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Yeah, I've kinda been looking at Sonic. The -resistance along with the +Resists would be nice. Especially since everyone builds for soft capped defenses and not for resistance. Thanks for taking time to reply!
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Hey all. I run with a couple of friends. They typically play a scrap and a tank. When they do, I play my Pain/Storm Def. However, we were talking about what would be the best debuffer. Obviously Defenders get the best bonuses. Maybe a Rad/Dark or Rad/Sonic def?I'm wondering if perhaps a MM would be able to hang as well? Necro bringing all it's-To Hit debuffs. Or Mercs with the defense debuffs(and the potential of -Resist as well). If you were going for max debuffage (with good survivability), what would you go with? There's just so many options! (Rad,Nature,Dark...)
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I've never really been a fan of them, but I have been considering a Bots/Rad MM. There'd be SO much -Regen, along with all the other debuffs Rad has (to hit debuff, -damage, - resist,etc).
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Just curious @Maelwys, how are you slotting Shifting Tides? I think i only have 3 Posi's Blast (including the chance for energy damage) in mine. Sounds like I'm missing out?
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Devs/GMs... Any thoughts on this?
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I slot either the Overwhelming Force proc or Cupid's Crush proc in my T1s. It helps. Plus, Necro's T1s add more -to hit!
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I played a Necro/Pain and stayed in melee. The extra Resistance, the +Regen from Suppress Pain (with the Panacea proc slotted in it!), the -to hit, and the heals worked wonders.
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I actually have a Mercs/Pain that has Cognitive (i know I sacrificed damage, but the chance for confuse kinda fit her backstory). I've been thinking about how Cognitive and Cupids would work together. I could easily swap the OF proc for Cupids no problem.
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Hey all Has anyone tested the Cupid's Crush proc in any of their pets? Results/thoughts? And I wonder if you could have that in your T1 pets, AND the OF proc in,say, your T2 pets? I'm thinking you can't slot those both. But I feel that the chance for confuse would be more beneficial? What say you?
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If I were to roll a /Rad MM, I'd probably go with Necro. Double up on all those debuffs!
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Hey all! We all know Tanks are awesome, and can take a lick and keep on tickin'. And as such, we typically build one with 2 priorities....1) be able to withstand about anything and 2) do as much damage as possible. Well....I think I'm gonna challenge myself and throw a curveball into the equation. Hear me out..... I think I'm going to build a tank that ,obviously, can take whatever. HOWEVER, to push the envelope that a Tank also protects the team, I want to focus on that. How about a tank that also focuses on secondary effects? A specialist, per say? For example, Shield and Bio can lower the enemy's damage. Maybe try to focus on that aspect and pair it with Kinetic Melee (and Darkest Night from the epic power pool!) to REALLY debuff damage? Or focus on To Hit Debuffs? Or Regen or Defense Debuffs? There's quite a few combinations that one could pair to "double up" on said Secondary Effects. Now, I know what you're thinking. "If you want to focus on effects, just roll a Defender/Corruptor/Mastermind!". True...I could. And get better debuffs. BUT, those ATs don't have the stats that a Tank has (HP,defense/resist/etc). Plus, I'm up for a challenge. We can still do damage, but we're also focusing on keeping our team alive and helping them survive. So......thoughts? Comments? I keep coming back to running Bio/Kinetic/Soul for the resist/damage/to hit debuffs. Or maybe a Rad/Dark/Soul to focus on to hit debuffs, defense debuffs, and the ally heal. Thanks all, - x
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I personally like Innocuous Strikes....it procs fairly well. FA is nice to have,especially since you're not running Tactics. Doesn't matter how many (or few) attacks you have or how strong they are, if you miss. IMHO, the only other Epic power to go for would be for Darkest Night. That to hit/damage debuff is yummy.
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Greetings all! I have only played 1 stalker since Homecoming brought the game back...a Kinetic Melee/Invuln. I like it, and it feels sturdy. So, I'm wanting to expand my Stalker stable, and was thinking Electric Melee/Stone Armor. Pros/cons of the set? Something better to pair Electric with? Appreciate any comments/ideas/thoughts/ and suggestions!
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They're both great. Brimstone helps out the damage, and it's nice having typed softcapped defenses.
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What do you mean "gonna LOOK at a stone/staff"??? Already have one.