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Biff Pow

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Posts posted by Biff Pow

  1. 17 hours ago, gamingglen said:

     

    Are you (not just the person I'm responding to) people that stupid?  Someone already explained that you get 80% XP from Freaks compared to other mobs. Add in the 20% rez average of Freaks, the XP is the same as other mobs. (notice: 80% + 20% = 100%... simple math, people).   gad...   

     

     

    Yeah, this is a hostile post, but I'm effin' tired of people telling me that Freaks are double XP. They are not.  They are annoyingly annoying. 

     

    Well first, the 80% isn't really accurate, but more importantly, it doesn't apply to Bosses, which is where the real xp is. 

    • Like 1
  2. I was JUST fighting Freakshow, and my strategy for them is to have the right combo to avoid their heals. At level 27, I can beat +1 minions with a simple Jab, Punch, Haymaker (Haymaker always last) with Rage running. I hit Lts. with KO Blow and they can be finished off before they recover from the hold. The Tank Bosses are tougher, but sometimes I luck out with a well-timed KO Blow. Super Stunners are a pain though, I try to jump away as a I throw my final shot to avoid their rez, but that doesn't work very often.

  3. The good news is Super Strength Tankers now get Rage at 24 and Footstomp at 30, so that long haul with only single target attacks is a little shorter. I deal with endurance through the 20s with Inspirations, which isn't too hard because End ones are generally the only ones a Tank needs. I would add IOs as you level up instead of waiting until level 50 (buy attuned if you can afford it.) Two slots of Unbreakable Guard give a 2.5% End discount, in all five resist powers it's pretty noticeable.

    • Like 1
  4. I had +40% Damage on my Inv/SS Tank for awhile, so +120% with Rage. 15% of that came from Assault, and 10% from the Assault Hybrid, so it was pretty easy. I could have probably added another 20% if I really built for it (by breaking up the Might of the Tanker ATOs, for example.) It's fun and definitely noticeable, but eventually I dropped Assault and settled at a passive +20% Damage (for a nice even 100% with Rage.)

  5. 4 hours ago, Ukase said:

    In relative terms, the inf earned is trivial. You'd have to do a lot of volume sales to make it worth your while. It's far more profitable to actually use the salvage than to sell it. 

     

    It helps starting characters buy and upgrade SOs early. 

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