enabled it. once that is done, you set for that toon, don't need to do it each times. Maybe it's something else, but let me know if this help
  15. Back Tracking the code, its seems it dialogue used to select the folder that is an issue. I remember I used a used a custom dialogue instead of the default one. so either I move back to the default Directory finder dialogue or I just move the code to a platform that should work on move then just windows. I worked with .net WPF before, and lately on .net UWP, the XAML used in both is fairly easy to learn. While reading on the topic I came see some Xamarin examples and there is nuances but the basic is the same. If ever I can find the time, I could try to port the code to Xamarin and see where that lead us. Best scenario, it will work for both Windows and Mac, natively.
  16. Interesting, does it show the the line number where it fail, if you scroll the error message box to the right? Would it be possible for you to send me the whole content of that box (as I cant see it all from this print screen) in a private message ? TANK YOU 😛
  17. Hi Ejlertson, I see you folder is "C:\Games\City of Heroes\temp" but the name of the file is not clear to me, I would guess it's "settitles 2500.txt" (while when you download it from the site the proposed file name is "coh settitles 2500.txt" ... the file name you pick in the end only matter in terms of matching it in the bind command). Assuming, the file name is indeed "settitles 2500.txt" once on disk, the command line should be : >> /bind_load_file "C:\Games\City of Heroes\temp\settitles 2500.txt" Let me know if this help.
  18. I installed the new Launcher this morning. And then I tried the lastest CityOfBadgersClientTool (2020-10-23 version). It worked fine for me, I only have to point to the new folder: (I should fix the possible match tally... one of those days, its count some badges in double at that step) Publishing works too:
  19. Maybe I'll install the new launcher and see what is happening.
  20. I have removed the Homecoming validation. New version on the site, download section: I haven't tested the new launcher myself. Hopefully the file structures for log files are the same.
  21. The client tool is written in .Net framework, therefore wont work on OSX, at least not natively. I don't have a Mac myself, so its hard to test it. I've heard of https://www.winehq.org/ but never tried it myself. I have plan to revamp the tool at some point, maybe even rewrite it in Xamarin ( this will be a good excuse to learn more about Xamarin ). From what I gather, with Xamarin, an app. can be installed on PC/Mac/Android. But regardless, I would need to understand how the files are structured on a Mac... as in are the log files in the same file structures as in a PC ? Side note: maybe at some point ill buy a certificate for the app. I know some antivirus complain when you try to install a non signed app.
  22. I know we had this issue in the past, so I wonder if you have the most up to date CityOfBadger client tool? Else, the new launcher might have affected how the files are structured, and the code to make sure you are a Homecoming user is not working anymore. Maybe the simple fix would be to not have such a validation. I just had in mind, maybe some folks would try the tool on another private server and pollute the data, with non Homecoming stuff. The probability this happen is prolly slim... Please let me know if you do have the latest client tool. I'll figure something from there.
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