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Wolfboy1

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  1. True, well almost true with the exception of mercs who seem to take forever to summon (due to the radio call animations).
  2. Hmm...no heal for the furry friends? Are they that durable or is it not really worth it? Just let them die and re-summon?
  3. So i did a bit of a rework on the build and switched a couple things and reslotted some and on paper it looks pretty good I think, but of course I am probably missing something so if someone could look at it and see if everything is kosher...? The only glaring hole I can see is the def/res to psi and toxic but...I think they are okay where they are and if need be I could eat a purple candy to get it a bit better. Though if someone has a better idea, please advise! Sentinel (Seismic Blast - Energy Aura).mbd
  4. Thanks for that. I know that psi is not a very common damage type but those mobs that have it usually end up hitting like trucks so I think I would much like to have a high resist to it. Now if only I can figure out how to solve the end issues with him. ED I wish was up more often...but it is what it is. I do question though if chilling embrace should have more slow in it to keep the mobs slowed or is this aspect not really viable in order to have everything else?
  5. Interesting...just a quick question regarding Hecatomb...what would its Non-purple analogy be? This is still leveling of course and I have the inf to just put in something there while I wait to be able to switch it to the purple set. Trouble is...not sure which one is its "counterpart".
  6. Oh very much thank you for this! I shall try to work that in to this and yeah i think I need to do a full respec and really decide on where things should be allocated. As it is right now I think I slotted a lot of these powers wrong and probably should go back and rework this. I will keep the suggestions in mind.
  7. Yeah, I've noticed that it is an end nightmare. Slow as well...im in a team and I am just going around trying to hit anything I can but its usually gone before I get there. Solo its fine though, and as for Crit Strikes...the proc is in Swoop. Though someone who has played this set before says it probably should go into Pendulum. I would think the other way around.
  8. I was thinking about doing this combo recently as I have been on a concept kick with my altitus and this one seemed to be a pretty good pairing. Looking through the forums though there is 0 discussion (from what I have found) with this combo. I have a build I made with the help of some other kind souls out there but I want Entomb but not sure how I should begin slotting it with everything else it has. Obviously slots will have to be moved from other things to slot it but...im not sure what to sacrifice. Power Drain and Overload are not really needed I think. Overall, I'm mostly just building this for decent survivability and damage...and will be mostly solo but able to contribute to teams when I go on them. Itrials later on but nothing like 4* stuff will be done with this build. Sentinel (Seismic Blast - Energy Aura).mbd
  9. Oh...sounds like Dark may be something I want to look into then as well. Never played Dark Armor before but the concept has always intrigued me.
  10. Yeah, I know a lot of people swear by the sets they like and I am not saying they are not good sets. Me, personally, I hate the click mez ones since I usually have Hasten on Auto. Yeah, the slow recharge is whats hampering me right now. Mostly since I don't have enough levels to get any of the LotG's that would help a bit with that. I will need to slot in some recharge on these powers I suspect until the IO sets bonuses creep in.
  11. I had thought about Energy Aura...as one aspect of the character would make that viable in both lore and practicality. I will have to take a look at it.
  12. So my itch to create a concept character based on the Axe power-set finally hit. Originally I was going to do a Axe/SR but then I realized that scrappers version of SR doesn't get Master Brawler (thank you Sentinels for spoiling me). I hate click mez protection powers even when they can be put to Auto...there is sometimes a delay I've noticed and that's when the damn holds always get me. Yes, its petty and probably not really something I should worry about but there it is. That being said, is there a way to: 1. Plug the Psi def (or res) in Ice without gimping everything else? 2. Where should the Scrapper ATO's be slotted? 3. The ST chain...is Gash not something that should be used (keep in mind im leveling with this currently). I've attached a build that has some psi res and def but not nearly enough I think...but this might just be something that I have to live with on this powerset. I didn't take Gash in the build but...im kinda wanting it but not sure if thats a good idea? Antorius (Axe-Ice).mbd
  13. Yeah, ive noticed that it builds up pretty fast. I understand the mentality you have here...its something that I can jive with for sure. Putting the mez on auto is of course doable, though I have found that it has delays sometimes and knowing my luck thats when the hold gets though. 😞 Hence why toggles are my go too for mez protection. Invincibility seems nice but Dark also looks good and even if Dark doesnt have Knockback protection I remember there is an IO that lets you have a decent resistance to it...though Dark from what I am told is END HEAVY and pairing it with Battle Axe...is unwise?
  14. So, as the title suggests I am new to the whole Brute AT as it never really interested me but I wanted a change of pace lately so decided to make on. I want a Battle Axe brute for sure but I am having some issues deciding on the secondary. There are two issues at play though: 1. Toggle Mex protection vs Click = I prefer toggles. 2. Are resistance based sets better on Brutes then defensive? I tried /Stone and immediately didn't like the graphical depictions (even with minimal) so that set is out. I tried Super Reflexes and realized that the mez protection is click based which immediately put me off (Sentinel version spoiled me). I also don't really know what to do in terms of a build for Brutes. I assume (probably wrongly) that they kind of are built like scrappers? I don't team often so I would mostly be going at it solo for the most part but teaming up is not out of the question...another thing I think about when Brutes are in play is the GO GO GO mentality...is this common and if so...should I play into that mentality? Any help is appreciated.
  15. Thanks @Uun, for the advice and perspective. I thought there were a few things that could be done differently in the build. Totally agree with you on the Psi part! I do intend to level it and yes, Ice patch is being taken much earlier and I am in agreement with Confront, might put in a Combat Teleport just for fun in that one.
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