Jump to content

GM Manga

Game Master
  • Posts

    72
  • Joined

  • Last visited

Everything posted by GM Manga

  1. It's not so much the cross-platform of it than that having the coh folder in Applications is always the way it's been done, and changing it suddenly will confuse a lot of people. Plus having Island Rum move the coh folder around on launch is kind of hazardous because of the minefield of permissions issues that constantly causes issues. I added a new toy, though! If you download and launch LaunchCat once it will create a LaunchCat.plist file in your user Documents folder. Then you can alter that to change your Applications and coh folder paths, and whether or not it auto-launches. It's now somewhat hackable!
  2. Ok the Island Rum launch path issue has been corrected, and I also added a fix to make sure changing the path works.
  3. I'm looking info the launch path issue. Where your setup gets tricky though is that when you're using limited users, Apple expects that apps are only able to write to the user folder. But it also doesn't allow detection of whether it's a limited user or not. So in order to support limited users, Island Rum and LaunchCat would have to be stored in ~/Applications (your user Application folder) in order for it to be able to self-update, and the game files would have to be in either ~/Application Support (user Application Support) or ~/Documents (user Documents). That would be a major change, and would inconvenience a lot of people if it doesn't work right or if they're used to the current coh folder location and like to be able to find their screenshots and demos there.
  4. Something is blocking LaunchCat from downloading anything, then. I'm not sure what that would be, maybe some security software you have?
  5. Are you clicking the arrow-shaped play button (or the X it transforms to) while it's updating?
  6. Non-admins can’t write to the Applications folder or its subfolders, so both Island Rum and LaunchCat don’t like that. I haven’t added the ability for LaunchCat to escalate permissions. You can either use an admin account, launch LaunchCat as an administrator, or open Terminal and use “sudo open /Applications/LaunchCat.app” to get around it.
  7. There are a few people for some reason who are somehow having downloads from LaunchCat blocked, or from their computers. The URL that file comes from is this: https://launchcat.powermadsoftware.com/wine9.zip See if you can download that separately.
  8. The new version is now out of beta. If that doesn't fix it, then we might have to troubleshoot why your Mac is not allowing apps to download files.
  9. That sounds like a permissions issue - try removing the Applications/coh folder and see if the app is able to create a new one.
  10. I'm now testing a beta of a native MacOS/Xcode build of LaunchCat: https://launchcat.powermadsoftware.com/launchcat-beta.zip Give it a try and see if it works better for you.
  11. I'm now testing a beta of a native MacOS/Xcode build of LaunchCat: https://launchcat.powermadsoftware.com/launchcat-beta.zip Give it a try and see if it works better for you.
  12. That's because I can't spell! It's been corrected above.
  13. Now I know why so many of these are popping up. When I uploaded the new version I forgot to replace mac-installer.zip as well. For now you can download this: https://launchcat.powermadsoftware.com/launchcat.zip
  14. The earlier mentioned LaunchCat beta is now released!
  15. The next generation of LaunchCat detailed above is now released!
  16. Download this instead: https://launchcat.powermad.net/launchcat.zip (it will handle all of the HC Launcher setup for you)
  17. I have started a beta cycle for the next generation of LaunchCat (click the underline to download it). This new version is lighter weight built in .NET Maui for MacOS only without any baggage from the Unity game engine. It also fixes a couple of bugs in previous versions - but it may have new ones, which is why it's in beta! It also requires at least MacOS 10.15 (Catalina) to run, but Wine 9.0 now requires that as well, so they're perfectly aligned.
  18. I have started a beta cycle for the next generation of LaunchCat (click the underline to download it). This new version is lighter weight built in .NET Maui for MacOS only without any baggage from the Unity game engine. It also fixes a couple of bugs in previous versions - but it may have new ones, which is why it's in beta! It also requires at least MacOS 10.15 (Catalina) to run, but Wine 9.0 now requires that as well, so they're perfectly aligned.
  19. Wine is not infected, it was sourced directly from WineHQ. It's a false positive.
  20. If anything strange happens with LaunchCat, the best place to start is rename the coh folder inside Applications and launch LaunchCat again. Rebooting first helps sometimes, too.
  21. Beta has concluded! There are now full signed and unsigned versions of LaunchCat available.
  22. New version was released yesterday that improves the self-update mechanism. If you have trouble with it self-updating, use the link above to re-download LaunchCat.
  23. New version was released yesterday that improves the self-update mechanism. If you have trouble with it self-updating, use the link above to re-download LaunchCat.
  24. I added a new Mac tool to the arsenal of Mac tools at the Homecoming for Mac site. It's a new beta tool called LaunchCat (you can download it by clicking the name). LaunchCat replaces the Homecoming for Mac installer, and downloading all of the necessary pieces to launch the HC Launcher after it's installed. Therefore it can be fully signed with Apple Developer ID, leading to less complaints and workarounds on modern MacOS systems. It is also capable of keeping Wine, and itself, up to date. There is also an unsigned version for older MacOS systems that don't support Developer ID: LaunchCat (Unsigned)
  25. I added a new Mac tool to the arsenal of Mac tools at the Homecoming for Mac site. It's a new beta tool called LaunchCat (you can download it by clicking the name). LaunchCat replaces the Applescript applet and the Homecoming for Mac installer by downloading all of the necessary pieces to launch the HC Launcher after it's installed. Therefore it can be fully signed with Apple Developer ID, leading to less complaints and workarounds on modern MacOS systems. It is also capable of keeping Wine, and itself, up to date. There is also an unsigned version for older MacOS systems that don't support Developer ID, but that will be made available once the first stage of Beta completes. Try it out and see if it works better for you!
×
×
  • Create New...