The good thing about Beasts is that you know what happens in a fight. You know they will all be in the thick of things, no exception.
And with close to 30% S/L Resist on the Lt.+ Pets and the special resist IOs you look at 65% Resist out of the Box. 55% on the Minion Pets.
Paired with /FF, softcapping the Pets to all positionals is easy with their inherent 10%+ defense, you look at very sturdy Pets.
Downside is, they have so few attacks that there is like a 3 seconds Gap in their attack chain where they are just standing around and look stupid. And no ranged attacks beside one on the Boss pet.
You need something from the Ancil Pools to counter this weakness like Leviathan Mastery (good Immobilize and Hold), which also enables yourself be softcapped to Melee/Ranged/AoE Defense as well as S/L Resists.
This is what I am running right now, it works well enough. (Edit: Actually, the Primary can be swapped with anything .. The /FF side of the build will work with everything).
Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/
Click this DataLink to open the build!
Clawsome: Level 50 Mutation Mastermind
Primary Power Set: Beast Mastery
Secondary Power Set: Force Field
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Summon Wolves -- BldMnd-Acc/Dmg(A), BldMnd-Acc/Dmg/EndRdx(3), BldMnd-Acc/EndRdx(3), BldMnd-Dmg(5), SvrRgh-PetResDam(5), CaltoArm-+Def(Pets)(7)
Level 1: Force Bolt -- Acc-I(A)
Level 2: Deflection Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-EndRdx/Rchg(9), RedFrt-Def/EndRdx/Rchg(9), RedFrt-Def(11), RedFrt-EndRdx(11)
Level 4: Insulation Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(15), RedFrt-EndRdx/Rchg(15), RedFrt-Def/EndRdx/Rchg(17), RedFrt-Def(17), RedFrt-EndRdx(19)
Level 6: Train Beasts -- EndRdx-I(A)
Level 8: Call Hawk -- Rui-Acc/Dmg(A), Rui-Dmg/EndRdx(19), Rui-Dmg/Rchg(21), Rui-Acc/EndRdx/Rchg(21), Rui-Acc/Dmg/Rchg(23)
Level 10: Super Jump -- BlsoftheZ-ResKB(A)
Level 12: Summon Lions -- BldMnd-Acc/Dmg(A), BldMnd-Dmg(23), BldMnd-Acc/EndRdx(25), BldMnd-Acc/Dmg/EndRdx(25), ExpRnf-+Res(Pets)(27), EdcoftheM-PetDef(27)
Level 14: Combat Jumping -- GifoftheA-Def(A), GifoftheA-Run+(50)
Level 16: Aid Other -- Mrc-Heal/EndRdx(A), Mrc-Heal(29), Mrc-EndRdx/Rchg(29), Mrc-Heal/EndRdx/Rchg(31), Mrc-Heal/Rchg(31)
Level 18: Fortify Pack -- RechRdx-I(A)
Level 20: Dispersion Bubble -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(31), RedFrt-EndRdx/Rchg(33), RedFrt-Def/EndRdx/Rchg(33), RedFrt-Def(33), RedFrt-EndRdx(34)
Level 22: Maneuvers -- RedFrt-Def(A), RedFrt-Def/EndRdx(34), RedFrt-Def/EndRdx/Rchg(34)
Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(37)
Level 26: Summon Dire Wolf -- SprMarofS-Dmg(A), SprMarofS-Acc/Dmg(37), SprMarofS-Acc/EndRdx(39), SprMarofS-Acc/Dmg/EndRdx(39), SprMarofS-EndRdx/+Resist/+Regen(39), SprCmmoft-Rchg/PetAoEDef(40)
Level 28: Boxing -- Empty(A)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40), Ags-ResDam(40), Ags-ResDam/EndRdx(42), Ags-ResDam/EndRdx/Rchg(42)
Level 32: Tame Beasts -- EndRdx-I(A)
Level 35: School of Sharks -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(42), EnfOpr-Acc/EndRdx(43), EnfOpr-Immob/Rng(43), EnfOpr-Acc/Immob/Rchg(43), EnfOpr-Acc/Immob(45)
Level 38: Weave -- RedFrt-Def(A), RedFrt-Def/EndRdx(45), RedFrt-Def/EndRdx/Rchg(45)
Level 41: Shark Skin -- Ags-ResDam(A), Ags-ResDam/EndRdx(46), Ags-ResDam/EndRdx/Rchg(46)
Level 44: Spirit Shark Jaws -- Lck-Acc/Hold(A), Lck-Acc/Rchg(48), Lck-Rchg/Hold(48), Lck-EndRdx/Rchg/Hold(48), Lck-Acc/EndRdx/Rchg/Hold(50), Lck-%Hold(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Personal Force Field -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- EndRdx-I(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Supremacy
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(13), EndMod-I(46)
Level 50: Reactive Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Support Core Embodiment
Level 50: Musculature Core Paragon
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