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glycerine102
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glycerine102 started following [Open Beta] Patch Notes and Patch Notes Discussion
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Focused Feedback: Powerset - Dark Armor
glycerine102 replied to The Curator's topic in [Open Beta] Focused Feedback
I agree with the parts about Obscure Sustenance being confusing. I tried it out on beta, and it is just weird to use with the Melee AoE / random one target thing. With the animation of Siphon Life and the ability to only hit one target, I would expect it to hit my target. Also, as previously mentioned it doesn't take end mod or accurate healing sets. I would be happy to stick 5 panacea in there and solely rely on that 2.00X base accuracy. I am not sure I can count on that base accuracy to survive a couple more patches though. The regen and the recovery aspects seem well rounded with the tier duration system. I don't have a dark Sentinel so I wasn't previously familiar with this power. For the new Cloak of Fear, I was consistently at 14.0 knockback protection (capped at 10 for the cloak buff + 1 steadfast) when jumping in groups. I kept one steadfast in the build so I could reliably keep some protection at all times since the buff lasts only 5 seconds. Overall I like the change. I never took CoF due to the end cost and low accuracy, and instead would take Acrobatics. Now those can be swapped in my builds. -
Mid's Reborn: Hero Designer
glycerine102 replied to Metalios's topic in Mids' Reborn Hero Designer's Forum
Cool thanks, I got it working with that dll. -
Mid's Reborn: Hero Designer
glycerine102 replied to Metalios's topic in Mids' Reborn Hero Designer's Forum
Is there still a 32 bit only zip version? I believe that is what I previously used for installation via Wine. Basically, I set everything up after a hiatus, and I receive the following error when attempting to load or save from a file: ************** Exception Text ************** System.BadImageFormatException: Bad format. (Exception from HRESULT: 0x8007000B) at mrbBase.Zlib.Compress(Byte& destBytes, Int32& destLength, Byte& srcBytes, Int32 srcLength, Int32 compressionLevel) at mrbBase.Zlib.CompressChunk(Byte[]& iBytes) at mrbBase.MidsCharacterFileFormat.MxDBuildSaveStringShared(CompressionData& cData, Boolean includeAltEnh, Boolean break) at mrbBase.MidsCharacterFileFormat.MxDBuildSaveString(Boolean includeAltEnh, Boolean forumMode) at Mids_Reborn.clsToonX.Save(String iFileName) at Mids_Reborn.Forms.frmMain.doSaveAs() at Mids_Reborn.Forms.frmMain.tsFileSaveAs_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.3761.0 built by: NET48REL1 CodeBase: file:///C:/windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- MidsReborn Assembly Version: 3.1.2.5 Win32 Version: 3.1.2.5 CodeBase: file:///Z:/home/user/.local/share/wine/midsreborn/MidsReborn.exe ❯ wine --version wine-6.0.2 I've tried a wineprefix with WINEARCH=win32 as well as win64 just for the heck of it. The same error occurs. The wine version is above and I use winetricks to install dotnet48. I can do seemingly anything else in the app. It starts up and I can pick powers and enhancements fine. I am just not able to save (and load) the files. Anyway I vaguely remember the first post containing links for a "macos/linux" version but I don't see that now. -
I've been using and enjoying the new launcher since around November with no issues. Today however, when I open the launcher, the left bar doesn't seem to load. So I cannot click "ready" to play the game. I have been on wine-6.0 stable for some time with Kubuntu 20.10. I created a new wine prefix to no avail. Also, I have ZFS snapshots of the game files. When I rollback and start the game up I can see the left bar for half a second while it downloads/verifies files and then vanishes... never to return on subsequent startups. So I think maybe the latest update (Mar 2nd) is related to my particular problem. If I start with a clean CoH folder and let hclauncher download all the files, I see the left pane. And sure enough, just like the zfs rollback, I can see the left pane until I get all of the updates. On subsequent launcher startups my left pane is gone. Has anyone else seen this? This fixed it for me.
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The old TP Foe is rolled into "Teleport Target". It is basically recall friend and tp foe combined.
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Focused Feedback: Blaster Secondary Revamp
glycerine102 replied to Jimmy's topic in [Open Beta] Focused Feedback
Dynamo's short help lists the following: Toggle: PBAoE, Minor DoT(Energy), Foe -End While the detailed info on the power and enhancements screen only lists the Recovery and Regeneration components. +112.50%% regeneration rate on self Ignores buffs and enhancements unresistable +112.50%% regeneration rate on self unresistable +100.18%% recovery rate on self unresistable I did put the whole Power Transfer set in there which is why the recovery is showing enhanced values. The endurance drain component from Lightning Field is there as well. I figured I would mention this since the patch notes only state: I do see in the combat log it is draining enemy endurance 2020-10-31 11:24:06 You hit Council Empire Archon with your Dynamo for 19.72 points of Energy damage. 2020-10-31 11:24:06 You hit Council Empire Archon with your Dynamo for 7.2 points of their endurance. -
Focused Feedback: Teleportation Pool Revamp
glycerine102 replied to Jimmy's topic in [Open Beta] Focused Feedback
On Live, I have a Savage/Bio Brute where Combat Teleport works perfectly for my concept. Testing it out, I was really digging the complete bamf experience. I was using the binds posted in this thread a few times to bounce around to my single targets and swipe them. /bind SHIFT+w "powexec_location target combat teleport" But then, on Savage Melee in particular, it is a great way to grab more stacks of Bloody Frenzy mid fight. When Savage Leap is up, I use the following 2 binds in succession: /bind SHIFT+s "powexec_location back:40 combat teleport" /bind button4 "powexec_name Savage Leap" Shift+S sets me back 40 feet and then my side mouse button sends me in with Savage Leap. I will immediately gain 3 more stacks of Blood Frenzy. This also tries to maximize Savage Leap's damage. With this method I also prefer to slot a set in Savage Leap now, rather than a bunch of procs. I also threw out some Electrifying Fences before doing the back-up-and-leap to immobilize what I could. Though, you can get by without the immobilize as the whole thing is pretty quick. -
A note for Linux users, I was having issues getting this going on Wine version 4.6.X. I would get crashes installing dotnet35. This was attempted on both Ubuntu and Manjaro. Eventually I downgraded to Wine version 4.5.1 and the dotnet35 setup completed.