Judge Jetson
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Posts posted by Judge Jetson
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Neat set, here's my take. Be kind btu suggestions are always welcome!
Selected Powers
Level 1: Cryo Freeze Ray
- Slot Level 1: Lockdown: Chance for +2 Mag Hold
Level 1: Web Grenade
- Slot Level 1: Invention: Accuracy
Level 2: Sleep Grenade
- Slot Level 2: Fortunata Hypnosis: Sleep
- Slot Level 5: Fortunata Hypnosis: Sleep/Recharge
- Slot Level 7: Fortunata Hypnosis: Sleep/Endurance
- Slot Level 7: Fortunata Hypnosis: Sleep/Recharge/Accuracy
- Slot Level 9: Fortunata Hypnosis: Recharge/Accuracy
Level 4: Caltrops
- Slot Level 4: Annihilation: Chance for Res Debuff
- Slot Level 9: Invention: Recharge Reduction
Level 6: Liquid Nitrogen
- Slot Level 6: Bombardment: Chance for Fire Damage
- Slot Level 11: Bombardment: Damage
- Slot Level 11: Annihilation: Chance for Res Debuff
- Slot Level 13: Javelin Volley: Chance of Damage(Lethal)
- Slot Level 13: Positron's Blast: Chance of Damage(Energy)
- Slot Level 15: Ice Mistral's Torment: Chance for Cold Damage
Level 8: Cloaking Device
- Slot Level 8: Luck of the Gambler: Defense/Increased Global Recharge Speed
- Slot Level 15: Luck of the Gambler: Defense/Endurance
Level 10: Acid Mortar
- Slot Level 10: Gladiator's Javelin: Chance of Damage(Toxic)
- Slot Level 17: Touch of Lady Grey: Chance for Negative Damage
- Slot Level 17: Achilles' Heel: Chance for Res Debuff
- Slot Level 19: Shield Breaker: Chance for Lethal Damage
- Slot Level 19: Shield Breaker: Accuracy/Defense Debuff
- Slot Level 21: Shield Breaker: Defense Debuff
Level 12: Smoke Canister
- Slot Level 12: Superior Will of the Controller: Recharge/Chance for Psionic Damage
- Slot Level 21: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge
- Slot Level 23: Superior Will of the Controller: Accuracy/Control Duration
- Slot Level 23: Superior Will of the Controller: Control Duration/Recharge
- Slot Level 25: Superior Will of the Controller: Endurance/Recharge
- Slot Level 25: Superior Will of the Controller: Accuracy/Control Duration/Endurance
Level 14: Triage Beacon
- Slot Level 14: Preventive Medicine: Chance for +Absorb
- Slot Level 27: Preventive Medicine: Heal/RechargeTime/Endurance
- Slot Level 27: Preventive Medicine: Heal
- Slot Level 29: Preventive Medicine: Heal/Endurance
- Slot Level 29: Preventive Medicine: Endurance/RechargeTime
- Slot Level 31: Preventive Medicine: Heal/RechargeTime
Level 16: Force Field Generator
- Slot Level 16: Luck of the Gambler: Defense/Increased Global Recharge Speed
- Slot Level 31: Luck of the Gambler: Defense/Endurance
Level 18: Flash Bang
- Slot Level 18: Superior Overpowering Presence: RechargeTime/Energy Font
- Slot Level 31: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime
- Slot Level 33: Superior Overpowering Presence: Accuracy/Control Duration
- Slot Level 33: Superior Overpowering Presence: Control Duration/RechargeTime
- Slot Level 33: Superior Overpowering Presence: Endurance/RechargeTime
- Slot Level 34: Superior Overpowering Presence: Accuracy/Control Duration/Endurance
Level 20: Hasten
- Slot Level 20: Invention: Recharge Reduction
- Slot Level 34: Invention: Recharge Reduction
Level 24: Seeker Drones
- Slot Level 24: Apocalypse: Chance of Damage(Negative)
- Slot Level 34: Gladiator's Javelin: Chance of Damage(Toxic)
- Slot Level 36: Cloud Senses: Chance for Negative Energy Damage
- Slot Level 36: Invention: Accuracy
Level 26: Tri-Cannon
- Slot Level 26: Expedient Reinforcement: Resist Bonus Aura for Pets
- Slot Level 36: Expedient Reinforcement: Endurance/Damage/Recharge
- Slot Level 37: Expedient Reinforcement: Accuracy/Recharge
- Slot Level 37: Expedient Reinforcement: Accuracy/Damage
- Slot Level 37: Expedient Reinforcement: Damage/Endurance
- Slot Level 39: Expedient Reinforcement: Accuracy/Damage/Recharge
Level 28: Tough
- Slot Level 28: Gladiator's Armor: TP Protection +3% Def (All)
- Slot Level 39: Steadfast Protection: Resistance/+Def 3%
Level 30: Time Bomb
- Slot Level 30: Fury of the Gladiator: Chance for Res Debuff
- Slot Level 39: Armageddon: Chance for Fire Damage
- Slot Level 40: Obliteration: Chance for Smashing Damage
- Slot Level 40: Scirocco's Dervish: Chance of Damage(Lethal)
- Slot Level 40: Eradication: Chance for Energy Damage
- Slot Level 42: Invention: Recharge Reduction
Level 32: Weave
- Slot Level 32: Luck of the Gambler: Defense/Increased Global Recharge Speed
- Slot Level 42: Luck of the Gambler: Defense/Endurance
Level 35: Maneuvers
- Slot Level 35: Luck of the Gambler: Defense/Increased Global Recharge Speed
- Slot Level 42: Luck of the Gambler: Defense/Endurance
Level 38: Tactics
- Slot Level 38: Gaussian's Synchronized Fire-Control: Chance for Build Up
- Slot Level 43: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Slot Level 43: Gaussian's Synchronized Fire-Control: To Hit Buff
- Slot Level 43: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Slot Level 45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Slot Level 45: Gaussian's Synchronized Fire-Control: Recharge/Endurance
Level 41: Dark Embrace
- Slot Level 41: Reactive Armor: Resistance
- Slot Level 45: Reactive Armor: Resistance/Endurance
Level 44: Soul Drain
- Slot Level 44: Obliteration: Chance for Smashing Damage
- Slot Level 46: Scirocco's Dervish: Chance of Damage(Lethal)
- Slot Level 46: Eradication: Chance for Energy Damage
- Slot Level 46: Eradication: Damage
- Slot Level 48: Eradication: Accuracy/Recharge
- Slot Level 48: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
Level 47: Summon Seer
- Slot Level 47: Sovereign Right: Resistance Bonus
- Slot Level 48: Edict of the Master: Defense Bonus
- Slot Level 50: Call to Arms: Defense Bonus Aura for Pets
Level 49: Combat Jumping
- Slot Level 49: Kismet: Accuracy +6%
- Slot Level 50: Shield Wall: +Res (Teleportation), +5% Res (All)
- Slot Level 50: Reactive Defenses: Scaling Resist Damage
Inherent Powers
Health:
- Slot Level 1: Numina's Convalesence: +Regeneration/+Recovery
- Slot Level 3: Panacea: +Hit Points/Endurance
- Slot Level 3: Miracle: +Recovery
- Slot Level 5: Regenerative Tissue: +Regeneration
Stamina:
- Slot Level 1: Invention: Endurance Modification
Incarnate Abilities
Spiritual Radial Paragon (Alpha)
Support Core Embodiment (Hybrid)
Reactive Core Flawless Interface (Interface)
Seers Radial Superior Ally (Lore)
Ion Core Final Judgement (Judgement)
Ageless Radial Epiphany (Destiny)
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With the server upgrades and potential upgrades required in the future I wonder if an additional donation amount could be added? Seems like $3000 could cover the upgrades discussed in the server post and of course if it isn’t met that’s fine but no harm in allowing us to support further.
Either way, thank you so much for managing honestly this wonderful escape!- 1
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Hello,
@flammefatale I am sorry for the late reply as I did not get a notice. Thanks so much for the builds.
Couple questions;
slotting of fire imps, you find this is enough?
I sometimes take mu with the pet so I can put the 4 other pet resist/def auras. Do you find any need or is resummon better?
Is there any adjustments you’d make, inf not a factor?
Thanks again, I appreciate the help.
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Thanks very much for the feedback. The pre-op full set was for the 3.75% ranged def but I’ll look at the build again and see if I need it.
I will implement the other changes in mids and see how it looks.
Appreciate the advice!
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Be kind as this is my first build post. Perma Hasten, PA, 17 sec off for auras. Includes Incarnates.
Thanks!
Character Info
Character: "ill emp 3" A Level 50 Magic Controller (Hero)
Primary Power Set: Illusion Control
Secondary Power Set: Empathy
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Epic Power Pool: Fire Mastery
Selected Powers
Level 1: Blind
- Slot Level 1: Gladiator's Net: Chance of Damage(Lethal)
- Slot Level 3: Gladiator's Javelin: Chance of Damage(Toxic)
- Slot Level 3: Neuronic Shutdown: Chance of Damage(Psionic)
- Slot Level 5: Ghost Widow's Embrace: Chance of Damage(Psionic)
- Slot Level 5: Unbreakable Constraint: Chance for Smashing Damage
- Slot Level 7: Gladiator's Javelin: Accuracy/Damage
Level 1: Healing Aura
- Slot Level 1: Preventive Medicine: Chance for +Absorb
- Slot Level 7: Preventive Medicine: Heal/RechargeTime/Endurance
- Slot Level 9: Preventive Medicine: Heal
- Slot Level 9: Preventive Medicine: Heal/Endurance
- Slot Level 11: Preventive Medicine: Endurance/RechargeTime
- Slot Level 11: Preventive Medicine: Heal/RechargeTime
Level 2: Deceive
- Slot Level 2: Coercive Persuasion : Confused
- Slot Level 13: Coercive Persuasion : Confused/Recharge
- Slot Level 13: Coercive Persuasion : Confused/Recharge/Accuracy
- Slot Level 15: Coercive Persuasion : Recharge/Accuracy
- Slot Level 15: Coercive Persuasion : Confused/Endurance
- Slot Level 17: Coercive Persuasion : Contagious Confusion
Level 4: Combat Jumping
- Slot Level 4: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 6: Spectral Wounds
- Slot Level 6: Apocalypse: Chance of Damage(Negative)
- Slot Level 17: Apocalypse: Damage/Endurance
- Slot Level 19: Apocalypse: Damage/Recharge
- Slot Level 19: Apocalypse: Damage/Recharge/Accuracy
- Slot Level 21: Apocalypse: Recharge/Accuracy
Level 10: Resurrect
- Slot Level 10: Invention: Recharge Reduction
Level 12: Superior Invisibility
- Slot Level 12: Shield Wall: +Res (Teleportation), +5% Res (All)
- Slot Level 21: Shield Wall: Defense
- Slot Level 23: Shield Wall: Defense/Endurance
Level 14: Hasten
- Slot Level 14: Invention: Recharge Reduction
Level 16: Clear Mind
- Slot Level 16: Invention: Recharge Reduction
Level 18: Phantom Army
- Slot Level 18: Expedient Reinforcement: Accuracy/Damage/Recharge
- Slot Level 23: Expedient Reinforcement: Endurance/Damage/Recharge
- Slot Level 25: Expedient Reinforcement: Accuracy/Recharge
- Slot Level 25: Expedient Reinforcement: Damage/Endurance
- Slot Level 27: Soulbound Allegiance: Damage/Recharge
- Slot Level 27: Soulbound Allegiance: Chance for Build Up
Level 20: Tough
- Slot Level 20: Gladiator's Armor: TP Protection +3% Def (All)
- Slot Level 29: Steadfast Protection: Resistance/+Def 3%
Level 22: Spectral Terror
- Slot Level 22: Superior Will of the Controller: Accuracy/Control Duration
- Slot Level 29: Superior Will of the Controller: Control Duration/Recharge
- Slot Level 31: Superior Will of the Controller: Endurance/Recharge
- Slot Level 31: Superior Will of the Controller: Accuracy/Control Duration/Endurance
- Slot Level 31: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge
- Slot Level 33: Superior Will of the Controller: Recharge/Chance for Psionic Damage
Level 24: Recovery Aura
- Slot Level 24: Preemptive Optimization: EndMod/Endurance/Recharge
- Slot Level 33: Preemptive Optimization: EndMod/Accuracy/Recharge
- Slot Level 33: Preemptive Optimization: Accuracy/Recharge
- Slot Level 34: Preemptive Optimization: EndMod/Endurance
- Slot Level 34: Preemptive Optimization: EndMod/Recharge
- Slot Level 34: Preemptive Optimization: EndMod/Accuracy/Endurance
Level 26: Phantasm
- Slot Level 26: Expedient Reinforcement: Accuracy/Damage
- Slot Level 36: Expedient Reinforcement: Endurance/Damage/Recharge
- Slot Level 36: Expedient Reinforcement: Damage/Endurance
- Slot Level 36: Expedient Reinforcement: Accuracy/Damage/Recharge
- Slot Level 37: Expedient Reinforcement: Accuracy/Recharge
- Slot Level 37: Expedient Reinforcement: Resist Bonus Aura for Pets
Level 28: Regeneration Aura
- Slot Level 28: Numina's Convalesence: +Regeneration/+Recovery
- Slot Level 37: Numina's Convalesence: Heal
- Slot Level 39: Numina's Convalesence: Heal/Endurance
- Slot Level 39: Numina's Convalesence: Endurance/Recharge
- Slot Level 39: Numina's Convalesence: Heal/Recharge
- Slot Level 40: Numina's Convalesence: Heal/Endurance/Recharge
Level 30: Adrenalin Boost
- Slot Level 30: Preemptive Optimization: EndMod/Endurance/Recharge
- Slot Level 40: Preemptive Optimization: EndMod/Accuracy/Recharge
- Slot Level 40: Preemptive Optimization: Accuracy/Recharge
- Slot Level 42: Preemptive Optimization: EndMod/Endurance
- Slot Level 42: Preemptive Optimization: EndMod/Recharge
- Slot Level 42: Preemptive Optimization: EndMod/Accuracy/Endurance
Level 32: Fortitude
- Slot Level 32: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 35: Fire Ball
- Slot Level 35: Ragnarok: Damage/Endurance
- Slot Level 43: Ragnarok: Damage
- Slot Level 43: Ragnarok: Damage/Recharge
- Slot Level 43: Ragnarok: Damage/Recharge/Accuracy
- Slot Level 45: Ragnarok: Chance for Knockdown
- Slot Level 45: Positron's Blast: Chance of Damage(Energy)
Level 38: Fire Shield
- Slot Level 38: Unbreakable Guard: RechargeTime/Resistance
- Slot Level 45: Unbreakable Guard: Resistance
- Slot Level 46: Unbreakable Guard: Resistance/Endurance
- Slot Level 50: Unbreakable Guard: Resistance/Endurance/RechargeTime
Level 41: Rise of the Phoenix
- Slot Level 41: Invention: Recharge Reduction
Level 44: Maneuvers
- Slot Level 44: Luck of the Gambler: Defense/Increased Global Recharge Speed
- Slot Level 46: Luck of the Gambler: Defense
- Slot Level 46: Luck of the Gambler: Defense/Endurance
- Slot Level 48: Luck of the Gambler: Defense/Endurance/Recharge
Level 47: Weave
- Slot Level 47: Luck of the Gambler: Defense/Increased Global Recharge Speed
- Slot Level 48: Luck of the Gambler: Defense
- Slot Level 48: Luck of the Gambler: Defense/Endurance
- Slot Level 50: Luck of the Gambler: Defense/Endurance/Recharge
- Slot Level 50: Kismet: Accuracy +6%
Level 49: Group Invisibility
- Slot Level 49: Luck of the Gambler: Defense/Increased Global Recharge Speed
Inherent Powers
Health:
- Slot Level 1: Miracle: +Recovery
Stamina:
- Slot Level 1: Performance Shifter: Chance for +End
Incarnate Abilities
Assault Core Embodiment (Hybrid)
Agility Radial Paragon (Alpha)
Reactive Core Flawless Interface (Interface)
Ageless Core Epiphany (Destiny)
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Hello all,
I started a Fire/FF and am now 50. I started it because of a build I had found and a great review by its user. In my old age I have lost it now, although I usually mark them.
Does anyone have that post or better yet a build they could share? No limits is fine.
Thanks again to our great community!
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Breaking out a 2019 Ill/Rad, any new builds? Infamy is not a problem so best of the best would be the best although I’m less then the best so my best will likely be not as best as your best build could be…est?
Thanks again to a wonderful sharing community!
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Hey all,
Just wondering if anyone has a build for the tanker version of shield/dark?
Thanks,
The Judge
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Thanks for your comment. I personally find it hard to navigate and that’s probably just me and my trained reactions.
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Morning all,
I just finished Judge Dark Shield and am looking for any updates to a hard-mode shield dark tanker build. Spare no expense…
Thanks again friends,
The Judge
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Hello all heroes and heroines,
i know many of you love the challenge of building the best of the best. I am happy to do the work but the intricacies of the game can sometimes be over my head. I have just finished levelling my earth/emp Controller and loved the ride.
I am asking if someone could assist with an end game team based build.
I would like to focus on Empathy for the team and rocky. I’d like to have all empathy powers except absorb pain and maybe heal other.
Leadership is a must and no flight pool. I like teleport but not stuck on it. Recharge is the name of the game for my auras.
As for the primary, whatever allows me the time to focus on my job… healing and buffing.
Max build appreciated!
Thanks friends,
The Judge
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.. accidental post. Sorry
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Electric Controller location Sleep Power is very awesome. Drop it and they keep falling asleep whilst you take them down. However their are many…
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Hey TDB,
Any update on a no expense sparred build or is above your most optimal?
Thanks for any info
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Great! Started this am and level 10 so good time for some expert advice
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Same! Sell it to me friend…
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@Hyperstrike and others… I’m brushing off an old ice/spines tanker and want to spare no expense. I love the play and all the aggro I can hold. Could you suggest a survival build for me including taunt, quills of course the 3 auras. My build is 2019 pre the proc monster stuff so am an open book for changes. Thank you my friends.
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As I am a max user could you post the build here for me to view? I have just started a stone/Tw for the same reasons you mentioned. Thanks in advance
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Hey Hurricane31 could you post the full build as my mids is on a computer somewhere else so don’t have access. I have a fire/ss tank I want to try this on.
Thanks
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Hello all,
I am not trying to start another round of this and that. I appreciate all the comments and critiques I personally have been given thru the forums and shared builds. I have a spines/fire brute vet lvl 100 who only PL my other account for altism problem. I use Elite Tunnel as I have found it to be the fastest levelling map. I met Hurricane31 in game and we compared my spines/fire who I have to say is very familiar with this map and T4 across board with his SS/Fire vet level 500+. I ran it using everything in my arsenal and he ran 1 using Rage and reds and was faster than me by 10-12%. Second run he made was with no rage or reds and was within seconds of mine. Now each map, style and preference will be different. Sometimes numbers in mids don't exactly jive with real world. Whatever the case; for this map, with this user, on this day, with the COH gods in this mood etc etc... I started to think I should make an SS/Fire as my main to do what I do. Hurricane said his current build is a little different than the ones above and will repost... but when your 500+ years old you deserve to change your underwear once and a while.
miss you Brad... love M!
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No monetary restrictions - PVE Monster build please
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Ok tried on my own... be kind!
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/911 Brawler: Level 50 Magic Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Bio Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: LeapingHero Profile:
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Level 1: Heavy Blow
(A) Superior Scrapper's Strike - Damage/Endurance/Recharge
(3) Superior Scrapper's Strike - Accuracy/Damage/Recharge
(3) Superior Scrapper's Strike - Damage/Recharge
Level 1: Hardened Carapace
(A) Unbreakable Guard - Resistance
(7) Unbreakable Guard - Resistance/Endurance
(9) Unbreakable Guard - Resistance/Endurance/RechargeTime
(17) Steadfast Protection - Resistance/+Def 3%
(9) Unbreakable Guard - RechargeTime/Resistance
Level 2: Inexhaustible
(A) Performance Shifter - Chance for +End
(5) Preventive Medicine - Heal
(5) Preventive Medicine - Heal/Endurance
Level 4: Environmental Modification
(A) Luck of the Gambler - Recharge Speed
(11) Shield Wall - +Res (Teleportation), +5% Res (All)
(11) Shield Wall - Defense/Endurance
(13) Shield Wall - Defense/Recharge
(15) Shield Wall - Defense
(15) Reactive Defenses - Scaling Resist Damage
Level 6: Combat Readiness
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up
(7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
Level 8: Hasten
(A) Recharge Reduction IO
(13) Recharge Reduction IO
Level 10: Rib Cracker
(A) Superior Critical Strikes - RechargeTime/+50% Crit Proc
(23) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
(25) Superior Critical Strikes - Accuracy/Damage/RechargeTime
(25) Superior Critical Strikes - Damage/Endurance/RechargeTime
(27) Superior Critical Strikes - Damage/RechargeTime
(27) Superior Critical Strikes - Accuracy/Damage
Level 12: Adaptation
Level 14: Boxing
(A) Empty
Level 16: Tough
(A) Unbreakable Guard - +Max HP
(17) Unbreakable Guard - Endurance/RechargeTime
(19) Unbreakable Guard - Resistance
(40) Unbreakable Guard - Resistance/Endurance/RechargeTime
(46) Unbreakable Guard - Resistance/Endurance
(48) Unbreakable Guard - RechargeTime/Resistance
Level 18: Weave
(A) Luck of the Gambler - Recharge Speed
(19) Luck of the Gambler - Defense/Endurance
(40) Luck of the Gambler - Defense
(40) Luck of the Gambler - Defense/Recharge
(50) Luck of the Gambler - Defense/Endurance/Recharge
Level 20: Ablative Carapace
(A) Preventive Medicine - Chance for +Absorb
(21) Preventive Medicine - Heal/RechargeTime/Endurance
(21) Preventive Medicine - Heal
(23) Preventive Medicine - Heal/Endurance
(29) Preventive Medicine - Endurance/RechargeTime
(29) Preventive Medicine - Heal/RechargeTime
Level 22: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(31) Luck of the Gambler - Defense/Endurance
(31) Luck of the Gambler - Defense
(45) Luck of the Gambler - Defense/Recharge
(45) Luck of the Gambler - Defense/Endurance/Recharge
Level 24: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
(31) Luck of the Gambler - Defense
(46) Luck of the Gambler - Defense/Endurance
Level 26: Spinning Strike
(A) Ragnarok - Chance for Knockdown
(33) Ragnarok - Damage/Endurance
(33) Ragnarok - Damage/Recharge
(33) Ragnarok - Accuracy/Damage/Recharge
(34) Ragnarok - Accuracy/Recharge
Level 28: Evolving Armor
(A) Aegis - Psionic/Status Resistance
(39) Gladiator's Armor - TP Protection +3% Def (All)
Level 30: DNA Siphon
(A) Numina's Convalesence - +Regeneration/+Recovery
(42) Numina's Convalesence - Heal
(42) Numina's Convalesence - Heal/Endurance
(42) Numina's Convalesence - Endurance/Recharge
(43) Numina's Convalesence - Heal/Recharge
(43) Numina's Convalesence - Heal/Endurance/Recharge
Level 32: Shin Breaker
(A) Superior Blistering Cold - Recharge/Chance for Hold
(34) Superior Blistering Cold - Accuracy/Damage
(34) Superior Blistering Cold - Accuracy/Damage/Endurance
(36) Superior Blistering Cold - Accuracy/Damage/Recharge
(36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
(39) Achilles' Heel - Chance for Res Debuff
Level 35: Crushing Uppercut
(A) Hecatomb - Chance of Damage(Negative)
(36) Hecatomb - Damage/Endurance
(37) Hecatomb - Damage/Recharge
(37) Hecatomb - Accuracy/Damage/Recharge
(37) Hecatomb - Accuracy/Recharge
(39) Unbreakable Constraint - Chance for Smashing Damage
Level 38: Parasitic Aura
(A) Preventive Medicine - Heal/RechargeTime
Level 41: Genetic Contamination
(A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
(43) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
(45) Superior Scrapper's Strike - Accuracy/Damage
Level 44: Sweeping Cross
(A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
(46) Superior Avalanche - Accuracy/Damage
(48) Superior Avalanche - Accuracy/Damage/Endurance
(48) Superior Avalanche - Recharge/Chance for Knockdown
(50) Superior Avalanche - Accuracy/Damage/Recharge
(50) Superior Avalanche - Damage/Endurance
Level 47: Assault
(A) Endurance Reduction IO
Level 49: Vengeance
(A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
(A) Empty
Level 1: Critical Hit
Level 1: Prestige Power Dash
(A) Empty
Level 1: Prestige Power Slide
(A) Empty
Level 1: Prestige Power Quick
(A) Empty
Level 1: Prestige Power Rush
(A) Empty
Level 1: Prestige Power Surge
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 2: Swift
(A) Empty
Level 2: Health
(A) Panacea - +Hit Points/Endurance
Level 2: Hurdle
(A) Empty
Level 2: Stamina
(A) Performance Shifter - Chance for +End
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 12: Defensive Adaptation
Level 12: Efficient Adaptation
Level 12: Offensive Adaptation
Level 50: Agility Core Paragon
Level 50: Barrier Core Epiphany
Level 50: Assault Core Embodiment
Level 50: Cognitive Core Flawless Interface
Level 50: Ion Core Final Judgement
Level 50: Longbow Core Superior Ally
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STJ/BIO Scrapper money no object build for monster damage please. Thank you in advance...
Arsenal Traps
in Controller
Posted
@Marshal_General @Carnifax Thank you both for your replies. I will be working thru the build to adjust the process and try to fit in the power suggestions.
I’ll post when complete but wanted to acknowledge you guys for making the effort to assist.
Respect