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Biff Pow

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Posts posted by Biff Pow

  1. My Inv/Psi Tank will be sticking with Energy Mastery. Focused Accuracy is just too useful, and now they've reduced its End use too. He also uses the Force of Will pool, which I think works well with the Psi theme too.

     

    But I'm glad they're adding sets and giving us more options.

    • Like 1
  2. 2 hours ago, hoopahnan said:

    though if there’s a move that makes you leap to an enemy that’d be nice.

     

    Yes, there's Spring Attack and it is cool! I just wish it had a shorter recharge time.

     

    I don't know much about Mids compatibility but here's my build to see if it works and give you ideas.

    InvSS.mbd

  3. Just one Rare Salvage drop, sold in the Auction House, can fund SOs for quite a few early levels (as long as you're not upgrading every level.) And you can buy a Rare Salvage for the 5 Merits you get for the starting zone exploration badges.

     

    Yeah, this info isn't exactly new player friendly, but isn't figuring out strategies like this part of playing games?

     

    (And honestly, how many new players is this game really getting?)

    • Like 1
    • Thumbs Up 1
  4. I like Resilient for Invulnerability, since it effects so many powers and pushes the exotic Resists over 70%. (The ToHit buff also effects Invincibility a little bit, it's a bigger deal with Inv/SS because of Rage.)

  5. My suggestion to help Endurance problems (and I realize some people won't like it) is don't take Hasten. One power that saps your End every two minutes is bad enough, two is asking for trouble. Yeah, you can hit Footstomp and KO Blow a couple seconds faster, but by the endgame purpled-out build, I barely notice the difference.

     

    I'm surprised you'd have Accuracy problems, I think the +ToHit from Rage is one of the best parts of Super Strength. I still take Focused Accuracy though, for the +Perception and ToHit Debuff resistance, but generally only need it running fighting Arachnos.

    • Thumbs Up 2
  6. I've always avoided the Fighting Pool on my Melee characters, especially Tanks. I already have a set of Melee attacks, Tough is redundant, and Weave might be nice to have but isn't necessary. But since we can now skip our Tier 1 secondary power, it's a little easier to fit in the Fighting Pool, and having another AoE attack (Cross Punch) would be nice..

     

    So I finally added the Fighting Pool to my Inv/SS Tank. Cross Punch does almost as much damage as Haymaker, but can hit up to five targets- that's great! And it recharges just as fast as Haymaker. Also it can Stun and Knockdown targets. Cool. But wait there's more- every target you hit increases your Recharge and ToHit for six seconds! It's weird how much this attack does.

     

    I used to have Spring Attack from the Leaping Pool. It's a fun way to enter a fight, does decent damage, but has a very long recharge. I kind of wish I could stick with Spring Attack, but Cross Punch is just too good. So you win, Fighting Pool.

  7. On 9/28/2023 at 10:51 AM, Procellus said:

    I don't know if it's good any more but during live Sonic/EM was a good solo blaster. Sleep a group, Total Focus everyone straight to jail.

     

    Can confirm this is a great combo. Sleep the whole group (and it's auto-hit, there's no mess), hit the Boss with Screech and the EM attacks and they're too stunned to fight back.

    • Thumbs Up 1
  8. 5 hours ago, Eldyem said:

    Am I missing some context here? Every Control set has multiple forms of AoE lockdown. AoE sleeps aren't even unique to Mind Control. Holds and Stuns completely stop enemies from attacking, Confuses stop them from attacking you, and Fears slow down how often enemies attack considerably. In fact, Sleep is one of the least effective forms of AoE lockdown.

     

    Sleep is the only auto-hit, though. It's nice not worrying about a bad roll.

    • Thumbs Up 1
  9. I just levelled up a Sonic Blaster (but /Energy) and really liked the set because it's Controller-ish. I would use Sirens Song to take most enemies out of the fight while I concentrate on the Boss, but to do this you have to use single target attacks. At higher levels I could be more of an AoE Blaster, cycling Shockwave and Sirens Song to both damage and control a group. And of course Dreadful Wail to nuke everyone whenever it's up.

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