-
Posts
419 -
Joined
-
Last visited
-
Legit, Staff is best on stalkers, due to the insert of AS and BU, and the permanent Form of the Body. Still functional on other AT's. Ninjitsu is useful, SR lite with more tools, less "fire and forget" and DDR, tho. Also, not all of it is necessary (Caltrops, Blinding Powder, and the T9 are all skippable). If Staff is the lock-in, but AT/Armors are flexible - I'd suggest looking at either /Ice Scrapper, /Ice or /Nin Stalker... If you're going /SR, I'd 100% recommend Scrapper over Stalker for that, larger HP pool means the passives work better for resistance.
- 1 reply
-
- 1
-
Pandora's Box - Lastri Kayumanis - Investigate the Energy Anomaly - There is a missing wall in the Arachnos Base at [-517.0 88.0 -509.3]. No image, didn't think to grab a screenshot, initially sent in-game ticket.
-
Poor Stalker MA... It has needed a look since Legacy.
-
Redside main here... They're dead.
-
I've an Ice/Regen that I leveled solely on Goldside... she's a bunch of fun to play. I didn't go for stacking defenses, tho, just +Recharge spam. Running FoW/Speed/Weapon/Leaping/Leadership for pools. I'll eventually go back to her, and grind out her incarnates on Gold as well. Just getting to 50 was enough of a trial.
-
I have a baby Staff/Stone that seems to be working out well, so far... Not into the slotted territory yet, tho.
-
I appreciate this discussion, as I realized I'd somehow left Battle Axe off my master list of planned Scrappers, to get one of each Primary to 50, with minimal Secondary repeats. I have fixed that - going with BA/FA.
-
Either a MIDS build/chunk/list, or at least screen shots of your Enhancement screen, will make it much more transparent for others to see your character's slotting/build. You'll get better/more advice with a clearer starting picture.
-
Yes.
-
Slow AS is a melee snipe - suffers from being interruptible and requires LoS to initiate and complete successfully just like ranged snipes. This means that a queued Slow AS can fail for multiple reasons: 1) You missed. - This should not break Hide. 2) You moved after you activated it. - This should not break Hide. 3) You hit, but your target was moving and blocked LoS before the power animated. - This will break Hide (IIRC), due to you hitting, but deal no damage, as the snipe was blocked. 4) The server hiccuped. - This happens, happened often on Legacy, I've not noticed it as a major problem on Homecoming. This breaks Hide, no damage dealt. Lastly, only AS is a stay in Hidden power on a miss. Any other damaging power you use will break Hide, regardless of damage dealt.
-
So, then, the question is... Is it worth slotting all 4 for the +10% Defense and +20% Resistance? Given how slot hungry the powers already are? E.g. I'm running the 2 Recharge Intensive Uniques, but elected to 3x 2-slot the Purple Pet set to bring enhancement values up on my Crab... Should I be looking to swap in the two other unique enhancements?
-
Crab Soldier Channelgun and Longfang worth it now?
Errants replied to victusfate's topic in Arachnos Soldier & Widow
Interesting, though I'm rezzing a 3 month dead thread... Per Mids, the Crab powers are better on raw Damage/DPE... Longfang is worse on DPAnimation, tho. -
Yeah, the Perfect Zinger one slotting is more for the hybrid enhancement - At the levels of recharge I'm at, I only gain <1 sec recharge with a 50+5, and <0.5sec with an 53 Ectosome (And I don't have to buy 4 Ectosome's!!!!). Fortunately, or unfortunately, not my first rodeo with DM - Ran a DM/EnA Brute on Legacy, buzzsaw build (Smite>SP>SL>SP>...) - tried Shadow Maul then, did NOT like the huge change in tempo. I also skipped ToF on that toon... I've very much appreciated the buffs to it, even if it makes slotting harder. Kick is a mule... It's only at 82% vs +4, and only 65% Damage enhanced - It's there as a lowbie filler 2x KD chance if needed. Better than slotting Brawl, right?
-
You found what I forgot, last night - the 4 slot bonus of UG is major Melee, minor SL... And that's enough to pop over the cap. Swapped back to OF instead of Sirr - better enhancement and bonuses, IMO, even at the loss of damage proc... Grabbed Assault as my one-slot wonder. I don't take travel powers, they do nothing in combat. Thanks for the help! |MBD;24955;1566;2088;BASE64;| |G3phAKwK7HZmb8yMcRUVYUNXmb8uRbr2TF1MeTQOhGmv1678lyzrLyQIRTzOmKk8uus| |lQD6lZ+zckqWrr3VYQLqazqqinPsykvCCZHVxyQM13ZaMQTbsf/6/y292JUqiBCfj+M| |JibJJ5oZb2ZraUoijVlVoszrIeK0hU7lN/R+ERZv86vGQdECJOuyG7XSMDK4ofFk6xy| |PylQnzan6xVoLTnny16cnUJMn+jwOOdt14GQBFpRQG/pKHAT2O/aPKivjt46jCoIemr| |nc8DpO5FxfcL0KG5i1GCMSUjzcFyaStB++zgQd8FFAxnqHA29+2G2x1lR+pgE8dpL9x| |ZfF3wgSgaWZW00telpZNpSZGd04/dQCl0UekC10yrOlfO7dyTspysdpa7Z6pYZ5TApa| |1ua1fPYzC9tOOjHNS8rCG71diik/kw/TRrR/JnjbxydO2hmyVsZ6bXZu//yRIzWdLbM| |mM2Z8qjc+i22Wz6iSIe6TeDvl8y4cZ/yf40VJ+HdCuCs3FxuQRLMi9q6tbI5FcaSWf8| |be0FFCwfBNn7ODscX5EpmeqJ8upGKaClt6KA5t/uEnJuc4vvoclHzmeAr/QSVOlIkmH| |+Bzddi10iU94t/c8PsQnJFRQQWyG5gUJiG+J2pvWQLTBrVbjPq+O6ZsUmbTM8Lycg5L| |nZoZht2ozjQ/+bCBkPY8CTihP7wL6V1qFx7Y+4im/RYuPJJSHRUug7fmgO7sICkJnty| |MXU3FBGnwXLlyz74bLF0tZMyg/alP6U3Ojp1LyWj4n0cZbg/0Nh0lX2jITEmOVFHyvv| |LkN4ac4DVJo2u/00hRPYK65R7IXbO6BGmoqDOBK9wd3vOVLLqsAYSZ+3zbj8Pi9rYc7| |ksBmvUXCbdu/2M3m9EiXiqDFLxnaeQAHlxkR0A4ZEJsJRANm9Ngdgr3KntduB/B1/ca| |7aeJ/fHnIyVTzRH37U3tM+2eEaHOIOTq/9wXbMMEW96w4cw51tHC90TAXTv3Q7BP/Cx| |Xy+EKOEuDTKhnP6JvUfJHBKXEoZUMCByEAEBZwhkwFHIiMRDDE5Xt7UVaPk+mnSZA4Q| |mHd1Pa5Gh7X5m+GrfjGgLZDsPO+MahSFByqwUeyf9lDn1gbM8ZANodRyNjvXr8gwSrI| |nqKGA3rTvJ97+QbV+swu9xVuJBtwo7qebYzFe9YzxdnCRL7OkBEUoccUkm09DGsNoXf| |d0nPrMd8CL4l0x2BQVgR76Qu0lYUUEIhowJClL5uy4bj63hgkdCrdg4LoFWQXeBrCpx| |x+A407SaD1IapLukMoshV5Zo5imoDjXKZHzgIkiuqmnjJXOmbCq6VFLov1bbBiQ/Ahr| |CEtgnLoeotjqJz7UWZ2uWmhmIY3bJvWm97zUAzbCWoO4DHRyS0ukEIWGlaV9F7EbIkJ| |yJWvgpt6Uqbarae6HCuQXME2nsVwcwousiAxgSCQkNBWm6SJUXef+tPMReBF2a8uCNS| |lmk+xUcJqO2cvIVSCpBpVKbgVUZkmFpKz+s9mUH8orgYm0rCWkLUQuamjS4cG15vQHZ| |aRo4EJx/QPJmk3sYyU7T/UoLgxIroU0hCRieGGQrtTnWhStPwGvnQER1QHKD+2szZ3Z| |VZFtxesMJ773LXDetXHepcs8WpA4pl1xAKn4R88Y0/HRPt+CGdgo9pf5vtiVvrGo/px| |xZo/G1yJZ2SUGEhsJ0A/1QpNzrXm6AyFmvPTcvhUn3A7ajeuQ3PSSA3hQPIsWjQDWZV| |hun3by77MHicAHcWsZ9ewfHoMW38YTAPCh+HbS+4m85I4462H4Osnn1h+yR/nw2oBVb| |WUeI2rImxVDWxQZ9RhNM9tCZ1jtMfIyZSQdr0GqD8uBi3kPzNQTK6H/PNF/6P2mz3t3| |PaYeJ7rxznRtfX9JlxkYamhvZX8G4ydz5pfeZ6hLAtNfxahxHzTBR+/SkGacUKx92bl| |gSyjW/o07B+LZXv4cLBnAo/hXLG6zfSYWWkAzMUGVG95bOhNcdqBdlwjs3v8mPZOqAD| |7J1OVCpPnmu7JKa9OkM6vOcKRjge1MfIDS2qivZ7NgB2vZaBwT1x3Me1r3gltyRjDlX| |p7++g4ezwsa|
-
And here's something else... starting to get fever dreams, I think... Villain Stalker Build plan made with Mids' Reborn v3.7.5 rev. 20 ────────────────────────────── Primary powerset: Dark MeleeSecondary powerset: InvulnerabilityPool powerset (#1): FightingPool powerset (#2): LeapingPool powerset (#3): SpeedPool powerset (#4): MedicineAncillary powerset: Soul Mastery ────────────────────────────── Powers taken: Level 1: Smite A: Superior Assassin's Mark: Accuracy/Damage3: Superior Assassin's Mark: Damage/RechargeTime3: Superior Assassin's Mark: Accuracy/Damage/RechargeTime5: Superior Assassin's Mark: Damage/Endurance/RechargeTime5: Superior Assassin's Mark: Accuracy/Damage/Endurance/RechargeTime7: Superior Assassin's Mark: RechargeTime/Rchg Build Up Level 1: Hide A: Luck of the Gambler: Defense/Increased Global Recharge Speed7: Shield Wall: +Res (Teleportation), +5% Res (All)9: Reactive Defenses: Scaling Resist Damage9: Kismet: Accuracy +6% Level 2: Resist Physical Damage A: Steadfast Protection: Resistance/+Def 3%15: Unbreakable Guard: +Max HP15: Unbreakable Guard: Resistance31: Gladiator's Armor: TP Protection +3% Def (All) Level 4: Temp Invulnerability A: Impervium Armor: Psionic Resistance17: Impervium Armor: Resistance17: Impervium Armor: Resistance/Endurance19: Impervium Armor: Resistance/Endurance/Recharge Level 6: Assassin's Eclipse A: Superior Stalker's Guile: Accuracy/Damage19: Superior Stalker's Guile: Accuracy/Damage/Recharge21: Superior Stalker's Guile: Damage/Endurance/Recharge21: Superior Stalker's Guile: Accuracy/Damage/Endurance/Recharge23: Superior Stalker's Guile: Recharge/Chance to Hide Level 8: Build Up A: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 10: Dull Pain A: Panacea: Heal/Endurance23: Panacea: Endurance/Recharge25: Panacea: Heal/Recharge25: Panacea: Heal/Endurance/Recharge27: Panacea: Heal Level 12: Placate A: Perfect Zinger: Threat/Placate/Recharge Level 14: Kick A: Kinetic Combat: Accuracy/Damage27: Kinetic Combat: Damage/Endurance29: Kinetic Combat: Damage/Endurance/Recharge29: Kinetic Combat: Knockdown Bonus Level 16: Unyielding A: Impervium Armor: Psionic Resistance31: Impervium Armor: Resistance31: Impervium Armor: Resistance/Endurance50: Impervium Armor: Resistance/Endurance/Recharge Level 18: Siphon Life A: Hecatomb: Damage33: Hecatomb: Damage/Recharge/Accuracy33: Hecatomb: Recharge/Accuracy33: Hecatomb: Damage/Endurance34: Hecatomb: Chance of Damage(Negative)34: Theft of Essence: Chance for +Endurance Level 20: Environmental Resistance A: Impervium Armor: Psionic Resistance34: Impervium Armor: Resistance36: Impervium Armor: Resistance/Endurance36: Impervium Armor: Resistance/Recharge Level 22: Touch of Fear A: Overwhelming Force: Accuracy/Damage36: Overwhelming Force: Accuracy/Damage/Endurance37: Overwhelming Force: Damage/Endurance/Recharge37: Overwhelming Force: Accuracy/Damage/Endurance/Recharge37: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown39: Fury of the Gladiator: Chance for Res Debuff Level 24: Invincible A: Luck of the Gambler: Defense/Increased Global Recharge Speed39: Luck of the Gambler: Defense39: Luck of the Gambler: Defense/Endurance Level 26: Midnight Grasp A: Superior Blistering Cold: Accuracy/Damage40: Superior Blistering Cold: Damage/Endurance40: Superior Blistering Cold: Accuracy/Damage/Endurance40: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime42: Superior Blistering Cold: Recharge/Chance for Hold Level 28: Tough Hide A: Luck of the Gambler: Defense/Increased Global Recharge Speed42: Luck of the Gambler: Defense42: Luck of the Gambler: Defense/Endurance Level 30: Tough A: Impervium Armor: Psionic Resistance43: Impervium Armor: Resistance43: Impervium Armor: Resistance/Endurance43: Impervium Armor: Resistance/Endurance/Recharge Level 32: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed45: Luck of the Gambler: Defense45: Luck of the Gambler: Defense/Endurance Level 35: Moonbeam A: Apocalypse: Damage45: Apocalypse: Damage/Recharge/Accuracy46: Apocalypse: Recharge/Accuracy46: Apocalypse: Damage/Endurance46: Apocalypse: Chance of Damage(Negative) Level 38: Shadow Meld A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 41: Combat Jumping A: Winter's Gift: Slow Resistance (20%) Level 44: Summon Widow A: Expedient Reinforcement: Accuracy/Damage48: Expedient Reinforcement: Damage/Endurance48: Expedient Reinforcement: Accuracy/Damage/Recharge48: Expedient Reinforcement: Endurance/Damage/Recharge50: Soulbound Allegiance: Damage/Recharge/Accuracy Level 47: Hasten A: Invention: Recharge Reduction50: Invention: Recharge Reduction Level 49: Aid Other A: Preventive Medicine: Chance for +Absorb ────────────────────────────── Inherents: Level 1: Assassination Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Health A: Panacea: +Hit Points/Endurance11: Numina's Convalesence: +Regeneration/+Recovery11: Miracle: +Recovery Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Power Transfer: Chance to Heal Self13: Power Transfer: EndMod13: Performance Shifter: Chance for +End Level 49: Quick Form ────────────────────────────── Accolades: Born In BattleHigh Pain ThresholdMarshalInvader |MBD;24016;1519;2028;BASE64;| |G89dAKyKx/lXLKSkJLigx4yXS5GuPZtNVH56bhPmgIOylubz9NNkQi1+ydLV1zosIF2| |dMkt59LIUSj+lz9hzM51VRTn3ZSThBcnq4pIHqqctGYNs2P/8//b7X6VFUvhrpkGolD| |qKip0voulFaKJSaZW3OjXMTbN3Qizkn5DE640fgZBw85CZFwZ58TT9yfwpFtlfKsSLf| |bBWgdKefzbpyJUlyPyGAq933noVAEWkZQXc4n1Bnia+0aZFc7P/1GFQQzK77e8DxO4F| |xefz0L65g1GCMSUrzf7y1FaC9tn+g74LKBhOU+Fc6tsJjyfyDr/ARY6TXriz+LngfVE| |0sipp+efFpZPDlCK7p2+7IcTQBaULXDWt6lzFZaUHZR2ddla8japeZr+LS1u9ph09j8| |Hw0raPclDyctJuLGTBg/Ew8zDjhcGVdXLI4bWHbhafnU6Hzdx2rOYX6WiXEbMtDil0F| |s02l0hfUMQj/WbQ90sSXP8v2R9G6vOQbllwNimulGBR5kVNvrZg8MsH0Smfpb2AeuW1| |gL2Ps2PhAzIlUz1RTl2PAjp62wuc02cX5rzOTb6HHl+MWlYPztxFRbogSZn/wU3XYpf| |I5naL/3NDbglzAUXJrWBuoJDchrydad3JDLNeWfucuu3rmG0GlxfO0zEacm12qGXbGu| |PY0P8mQsbDGPCoEsXet2+ldehbpyOu4lswWXWKUYhaCn3Jd83BnVkAKrEdOpmaG6roM| |2D3UiQ/XNVYOlpR+Vqb0i/JjXZO3Uv5nMQAswSfv7yVYb2wQkUciQ5/Tagm2MHc/dcJ| |k66yZyQQY0bRZ1dZagkniPSIaxT79uZYjFc9w9ezyojdySMzUwIDNF/ORkiF9W+pi3r| |xdHb1yXIQt+n0rvUHp/96EnHUmF9/aDxHoCgfmgh1A4bkllTZU8qA3JqmQ7BWvtPebf| |b+iP84uw7ex8eHnEwVT/SHb2n4pE92uAa75Qun0nVtO2YYot7hABydtB0cT5XQEJdGA| |dJlzbLCCJqKoQJjaBoWzHbPHiZNxmaAddPQ/R1hYyN/M3zVnwyIF1cffZtWTVVITwU2| |iv0e7Orc2qBzPGS3qaCdtmoWGUbQe0QNBUymBjP+8g+q9Ws+0Vu8MQECN0S7x+gTmuQ| |TmuQzooIyWtc9HYde6Q54UbzLNjb1MaBHD35npbAUFYoGDNFlZs626+a1R/7DBko/Mf| |Ax3+pqlU1g6UzeAccN06g9MDW6u0hlZiE7Z6rQZhSlTomUBywUKXauV7OdOB22DhOqS| |XR+iw2j6B+yBlkC4zR0F8UmP/GhZhj0W4pHscUu26De9FbmesCGrDU7P4A8udkSFhg/| |WF7aV9w5JyIkV7QGbhpNXWSrmOa++wX5EzpNpe9DcQhPWaCswJBMRNEUmLaJMO5Z+tP| |Oe+CF7JaWn1iLT7NF9aFgH4/F08ebAdPsVJrYziKVmSnQZY2fzCa9Ka8EFmxVSrAtKB| |d1XNX+2rXm9AdlxGjgQnH9A2HNJvaxko2nRhQXRtHXJA2ShIZnBn7+NGeiaP0BeNf/p| |pgNoJp9u7ollJlVkW3Z54xFcr1CYN50MG/85HsqjkTotaGx+F3PGNNxa59v3gxsFPvV| |fF/sSt+YVL9mnDmh/rVMVnbGCmNDAdNUL7Qp1xkN2xcw41PPnVp2Iq1TnbtukpuecwA| |PimfBpGm2hvTLrcNO/n1MIBIkI27dgz7+uSnWQzs2JikjQNUvLs6Rj4ovTEXMGmYJjk| |uvhhkFn12/qL7lhaTNCtVX5t9ECXmzYv4oBEYjBtMfqF6hvt09dDJvgUWuIvzzOY+G/| |abXtoTY+I9+JnDFt6/7mpvp9MxOYPJN5xnqktDpr2JUvy4wwX/mpSHNOLpU79g6Wp/o| |RmzPRpr1DZnNzdsSG+VLuoYcFNNd/ixsHj2hhNS5KTIzIM1pT8c28D8BjHpymS650a6| |LzZD0nyfPQcCH+FtlRWvTpDOrzHCkY9beQnyAUjporEc7CwBnemQME9cdzHtad0Kcx0| |Jhyr00/fUVPB7nNQ==|