Yes, I get that the majority opinion says he should be a corruptor, but I want a toon that can exemp down as low as possible and still over Speed Boost or Fulcrum shift (yes , I get that FS comes later, but you get the point).
Thanks all!
I've had a couple of people tell me that Ice/Kins or Elec?Kins are better for TFs (especially hard-mode content) because regular mobs die fast enough anyway, and the debuff from the aforementioned sets makes the difference against GM's or AV's. What's the prevailing thought on this?
This is interesting to me. I've been contemplating a Fire/Kin because people tell me what an awesome "force multiplier," they are, but I really want him for TF's. If that's his inteded purpose, you think Ice/ is better? Mind if I ask why?
I need advise on how to most effectively play a Fire/Kin corruptor. I made one back in he day, but never did very well with him because (I suspect) I didn't have the correct approach. Any "experts," out there on the combo?
Basically what I want is to have 2 costumes for a toon (1 with wings and 1 without). When I hit the "fly," button, I want it to swtich to the one with wings so it looks like the wings pop out of his back.
Any ideas?
Why do I have to pick a label for myself according to someone else's definition(s)?
I am who I am, and if some people out there have a problem with it, then **** 'em!
I like the idea of playing toons people don't see much of (if they can be made reasonably viable anyway). With that in mind, my questions would be the following:
1. How much did the changes to Sonic amount to?
2. What would make the most optimal setup for a Sonic toon (Defender, Corruptor, etc)?
Thanks all!
I don't want taunt and am happy to do without Unstoppable as well. I want him to be able to dive into things without much worry and do really good damage.
What Mastermind pairs best with Kinetics?
I get that "best," is relative, so I appreciate all perspectives (especially if it comes with an explanation).
Thanks
Yes, I've given this a lot of thought over a period of time that had included long hiatuses from thr game. I had decided to leave it alone, but recent changes to FF made me reconsider. It's not that complicated.
I'm trying to figure out how to make thr most effective FF/Dark possible. I know there are extra -Def debuffs in hard mode RF's and I want him to be able to balance that.