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Avoiding Sloppy Writing in Alignment Tip Missions
Grouchybeast replied to mechahamham's topic in General Discussion
Exactly. It depends on what you're expecting from City of Heroes. If you're expecting flawlessly tight storylines and deep exploration of ethical dilemmas, maybe not here. If you're looking for a passable simulation of comic book plots and morality, not so bad! -
The most practical solution at the moment might be to make a chat macro like 'REMINDER: USING A SG BASE OR OURO WILL DROP YOU FROM THE TEAM' and fire it off at the end of every mission. It's bit of a pain, and some people don't look at chat anyway, but it might help.
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Help! I Want to Play the Best Mid & High Level Stories
Grouchybeast replied to Herotu's topic in General Discussion
I'm guessing from the title that you're looking expand beyond you usual level 30 cap? If not, please ignore these suggestions! I always enjoy playing through the RWZ arcs. They make you feel like a superhero, and the finale is real 'save the world' epic stuff. There's a contact chain that leads you through them once you've done the Welcome to Vanguard introductory arc: Levantera (35-50) - The Strange Case of Benjamin A Decker Serpent Drummer (40-50) - Dreams of Peace and Acts of War Gaussian (45-50) - The Red and the Black The Dark Watcher (45-50) - The Horror of War Number Six (RWZ, 40-50) and Provost Marchand (contact list, 30-50) are a little odd because although they're sub-50 contacts they take place after the conclusion of the Incarnate Praetoria storyline. So if you're not familiar with that, some of the characters will be new to you. But they're both great 'modern' CoH stories, with better writing, some interesting maps and a lack of running around between zones. If you make it up to Incarnate level, then the solo incarnate arc chain in Dark Astoria is another of my favourites. Very atmospheric, very creepy. You'll be offered the starting contact (Captain Nolan) automatically once you unlock your Alpha Incarnate slot. -
Still can't get started on Incarnate stuff.
Grouchybeast replied to Zombra's topic in General Discussion
It's a sad testament to the design of the UI, but this is probably the single most useful piece of advice about the Incarnate crafting system. I remember on the live servers how long it took me to find that stupid scroll bar. -
I misread that as 'a plant flag option'. Like, a Plant Control Flytrap pet that scampers around after you, painted in the SG colours and holding a SG flag in its mouth.
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That's not how trademarks work. The word 'Apple' has been around for a long time, but it would still be a bad choice of name for a new smartphone company.
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I think this is a really neat idea! Throw in a badge for every prestige level and I'm sold.
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Other Servers - Rebirth, Thunderspy, etc.
Grouchybeast replied to Psychic Fury's topic in Suggestions & Feedback
I kind of like it that there's a variety of servers out there with a variety of development philosophies and goals. Choice is good. And honestly, the more servers there are, the more likely it is that CoX will survive long-term in some form at least. As we learned on the live servers, just because something is big and official doesn't mean that it's safe from being shut down. And specifically to the OP's question, from the start the HC devs seems to have pursued a policy of only including content that was either a) from the original game files and therefore clearly belonged to NCSoft or b) was IP owned by HC themselves. I imagine this was to make the negotiations as smooth as possible, and I don't see why that would change now that HC have the license. I'd be very surprised if keeping the IP situation clean and straightforward wasn't a condition of that. -
why can't we hear the hostages?
Grouchybeast replied to The Mighty Paladin's topic in Suggestions & Feedback
It used to be that hostages had dialogue that would trigger when you got near there, at least giving you a clue you were in the right area, but that broke a long time ago (I want to say pre-shutdown) and was never fixed. -
Suggestion: save/load costume scales.
Grouchybeast replied to johua's topic in Suggestions & Feedback
+1 Having scales as a separate option to save/load would be a great QoL improvement. -
Chuck in a Hold, that's what they're for. I really don't think the game needs Control powers to be made even more superfluous.
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2013 was the year after the shutdown. (Although I guess it was the year that the secret server was 'opened again to limited civilian entry'.)
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Really, though, that's the perfect solution. Generic all the characters every so often. People grab the names they want, if they're fast enough, and enjoy them until the next generic-ing. Simple! Include the NPCs, too. Then we can spend a few months getting our training from Mz-L1berty.