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InvaderStych

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Posts posted by InvaderStych

  1. 15 hours ago, ThaOGDreamWeaver said:

    Aside from the worst attempt at an East End accent I've heard since Basher Tarr, looks decent.

     

    Heh, no kidding. Even from this side of the pond I can tell how awkward that sounds. 🤣

     

    I don't know anything about X-Com games, but seems like a decent ride for the turn-based crowd. I only skimmed through the video though. Sort of full up on games at the moment. 😄 

  2. On 4/27/2024 at 1:39 AM, Snarky said:

    The problems are many.  The close calls fall around me like artillery shells in no man’s land. Which one will be mine?

     

    Maybe it is time to Snark Outside The Box.

     

    maxresdefault.jpg

    • Haha 1
  3. Got caught up yesterday, #6 and #7 were very well done.

     

    Am I the only one who found great satisfaction watching Rogue go ... er, um, rogue?

    😉 After the way the Fox movies did her so dirty, it's fantastic to see the character done properly.

     

    At the risk of having my Nerd Card revoked:

     

    I have absolutely no idea who the guy pulling the strings is supposed to be.

     

    As to Morph, I has a theory: His ability to mimic powers might be limited to physical abilities, which is why he's not simply pulling the Xavier/Jean card every time. No, it doesn't quite make sense if he's getting them by twisting his DNA, but a little bit of writer's fiat may be involved to keep him from simply being a plot spoiler every time. Even if he could copy Jean's powers, I suspect he'd only get Basic Jean - weren't Phoenix/Dark Phoenix Jean boosted by outside forces? Yes, I know that question is more call to pull my Nerd Card. 😛 

  4. Pretty sure all of his books qualify for the adjective "Huge." 🤣

     

    List of the "Asian Saga" for those interested:

     

    The generally accepted Series order is Chronological, and not by publication date. You will find the numbering on the books reflects the chronological (or reading) order:

    1. Shōgun: set in feudal Japan, 1600
    2. Tai-Pan: set in Hong Kong, 1841
    3. Gai-Jin: set in Japan, 1862
    4. King Rat: set in a Japanese POW camp, Singapore, 1945
    5. Noble House: set in Hong Kong, 1963
    6. Whirlwind: set in Iran, 1979

     

    https://www.goodreads.com/series/121829-asian-saga-chronological-order

     

    I've also only read the one.

    • Pizza (Pepperoni) 1
  5. Haven't finished, but have been watching this. I remember the mini-series back in the proverbial day, and I did read the novel so long ago that I don't recall the details. Added it to my reading list though as I'll probably get more out of it now than I did when I was a young teenager. 🤣

     

    2 hours ago, Frostbiter said:

    and I cannot recommend it enough.

     

    Ditto. Production in every craft is phenomenal. Cast, on top of being a veritable "Who's-Who" of Japanese actors, are all completely on-point. Been a while since I've seen a series this well made.

     

    2 hours ago, Frostbiter said:

    I recommend the subtitled version as it adds a little more depth to the main character and story.

     

    Also this. Only way to watch it, imo.

     

    • Like 1
  6. 7 hours ago, Scarlet Shocker said:

    Ask nicely and we might let you back!

     

    There's a Brexit joke in there someplace, and it's just itching to get this thread locked. 🤣

     

    2 hours ago, Herotu said:

    Oh, yeah? Well, don't get so distressed
    Did I happen to mention that I'm impressed?

     

    Stop reading my mind.

    • Haha 1
    • Banjo 1
  7. 7 hours ago, Uun said:

    The spreadsheet linked in Galaxy Brain's post is probably the best source.

     

    This. But the info is out there. BP Zombies are mildly weak to Lethal, Fire, and Energy, for example.

     

    Of course they're also minions, which means they're just weak, full stop. 🤣

     

    image.png.787f18b84408af9a84c24defec5b2d67.png

    • Thanks 1
  8. 16 hours ago, MizuUeumatsu said:

    A quick question: where are you all getting the game money to buy all of these mods before level 30 ...

     

    1. Send an in-game email to @Yomo Kimyata because they like to give a stack of Fake Money Units, once, to anyone who asks nicely.

     

    2. Sort of depends on what your wheelhouse looks like.

     

    -- If you're like me (ie don't want to put a bunch of effort into the economics of the thing), just play mission arcs and join Task/Strike Forces for Reward Merits. Take those to the Merit Vendor and either buy Boosters, Converters, or Un-Slotters and put those up for sale on the market (use /ah command in game for easy access). 100 RMs should net you approximately 20-25mil FMUs, with the thing you want to sell changing from time to time depending on what is hot. Most folks go for Converters, but I prefer to play Boosters as the price tends to stay more stable, and there is less clicking. Pay particular attention to the Weekly Strike Target for double RM payouts. Team Leads recruiting for these will use the tag WST in their call-outs. The double payout is only once per character per WST, but you do get badge credit for "helping" others run it once you've gotten the RM bonus.\ on a previous run. There are also some great mission arcs in the 25-45 level ranges that have very good RM payouts.

     

    -- If you dig crafting you can make good FMUs by using the crafting system to turn low-budget recipes into higher value IOs for profit.

     

    -- If you are not into crafting, sell ALL salvage on the Auction House. Orange pieces well get you FMUs, Yellow and White feed the crafting community, which puts IOs on the market for the rest of us to buy. Same goes for recipes. Use the Orange pieces to make profit, Yellow and White are feeders for the crafters. See below for what to do with these if you are into the Market Scene, because ...

     

    -- ... If you enjoy playing the market mini-game you can make the most FMUs possible by heading on over to the Market sub-forum and diving head first into that scene. There you will find info on how to play the market to make billions for the FMU stacks.

     

    3. As you're leveling, focus on the pieces that make the most impact. For a Stalker that's the ATO sets in the build and any/all of the Unique or Global pieces (LoTG +Recharge, Panacea, Performance Shifter, Etc). Fill in the regular pieces later.

     

    4. Sell all DO/SO drops that cannot be slotted and Common (white) recipes at the vendors. Once you get to 50 these become fairly valuable there. Not big money, but worth doing periodically to clear out the inventory. If you are slotting SOs to fill gaps as you level and flesh out the build (no reason not to), don't use the Upgrade button every level. Every 2nd or 3rd level will suffice and you'll save some FMUs. For some reason hitting it every level costs more than doing so at alternating levels.

     

    16 hours ago, MizuUeumatsu said:

    or do I wait till 50th and then farm game money?

     

    You can do both. If farming is something you enjoy, there is ample opportunity to do so. But there is no necessity to farm. FMUs fall like rain around here, and even the most expensive IOs in a build are pretty easy to come by with just regular play and minimal effort on the Market. Once you do get to 50 with something, regular play itself is pretty lucrative as you'll start getting into Very Rare (purple) recipe drops that you'll want to craft to keep or sell depending on your needs/wants.

     

    16 hours ago, MizuUeumatsu said:

    Also: is it possible to get by with just ninja run?

     

    Yes. If you have a need to fly there are also Temp Power jet packs available. I tend to take Travels for other reasons, but if you really don't have slots for such things, there are plenty of ways to get around.

     

    16 hours ago, MizuUeumatsu said:

    Also: should I put an ff +tech in kick?

     

    Meh. You can, but don't expect a lot of value out of it. Generally speaking it isn't worth interrupting your normal attack chain with Kick for a chance at the 5 second +rech boost. That said, if you are hit with massive -recharge from mobs it can be an ok panic button. I used to do it as a matter of course and just filling the slot, but lately I've just stopped bothering.

     

    16 hours ago, MizuUeumatsu said:

    Thank you and have fun out there.

     

    Welcome Home. tm

  9. Define "Fastest."

     

    If we're talking mission completions, then Stalker for the reason already stated. Stone Armor on a Stalker is good stuff, endurance management, +HP/Self Heal, and bonus damage all in one package.

     

    If we're talking clearing x8 maps, then idk, lots of options in that department. I suspect you'll end up slotting enhancements of some sort in short order.

     

    Yes, Time/Temporal is a great secondary everywhere it appears.

    • Moose 1
  10. 6 hours ago, StriderIV said:

    Calling @InvaderStych to discuss Kat/Rad with Sov 😂 I know it’s one of your main combos, right up there with Psi/Shield.

     

    Oh, Hai!

     

    Not sure I'm qualified to be giving @Sovera advice on builds or game-play. Sounds like they've got a handle on all things Kat/Rad from my brief read of the run-down.

     

    Well played on 2-slotting the Winters into Boxing and Brawl, not something I'd think to do, and recharge resistance is a must-have on pretty much everything, imo.

     

    Played this combo with and w/o GZ, never decided which I liked better. Lotus recharges fast enough to be reliable, and GZ's activation time felt like a big pause button compared to the rest of the attacks. That said, the Proccy-Goodness that is GZ is almost too good to give up. If I ever get around to a Page 7 build on this toon I'm not sure which direction I would go.

     

    Only things I'd mention:

     

    RT doesn't really need EndRdx, maybe swap out that Doctored Wounds piece for a Nictus Heal/Recharge piece and take the +hp bonus for the two pieces of the set.

     

    Interesting choice on going with FA/PP on the Epic pool. Another direction I rarely go. After fiddling with Blaze for a bit I decided that the next rebuild is going back to Shadow Meld. Just too good to have that massive defense button on top of all that resistance.

     

    Consider Meltdown. The so-called-crash is irrelevant, and the +41.25% damage buff is the real gem in that power. Running that, Hybrid (Assault Core, T4), decent +dam from sets, and a lucky roll on BU+Gaussian's puts the toon within a red candy of capping their own +damage bonus.

     

    There's a relatively new Flight set with a Fly Protection Unique. It is good enough for most instances, but serious-business Web Nades can eventually cut through it. Worth considering for anyone who's joined the Church of Hover Melee.

     

    Going to assume the preponderance of Perf Shifters and lack of Power Transfers is due to needing to maintain FA.

     

    Overall, probably a more robust build than my own. I sort of fall into a pattern with builds and rarely come up with new slotting ideas, lol.

    • Thumbs Up 2
  11. 2 hours ago, Snarky said:

    i can get an AI to do that for me?

     

    Well ... two quick prompts into GPT3.5 ...

     

    Quote

     


    In the bustling digital metropolis of Paragon City, there resided a noble hero by the name of Captain Chuckle. Donning a colorful costume adorned with a cape that fluttered behind him like a beacon of hope, Captain Chuckle patrolled the streets, ever vigilant against the forces of villainy.

    One eventful day, Captain Chuckle found himself in need of allies to tackle a particularly perilous task force. With a determined spirit and a hint of excitement, he rallied fellow heroes from across the Homecoming servers to join his cause. As the team assembled, Captain Chuckle couldn't help but feel a surge of anticipation. Little did he know, his heroic journey was about to take a hilariously unexpected turn.

    The team delved into the heart of a villainous lair, facing off against nefarious villains and diabolical traps. But alas, it seemed luck was not on their side. Each encounter ended in chaos, with heroes falling like dominoes in a particularly clumsy game of superhero tag. Undeterred by the setbacks, Captain Chuckle tried to lighten the mood with his trademark wit. "Fear not, comrades! Though we may stumble and fall, our heroic efforts shall be remembered as the stuff of legends... or perhaps a blooper reel for the Paragon City News!"

    Yet, his attempts at humor were met with silence, the other heroes seemingly too focused on their screens to appreciate his jests.

    Despite the mounting challenges and the growing frustration of his fellow heroes, Captain Chuckle refused to lose his sense of humor. "Ah, it seems we've stumbled upon the infamous boss of Miscommunication!" he quipped as yet another misunderstanding led to disaster. But even Captain Chuckle's unwavering spirit couldn't salvage the situation. The task force proved to be an insurmountable challenge for the ragtag group, and soon they found themselves facing defeat.

    As the virtual dust settled and the echoes of their failure reverberated through Paragon City, Captain Chuckle couldn't help but chuckle to himself. Though the villains may have bested them this time, the bond forged in the fires of chaos was a treasure far more valuable than any accolade.

    And so, with a hearty laugh and a twinkle in his eye, Captain Chuckle bid farewell to his fellow heroes, knowing that even in the darkest of times, a sense of humor could shine as brightly as any superpower.
     

     

     

    I'm sure if one were to put more than 30 seconds of effort into it, one could get a rousing tale of their PUG experience gone a south to rival any of your previous missives upon the topic. 😉

    • Like 1
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  12. Got caught up here. They might be tapping some story lines that I don't remember and/or occurred after I had stop reading X-Men due to no longer being geographically located near the friends who's comics I read in the late 80s.

     

    Into it though, mostly ...

     

    ... some of the voices aren't quite right as other have mentioned, though I might get used to it.

    ... I know this borders on blasphemy, but I never really got into Gambit or Jubilee as characters way back when ... but for the moment I'm neutral enough on them to let it slide.

    ... Needs Moar Rogue. 😉

     

    I know I watched some amount of the original cartoon, but memory is hazy there too. What do you want from me, I was 19 in 1992 and had ... other ... interests to pursue. 😉

     

    ... not to mention rent to pay and classes to attend. 😛

  13. I wouldn't worry too much about it. You'd miss out on a few slotting opportunities that the -defense from the swords give, and you'd be short on AoE other than Charge - but that's about it. You might not have the numerical optimal chain going, but the Epic Snipe will do some heavy lifting in that department anyway.

     

    Concept is King, imo, and if you've got something you really enjoy you'll get better performance out of it than you will something optimal that doesn't push your gamer buttons. Roll you're concept, slot it to the gills, and enjoy yourself. This game absolutely lends itself to that.

  14. 4 hours ago, Ukase said:

    I never realized this; I knew there was a 24 hour format and a 12 hour format, but since I liked the 12 hour format, I never clicked through to see there was a 24H with seconds. Thanks!

     

    Anytime. That explains why I forgot how I set it up. Weird that there is no 12 hour with seconds option, seems like that should be available for both.

  15. 50 minutes ago, Ukase said:

    Now, you can see below, it's a pity there aren't seconds in the time stamps.

     

    FWIW: HH:MM:SS can be turned on in timestamps. Unfortunately I don't recall where the option to set it that way is located. Been so long since I set that up that I've forgotten, sorry. 😄 😞

     

    Here's a piece of a random screen grab I had lying around:

     

    image.png.6284ca530e9eafc7f09ae3fcfd2378ca.png

  16. Unpopular opinion in ...

    3 ...

    2 ...

    1 ...

     

    As long as production executives keep trying to replicate the multi-property/multi-year arc that culminated in Endgame/Infinity War they're basically doomed to fail. Trying to do so with X-Men is an exercise in futility. Despite the comics being ripe with characters and intermingling arcs, the effort will be forever doomed to death by comparison. Even if they pulled off something amazing, John and Jane Q. Public is still going to feel shorted; nostalgia for the first time through the ride simply being too strong for any amount of writing talent, technical acumen, performance perfection, or narrative deftness to overcome.

     

    For the time being they'd be much better served with deep-dive one-offs in various story lines existing in a shared narrative universe that only hints at co-mingling through subtlety.

     

    As for what I'd do?

     

    Years ago I had a notion about Longshot (yeah, I always loved that character, Fight Me) portrayed in late-middle age from an angle more allegorical than literal, then leaning so hard into the surreal nature of the MojoVerse as to be a borderline Dadaist exploration of the nature of modern media madness.

     

    What did you expect from the guy who's hands-down, by-far, no-competition favorite adaptation to date is Legion?

     

    But the moment for that has most likely passed for [Reasons].

     

    forrest-gump-i-have-to-say-0v21xfzqyuhqb

    • Like 1
  17. 10 hours ago, Booper said:

    That doesn't sound very fun. Fun would be to start vector knocking squatters into oblivion, then having them drop into the pool. Now it's a pool party, and pool parties are fun.

     

    Freemtm them into the void, and just before they land in the pool they morph into a Rikti Monkey. Because a pool party might be fun, but a Monkey Pool Party is hilarious.

    • Like 1
    • Haha 3
    • Banjo 1
  18. At a glance ...

     

    2 hours ago, KingCeddd03 said:

    Level 12: Super Jump

    • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range

     

    I'd replace this with the 20% slow resistance piece from Winter's Gift.

     

    2 hours ago, KingCeddd03 said:

    Level 18: Combat Jumping

    • A: Kismet: Accuracy +6%
    • 50: Reactive Defenses: Defense
    • 50: Reactive Defenses: Defense/Endurance

     

    Unless you're getting something very good from the 2 slot bonus here, drop the slots used for the Reactive pieces. CJ's defense bonus is quite small, and its endurance cost is a rounding error on a build with so many other tools for +endurance. Kismet and LotG +rech are all you really want/need here. If you are certain you want to max out its defense bonus, use the companion +def piece from the LotG set.

     

    I'd also try to find more slots for both SL and DC while leaning more towards attacks. There is an EndMod set with Acc/Dam enhancement, but I don't recall the name at the moment - if you feel you need to slot DC for EndMod, lean in that direction. You can probably find more slots from Tar Patch and your other APP powers.

     

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