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So here is a build that I found but...something about it seems off. I can't quite put my finger on it so if anyone can take a look at it and suggest tweaks or serious errors id like to know what it is that is wrong with it. |MBD;23531;1424;1900;BASE64;| |G+pbACwKbBuZfSeOBuYtPTK/LkW69lR1+B7seGzHaSutDDVsSDwPz5pFp6uvU2Ypj16| |WQumn9Al/wsym+l9Ve0J9umbVI2JPYu4RYwHe/fvRfqmNkDEyxuKOyzm9MJtwkQNkS7| |QXon9VwPJkSUgEX+XZ+u6qfaN6dbF1lYmLt3WVhZCR8xy4OhauQCPyGMJ3bJthkTEqe| |jH1wVoUpvb8t5DGAwQiv4HC9s5LvwmwQ9pLISkuE8LjgjOa26LZ63cDOPwaIo4OrwNo| |93bq80dytZC1EATelIw4R8utjcD8rP/BrCs9CuEEt70t4YVLDhdhVeOCN1RSPxf7aJ4| |w4Ch5lxuLCnIKnqnIdhO0cUY8Loy90KPdjjdkpdJFeSMsHyrG1Csf33/CoFH2QvXTI7| |y0HfT+xe6X6r9oxtTLSj1EqRPALsT0vudITu1UE9R/TNHvwslcJjkoq4/no0rKsdU2y| |rHe8BHeonmW3bypm/Xa9+LiMeZAYNabeaWRmd1fq/Yp6N7gZKHkoQQ7R15U+7WxBzD3| |Xbvg89VOwd7yhYyqPdGZplmIdH2E3DqDoIV0UNh9gmD4dQ37HgZ9HN0PvyPjvUUdS/C| |Zf5Cma6FLctJ/m/2RPZdCYoES5DJIbFBILkfeSde2YVk4vaK7+zAH7mUnlqktED9MIV| |eh86klU/fDcqkdjBVltmVGAYUzkzGp0ZPfs3PEXapCX1jgCiq1R3ozeE4fcqrL7CcDR| |uSXCG9ggvwK2Ul6qgbDR3hFBAdcI6n5pXKW8g7lLQ9nHPLnlOIOZm7NV4bb+qu4TZfC| |fxt+Lv4PcJPnNATnXvH9bauhsM6XmMm7faHhj8tBLoxTUau935829Z1tVbjLCm9m7+1| |obeM4Z5XjconCiihgCFWKCGAMUaWn5vj5KWa+i2vAqkkJOMIKRzhmPAvxXgjf+EunFg| |NLOSaXGYYQD5Fnv+5oPADYTai5wEKx3BAma+LlXqzKuP+lyxqPGWGGNjZfRSxPrTGnb| |JbSXH36vkcAbg1S3H8QcGveDRYyksIAgkvLZEXPspO4G6ftiK8AzLDSDBWfc/x2UwWR| |jApRLjBKUMqkmEZMAZMozl7PCcb01oia4PjUJs8jTPesh/yAI8z0xAaPHmhao7zrq9p| |i6Mcsyy2tgSEZGGkDYUVyGlnCOB7oOSz9SERPtTLpOO4qfi4eSXjq6p2VKLqFFlWIam| |AI9UgK0lO/6z3s8PlBxfIHc2tYruYpthuIeSNC58v37HmXWPDIDBMQnyBecYRpbQ5VG| |bgpvO2ZfMp78immiZf8LhnCCxTz8zkQPhCdJGg6yM0oQDXfCC9RgRdF63O+ThuR9mTF| |zqHyRUpgMYWYBgZQppQkPaXZJxAlHGjytS5JBjlXOhuxeV4r1iK+dd6Il2JTZBhDWyi| |itBWSJXbEEtMiYoZjGecW+NrGa8TuzHh6eG5HwsKBRPShVqakayg3eveZsltaKK6QAo| |bQrZAAxZSsIrbyahL3HPOOX1PhdvA2KLWAC8W1fcGrTULaEPtp7o33d2pkZTHwonjH0| |f/v/MLNaA93GYtci/0IYL4Gc4X6zOvaNWlj8+FPDWmGVU5JW7u/j68pK5Fcw9trH7nI| |rozr41HrYltN4kSpPCLUW2CTgbs8CgalmFxuGEO/6Wkg6Z+w8rsWKjbk9CLgJ8XzH97| |XpU3aF6PLKg9mwXH3KojVyF7gKzNkPl32T5uOL9p9PKzmruVUaboSVzPkw0SNuaPO7K| |6nmWzXyCJ1+buyA99yP6/Ylf7SBSvsiLUoV8H/wM+/7frQa7Na156643NyHd13dEPgD| |qORP/H9eZoXdftjdUqyfL6LwTIx9tzdWyXSJfhp8ipoRDZasy2zoCRa1Z203XAdl4H5| |/VUTdbPlOK0u+Czejy3y1h0=|
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I had a look through the builds and while I saw a Savage Melee/Rad Stalker, I did not see one for a Scrapper, which I am currently playing. Would the builds be "mostly" the same? Maybe an oversight?
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I thought it would matter with the fx for Rad but so far, not really having an issue with it visually. The concept changed to a nuclear panther (not tiger) and honestly it's been working quite well. 🙂 I think I found a build to start me off but...not sure if its all that good as it is. So far I haven't had many issues but im still only lvl 16.
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I've played Savage Melee briefly and it was okay but I admit I probably didnt know what I was doing in terms of slotting so it was in no way optimized, but my alt-itus flared up again and I kinda want to try this combo but my build-fu blows chunks. I don't suppose anyone has tried this combo and has a workable build for it? I am looking for something somewhat survivable but still able to push out a good amount of damage, and I know this is a res set and def is more a scrappers forte but the mitigation factors appeal to me. Influence is no object either. Of course granted this is going to be a leveling thing for the most part, but if there are going to be changes to the end game build vs the leveling build I would love some advice on what powers to skip and what are absolutely essential. Theme is going to be a blue striped white tiger guy and I am going to say that nothing really is off the table in terms of power selection.
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Really appreciate the detailed explanation. I did eventually did go with EA (though really wish the heal was a bit sooner). Level 12 with him now. I do have to wonder why a lot of people though really like /Rad? If defensive is better on scrappers after all. Maybe it has more DPS later?
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Also, I've noticed quite a few peeps skipping Eviscerate. Is it not a good power?
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So I have played a Claws/Elec before and honestly didn't really care for it. But I do hear that Rad and EA are really awesome on a Claws build so I guess what I am asking is: why? What gives those two the big "This is really good" vibe to the secondaries? (other than /Bio but I have no interest in a /bio char.) Is it better to go for /EA's +Def with its +Res additions or go with /Rads +Res with a bunch of utility (at least from what I have seen)? At this point I have a bit of choice paralysis so if anyone can give me the bump needed to go one or the other please do! 🙂 I saw someones claws/rad showcase on the forums and it was pretty impressive but couldn't find something for /EA.
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Endgame Human Warshade AKA The Coffin Queen
Wolfboy1 replied to SableShrike's topic in Peacebringer & Warshade
A very thought out answer though even if it was lengthy but not going to fault you for that. 🙂 -
Endgame Human Warshade AKA The Coffin Queen
Wolfboy1 replied to SableShrike's topic in Peacebringer & Warshade
Hey Sable, sorry for just getting back with you now...holidays have been quite busy. Thanks again for the build Idea! So, why is it you dont try to get the def to softcap and instead just try to hit that 32% threshold? -
My first Corrup lf God power combo set ideas
Wolfboy1 replied to Cold Hard Cash's topic in Corruptor
I was thinking of doing a Ice/Time Corr...is this something that would be good solo and on teams? -
Hey @Hyperstrike, are you finding you dont have any end issues even without conserve energy?
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Not sure what happened...but I got the name Storm Eagle on Excelsior. He's level 5 right now. Did you put in any punctuation or a space or something?
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How do you deal with mez's out of curiosity?
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Endgame Human Warshade AKA The Coffin Queen
Wolfboy1 replied to SableShrike's topic in Peacebringer & Warshade
I dont suppose you have a bi-form (dwarf) build? -
A possible solution to the kheldian revamp
Wolfboy1 replied to FlammeFatale's topic in Peacebringer & Warshade
So this "revamp" has been talked about but...have they EVER implemented it (I am guessing no). Do the devs have a ETA on when we might see ANY changes to the WS/PB's?