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arithor

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  1. SN, Great post, I have been leveling a Plant / Fire dom and was thinking a blaster may have similar controls with more damage and was looking at a possible ice/mm build. Cost is not an issue, could you possibly suggest an end game build for all around play and high defense? I posted a build for advice /help this morning and from this post you seem to be the person to ask! Thank you, Arithor
  2. Good morning all, I have been playing a plant / fire Dom and thought "What if I could convert this concept to a blaster?" Blasters dont get seeds of confusion, so I turned to mind. This and my stats seem to be off, I am looking for higher damage than the , but still to have good Defense with a aspect, would this work? This is an end game build and I'm not worried about cost. Not possible to test since I cannot get into because my account is too new to be on the . Any help or advice would be greatly appreciated. Thank you! Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Ice Blast Secondary Power Set: Mental Manipulation Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Ice Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7) Level 1: Subdual -- Dvs-Hold%(A), Dvs-Acc/Dmg/EndRdx/Rchg(7), Dvs-Acc/Dmg/Rchg(9), Dvs-Dmg/Rchg(9), Dvs-Dmg/EndRdx(11), Dvs-Acc/Dmg(11) Level 2: Mind Probe -- CrsImp-Dmg/EndRdx(A), CrsImp-Dmg/Rchg(13), CrsImp-Acc/Dmg/Rchg(13), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Dmg/EndRdx/Rchg(15) Level 4: Combat Jumping -- LucoftheG-Rchg+(A), Rct-ResDam%(17) Level 6: Aim -- GssSynFr--Build%(A), RechRdx-I(19) Level 8: Freeze Ray -- Apc-Dmg(A), Apc-Dmg/Rchg(19), Apc-Acc/Dmg/Rchg(21), Apc-Dmg/EndRdx(21), Apc-Dam%(23), UnbCns-Dam%(23) Level 10: Boxing -- Empty(A) Level 12: Ice Storm -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Rchg/+Status Protect(17), SprDfnBrr-Dmg/Rchg(25), SprDfnBrr-Acc/Dmg/Rchg(25), SprDfnBrr-Acc/Dmg/EndRdx(27), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(27) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29) Level 16: Concentration -- RechRdx-I(A) Level 18: Psychic Scream -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(31), PstBls-Dmg/Rchg(31), PstBls-Dmg/Rng(31), PstBls-Dam%(33), Ann-ResDeb%(33) Level 20: Drain Psyche -- NmnCnv-Regen/Rcvry+(A), Mrc-Heal/Rchg(29), NmnCnv-Heal(33), NmnCnv-Heal/Rchg(34), Mrc-Rcvry+(34), Mrc-Heal(34) Level 22: Bitter Ice Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/EndRdx(36), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), SprBlsWrt-Rchg/Dmg%(37) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37), Ags-ResDam(39), Ags-ResDam/EndRdx(39), Ags-ResDam/EndRdx/Rchg(39), Ags-Psi/Status(42) Level 26: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(40) Level 28: World of Confusion -- MlsIll-Acc/Rchg(A), MlsIll-EndRdx/Conf(40), MlsIll-Acc/EndRdx(40), MlsIll-Acc/Conf/Rchg(42), MlsIll-Conf/Rng(42) Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(43) Level 32: Blizzard -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Rchg/ImmobProc(45) Level 35: Scorpion Shield -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(46), ShlWal-Def(46), ShlWal-Def/EndRdx(46) Level 38: Psychic Shockwave -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(48), ScrDrv-Dmg/Rchg(48), ScrDrv-Acc/Dmg/EndRdx(48), ScrDrv-Dam%(50), HO:Nucle(50) Level 41: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50) Level 44: Summon Spiderlings -- ExpRnf-+Res(Pets)(A) Level 47: Assault -- EndRdx-I(A) Level 49: Vengeance -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) ------------
  3. JB, I will take a look thank you for the info! Now to create the pop menu file! 🙏 Edit: Ok, I thought those were simply graphics, DOH..slaps forehead. I states my password is wrong I am assuming my account from June 30 is not on the DB? Ty, Arithor
  4. Good morning, I have been been trying to find info on how to access the beta server Justin, is there a guide or instruction of how to do so? I do not see it in the list of servers nor an option to enable it in the launcher? Any help or direction would be greatly appreciated. Thank you, Arithor 
  5. Good morning everyone, First of all I wanted to give you a huge thank you for all the testing you have done here, amazing work, very interesting! I have been a dabbler since alpha with COH/COV my on again, off again partner, finding homecoming was an incredible moment! I have my original Statesman collectible card sitting in front of my keyboard :). My first alpha character was a blaster modeled after Sgt Slaughter and I loved that toon even though the power sets were not very good AS/Dev. Are there any gun builds that are viable / effective? I know, I know you can play anything, but you the gurus may have advice for a solid ranged build using firearms / xxxx ? Thank you in advance and I'll keep following the thread great stuff, TY!
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