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Andrewvm

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Posts posted by Andrewvm

  1. 7 hours ago, quixoteprog said:

    As for the knockback conversion suggestions. While I appreciate the advice, and maybe it is good, but I don't plan on using those. It may be because I mostly solo, and whenever I find myself in a PUG I am careful with the sling-em-around powers, but I have had virtually no problem with knockback. At least not that anyone has ever complained about it to me.

    It's a different play style tbh. I mostly solo too but for me that conversion is crucial : I wormhole to a corner, keep them there with hurricane, use tornado, lightning storm and freezing rain for damage. 

     

    I only use the control powers solely to keep them in place. 

  2. On 11/20/2019 at 6:23 PM, Nafsmar said:

    Can’t say that that’s much of an investment I mean outside of tranq guns and overalls what do them guys actually use? Personally I cannot stand the Vahlizok. They are vastly overpowered at low levels and they like to throw up a lot. But the single worst thing is I never ever see them use hand sanitizer in between victims. I mean think of the cross-contamination. What kind of medical school did they go to anyway?

    Ehm, high tech transplantation gear? A very big library or organs and limbs to sell to the highest bidder? I see a pretty penny to be earned there...... 

  3. 14 hours ago, Nafsmar said:

    So with Fred out of the way you’re hoping to talk Bob into dumping the GFH so you can have her. You were always slighted that she chose him weren’t you?

    Actually I'm in it for the inheritance, Fred invested heavily in Vahz medical supplies..... 

  4. My suggestion, get kb->kd io's for hurricane, tornado, wormhole and sing. Especially the 1st 2.

     

    Use hurricane to herd stuff and keep it in a corner {where you wormhole them) 

     

    Dim shift is good! You an either protect yourself from adds/ambushes or isolate a boss. And it toggles offf

     

    Other than that.... Have fun! 😁 

  5. On 11/15/2019 at 6:10 PM, Twisted Toon said:

    Well, you know how habits are. Bob, Fred, and Andrew practiced that formation attack for weeks. Now, when Andrew is sick, and Bob is on a date with his Girlfriend from Hell, Fred just uses the attack formation from habit.

    I'm not sick! 

    I'm just watching my friends face plant from behind these crates here 

    • Like 1
  6. The city feels like a not lived in industrial/financial district. 

    Add stuff like a cinema with a line of people trying to buy a ticket, traffic jams once in a while, terraces and bars. 

     

    And move around the villain spawn a bit: it's really silly that the hellions are robbing all the passersby in earshot of ms libby. 

     

    Have them be a more logical places: dark corners and alleyways

    • Like 1
  7. If it's about costume pieces and powers? no...NO....PLEASE NO!

     

    I don't want to have to play till a certain level to be able to actually "make" my character's concept.

     

    If I want to be defected Circle of Thorns, I want to be that at level 1, not play the character in a sort Limbo till i can earn the costume pieces. 

     

    Same goes with aura's and capes.  The way they were implemenmted at live with a direct result of them being late in the game, and the devs trying to leverage them for content.

     

    But if I have a character that had a nuclear accident and she glows and shoots radiation, i shouldn't have to wait till level 30 till I can actually complete her concept.

     

     

    Earning costume pieces is bad, since it disables a lot of concepts at level 1.

     

     

    If you want to earn someting, why not trophies to put in your base? Kinda like batman had........

    • Like 1
  8. I'd revisit the controller inherent. 

     

    Right now it's a win-more power, have a minion held:do double damage. While when against anything that resists control (I'm looking at you AV's) you do piddly damage. 

     

    I'd reverse it:

     

    If the mob is not controlled it gets triple damage, if only immobed it gets double damage and if it is unable to attack (held) it gets single damage. 

     

    That way a controller - does- have something to do against an AV. 

     

     

  9. I read complaints of AV's like nosferatu running like Shirley Temple on tap-shoes when fighting them with Fear (run away) type powers. 

     

    Today I found out for myself running chapter 2 of the Pandora box arc. 

     

    I play grav/storm, and while I can get a decent chunk of damage out of them, that outcast AV and in a later mission the arbiter both run away almost immediately.  (right through my hurricane and immobs) and stay away long enough to heal up and then do it all over again and again. 

     

     

    Can we remove the run-away from boss+ content? 

     

    I get it when they are grey to me or minions who realise that I'm above their pay grade, but not the leaders of a gang or organisation. 

     

    Plzplz? (with a cherry on top?) 

    • Like 2
  10. On 9/1/2019 at 2:28 AM, pwntoon said:

    Giant Monsters, Monsters, AVs, and Objects, and similar things such as the Rikti Drop Ships are immune to teleport, no matter if you "hit" or "miss"

    not true for the giant monsters and AV's.  I distictky remember porting a GM ( think eochai) to stack stun, and he moved!

     

    edit: anyway, yes please, if possible make wormhole a viable power for +4 content.

  11. 3 minutes ago, Erydanus said:

    , it's just real different than most controls.

    exactly why I chose to respec into it.

     

    as an oh-sh!  power it's great, but i'd rather use it as a regular addition to my control, just because I can actually.

    That's why i'm asking for tactics and tips.

  12. I play a grav/storm and respecced recently into Dimesion Shift.

     

    I have a feeling that this could be a very powerful tool, but I haven't gotten the hang of it yet.

     

     

    It's great to soak up the alpha of a mob and then rush in and attack, but summoning the stormcloud, freezing rain and tornado seem to have varying results.

     

    also, the duration seems short?

     

     

    Anyone have tips, strategies and tidbits of knowlegde and wisdom?

     

     

    (and yes, I know not to block a mob from your teammates this way.....)

  13. On 10/18/2019 at 1:20 AM, Gravitus said:

    The concern was that with every function “on demand” it essentially boils down to “what’s the point in having all of these lifeless building structures devoid of actual people?” With everyone having all of these on demand features it sort of takes away from the atmosphere of an active community in a visual sense. 

    This is the point here, not grind, not hardcore or moar. Just life in the city.

     

    so, if enough people feel this way, a redesign of atlas park may do the trick...

     

    add vendors etc around atlas square, and have people congregate there. hey while you''re at it, add a worktable or two somewhere too.

     

     

    concentrate the functions around something people go to anyway (levelling) and you get the same result.

     

    other than that, the population is lower that befre sunset, that's a factor too....

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