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Biff Pow

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Posts posted by Biff Pow

  1. 5 hours ago, Eldyem said:

    Am I missing some context here? Every Control set has multiple forms of AoE lockdown. AoE sleeps aren't even unique to Mind Control. Holds and Stuns completely stop enemies from attacking, Confuses stop them from attacking you, and Fears slow down how often enemies attack considerably. In fact, Sleep is one of the least effective forms of AoE lockdown.

     

    Sleep is the only auto-hit, though. It's nice not worrying about a bad roll.

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  2. I just levelled up a Sonic Blaster (but /Energy) and really liked the set because it's Controller-ish. I would use Sirens Song to take most enemies out of the fight while I concentrate on the Boss, but to do this you have to use single target attacks. At higher levels I could be more of an AoE Blaster, cycling Shockwave and Sirens Song to both damage and control a group. And of course Dreadful Wail to nuke everyone whenever it's up.

  3. 8 hours ago, catsi563 said:

    I still love the absolute bugs bunny level of hilarity of my SS brute power uppercutting some council schmoe and the poor guy getting stuck headfirst in the ceiling his legs dangling down like some pinata

     

    Good for a quick heavy bag workout

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  4. Invulnerability is by far my favourite defensive set. I like its simplicity, four auto powers and three fire-and-forget toggles. This also kind of applies to Super Reflexes, which I would like more if there was anywhere to slot Resistance IOs.

     

    The other great thing about Invulnerability is it's constantly getting buffed, and it's hilarious to see how much more of an unkillable monster you can create with each new update.

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  5. I have a hard time sticking with Blasters because they don't scale up into higher difficulties as well as Tanks, but I finally found a great combo in Sonic/Energy. The AoE Sleep and lots of Stuns makes it very safe, but if things go south just nuke everyone.

  6. I slot the Steadfast Protection and Gladiator's Armor +Defense IOs as early as I can, also the Shield Wall and Reactive Defenses +Resist. On Invulnerability Tanks I always slot the Gaussian's Chance for Build-Up in Invincibility right away (conveniently they're both available at level 18.) But mostly I stick to SOs until level 25 or so.

  7. I've played Super Strength far more than any other melee set, so it's probably my favourite even though I find Rage kind of kludgy. It's very powerful, no complaints about that, but when I'm on my other characters I appreciate not having to watch for a "crash". 

     

    More recently I've played Psychic Melee a lot, because I love Confuse powers, and also slicing through Shock Treatment when she's in that annoying Power Surge mode is very satisfying.

     

    My suggestion for a new melee set would be "Mighty Melee", a Super Strength-like set that can be ported to all ATs. That way no changes need to be made to Super Strength, which would probably upset a lot of people even if they made the set more fun.

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