I do want to hear it though. If there's some functional reason why it can't be a toggle, I'd want to hear it. I was away from the game for a long time and am not familiar with all the mechanical reasons as to why it wouldn't work. Of course I want /Regen to be more survivable because I loved that set early on and I like the concpet.. But I can also understand that it was too strong at one point. But I never understood why it became a click instead of just a weaker toggle.
So that's why I was careful to ask and not state that it should be one way or another. I was asking for input hoping that someone with more out info or insight could chime in.
By de-clutter I mean to make the set simpler to use optimally. Moment of Glory is already the "oh snap" or "time to fight the AV" power. So having IH as a toggle would mean that it could just be there for regular use without having to worry about keeping it up and running. Right now, having a bunch of other defensive options to use in-between seems to mean that you're only using your main super power sometimes. So it would de-clutter the set by creating one less worry and making Regen a little more "set it, and forget it". You only slot the toggle for heal/absorb and endurance call it a day. So you can focus on your attacks and/or the other aspects of your build, not you're supposedly innate defense.
As I said, that's one side though. I don't know the other side and why it was changed in the first place other than being overpowered at the time.
But hey, good job on blindly assuming my intent and again, providing nothing.