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purexedz

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  1. Barrage can be skipped. Taunt is optional. Dull Pain should be 6-slotted with Preventive Medicine. Weave could use more slots, LotG is good but also put 4-pc Shield Wall there. Tough Hide could use more slots, same deal with Weave. One LotG, and 4-pc Shield Wall. Invincibility is another that could be one LotG + 4-pc Shield Wall. You could use some Impervium Armor +Psi res, since that is Invul's weakness. Put one in Resist Physical Damage, Resist Elements, Tough. Unstoppable can also take one as a mule FYI. These 4 would get your psi resist into the mid 60s, you're currently at 37%. Your attacks are missing out on some proc opportunities. You just 6-slotted everything, but instead could 2-3 slot + procs for the rest. Here's what I've been using to give you an idea of what I'm talking about. Tanker (Invulnerability - Energy Melee).mbd
  2. Poison and Trick Arrow are the A-tier pure debuffers. But Cold, Dark, Sonic, Rad, Nature are good as well if you want more versatility.
  3. It would be cool as a primary for sure and would pair nicely with /Marine on Controllers. Maybe some day
  4. It'll be mostly the same, but not 100% identical. If you look at Icesphere's Claws/WP vs Claws/SR for example, it's about 90% identical in slotting. Focus is the one power slotted differently.
  5. I know some people will say "Kinetics is better on Corr because higher damage cap" or "Trick Arrow is better on Def because of higher modifiers" but I don't really care tbh, I usually have a character concept that leans more offensive or defensive and I'll pick the AT accordingly.
  6. Sonic Resonance/Archery Defender has to be one of least played combos
  7. The archetypal aspect isn't really respected anymore and the melee ATs are just "playstyle" now, i.e. Brutes/Tankers getting "finesse" sets, and Stalkers/Scrappers getting "smashing" sets. They gave stalkers Stone Melee ffs. Might as well go all the way at this point and give War Mace and Titan Weapons since they've already broken the archetypal qualia.
  8. I read the manual and thought Scrappers sounded badass. I then chose Katana/Super Reflexes. Started out slow, but became a solo god in the 30s.
  9. 44 Psi/ here. The 40+ content is actually brutal for us. Even on 8-man teams with all kinds of support I'm struggling to down Lts/Bosses. A maxed Fulcrum shift won't help much either when an enemy is Psi resistant.
  10. Going with Psy/Nrg. I like the feel of it so far so I will stick with it. Tried Dark/ but it felt weird as a stalker. I might try it again as a Brute.
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