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Dogooder

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  1. Dear Devs: Thanks for reviewing this. The past two days, once each day the team level on the Wedding mission has moved from the Leader's level to a lower level. The leaders have broadcast the new lower level is my level and accused me me of various things. This is a bug because: 1. I haven't entered the mission before the leader (I'm often one of the last to enter on lower level toons). 2. I never interact with Posi (or go near Posi, I stay beyond the ushers on the sides). 3. I'm never close to the entry crystal before the mission. 4. I've actually seen the mission level change (to a lower level) as the leader enters the mission or approaches or touches the crystal (it's not clear what the leader is doing outside of approaching the crystal to enter the mission). I've organized and lead these missions, experienced griefers rushing in and starting missions (sometimes Nemesis missions), and experienced people rushing into missions before I enter, and seen level changes. It's so irritating that I've stopped organizing Wedding runs. Therefore I do not do it on others missions. Some is going wrong, not sure what. I summited a ticket online as well.
  2. Sorry that happened to you. The goal is for all parties to communicate needs and wants. If I think I've been mislead, mistreated, not communicated effectively with or miscommunicated to, I'll leave the group. Their miscommunication or mistake is not your problem.
  3. Thanks everyone. I did this today costing near or just over a million for changes. And the contact in Pocket D is Trina.
  4. For some reason, pacifist (not fighting) soloing with a lower level toon has always taken longer than with a higher level toon. Today has been odd as the mobs seem much tougher. A 22 lvl Psi/Mental solo (fighting) took near or over 35 mins to complete. Before that match this lvl 22 toon had been passively watching in a prior match which lasted over 30 mins before I was mapserved. The mobs mopped the floor with my 38 lvl Brute (with a Psi team mate), it was just throwing a punch or two then mezzed then defeated. Rise and repeat.
  5. I'd be much more interested in using titles if I could write them.
  6. I was asking for people (and me) to see entire bios. I did not know you could resize the ID window. Resizing the window solves the problem. I thought the window size was fixed-sometimes I've seen a scroll bar on other's ID panel's and sometimes not. Thanks again.
  7. I respectfully disagree and appreciate your post. You just resize the window. Thank you.
  8. Dear Devs-Thank you for everything you are doing for the game. I generally write three or more sections in my background separated with hard breaks. I generally use the entire 1023 character limit. Single whole block paragraphs are hard to read and not what I want to subject the reader to. I cannot see my full background story (and I've noticed it with another player's toon) in the Personal Info (J key) view. I'd love for everyone (and myself) to see my full (1023 limit) bios for my characters, jokes, bad puns and all and I understand a scrolling option might be necessary . Can this be done? In short, I'd like the entire bio to be shown. Thanks again for the time and attention. Moi ---------------- Picture Guide: I've included various pictures showing the ID and Personal Info bio's from characters across Reunion, Victory, and Excelsior. None of the bios is fully shown in the ID section as you can see from the pictures. This issue is universal across all servers. The issue happens regardless if the 1023 cap is breeched of not (I've seen the program cut off extra text to fit the 1023 cap-no problem with that and that is not the problem). While I'd like more room (1023+ text space) to write, I'd like people to see what I've written first. I've screenshotted sections of the stories to show the complete story and what appears in the ID section. Here are the entire stories for context and understanding. The Vegetable Avenger: Fria, Big Junk Food advocate, attended the panel "Is it Junk if it's Food?" at that odd pancake shop. She ordered a hot cross bun but the cross was on her reader! That strange accident gifted her the healing power of vegetables and the power of vegetable juice! A whirlpool of carrot juice goodness? Blasts of celery juice? A justice jalepeno juice ball? Spicy! Broccoli, Cauliflower, and Okra juice blasts? In your mouth wrongdoer! Friend and foe, you'll get your serving of veggies, whether you like it or not! Justice is served, no plate needed! Lo wrongdoer! Stop your crimes lest you want helpings of veggies, including the ones you don't like! "Wrongdoer! You will not squash me! We are in un-chard-ed waters. I've turnip-ed for battle. Lettuce stop making bad vegetable puns!" Agent Acumen: That strange accident at that odd pancake shop during the "This Doesn't Make Sense; Therefore Conspiracy!" panel heightened Janet's Common Sense, subpar then, to super heroic levels! Dedicated to Common Sense, she built a beam weapon to disintegrate irrational thinking and learned the best ways to defend herself in a fight! Joining the U.S. Department of Truth. Helpfulness. Inspiring. Necessary. Kindness., she now fights crime, poor choices, has trouble being kind, and believes monochromatic coloring is best! Lo wrongdoers, and lawbreakers! T.H.I.N.K. is coming for you so consider your choices lest T.H.I.N.K's judgement hurts your feelings! "Fed. Agent registered superior common sense wrongdoer! T.H.I.N.K. before you act! Give up now!" Surprisingly she has heard a certain Captain Common Sense claims to have attended and been empowered by the accident at the same panel! Interesting reader... Holly Jolly: Let the jingle jongle of handcuffs warn wrongdoer's to stop their crimes! Little did Emily realize that "Burl Ives Have a Holly Jolly Christmas song Palooza" at that odd pancake shop would change her life forever. As the avowed anti-religious-holiday activist and secularist protested the event (and phoning the police to report mistletoe music violations) that strange accident gave her the power of Commercialized Christmas, Yule, Solstice, Mid-Winter holidays and Saturnalia and Festivus as well dear reader! Justice runs cold like the winter season and powered by currents to broadcast the holiday messages and song. She now works for the D.H. (Department of Holidays, Winter Agency, Christmas Bureau, Humbug Office, Burl Ives Directorate) fighting for truth, justice, and federal holidays. Lo wrongdoers! By Golly, do not make her use her holiday powers! There will be no cup of cheer for you! "Have a holiday hello wrongdoing! Snow or not you're coming with me!" Margarine Marvel: Little did Marci, a vegetarian notary, realize that strange accident at that odd pancake shop doing the pro-margarine rally and march, not parade, outside it would leave her so changed! The witty wordplay between the two sides (pro-butter the other) was margarinely entertaining. While it rained on their parade, err march, she was left with magnificent Margarine powers including creating and using rock-hard encasing or protecting, piping-hot, razor-sharp, or honking ginormous shaped variants. Oh the plant-oily goodness dear reader! She joined the Order of Cookery to pursue justice, gastronomic included! And you might be knocked off your feet by the taste! Lo wrongdoers! You have a choice, make the right one! And it better not include butter! And it butter not be crime either! "There is no margarine of error, wrongdoer" Nemesis Noodle: Little did Nat realize that strange pasta accident at that odd pancake shop would leave her so changed! Left with a giant hardened piece of macaroni, and fierce pasta fighting and defensive skills (including egg noodle awareness, the blinding fast Hands of Udon, disappearing stealth rice noodle mode, spinach pasta blinding powder, carbo-healing, and the dreaded "Only veggie noodles for you!" confront challenge) she now fights for justice (and more parmesan...)! Lo wrongdoer, she's not an impasta but a real agent of The Order of Noodle! Beware the glint of her Noodle staff in the dark of night! She's the bane of all crime; you might say she's it's nemesis! "It's al dente justice for you wrongdoer!" PISTACHI-OW: That strange drupe encounter at the pancake shop left Mia plant powered with pistachi pizazz! And sore fingers from trying to open those shells. Not only could she summon, form, and materialize stone hard drupes and their shells, she could turn also transform the earth into pistachio (butter and paste included, molten hot and seasoned even; delicious)! Oh the power! Oh the possibilities! Oh nuts, err drupes! Oh yum! Although there is the dreaded pistachio gas, perhaps the power of the mighty bean?!!! She got crackin' on using those powers for good and now lo wrongdoers! The patently powerful pistachio is now fighting crime as well as high blood sugar! Careful wrongdoer's, the shells might hurt your fingers...so give up now! BIFF! POW! PISTACHI-OW!!!! "Wrongdoer! Let's put you on the right path of no crime and low-glycemic index! Have a serving! And sorry about the OW! But I'll never apologize about the health benefits!"
  9. Can casting Tide Pool get an animation? Thanks for your work.
  10. Dear Devs- I believe this concerns an anniversary prize the, interruptive, bat. Once hit by this bat can a person become immune to it's effects or repel the bat wielder or can the power go on a cool down? Last night I saw someone bully another by constantly hitting them with the bat. There was a group of us (3+) dancing waiting for a MSR to begin when a person walked around and hit each of us interrupting our dancing. I started again as did another toon I could see (it was getting crowded in Vanguard). The person with the bat hit a second toon again. They started dancing again and they were hit again by the same person with the bat. The dancer stopped and the batter continued to hit the them. The dancer started typing that the person was a jerk and that they were being singled out. The batter continued to hit them. After a minute of some the better walked over to the stage with Lady Grey and waited. When that same person started dancing the batter came down off the stage and hit the dancer. Soon the batter would just come down hit the person now not doing anything at all, run back onto the raised stage and then run back down and hit the person when the effects wore off. Eventually the MSR league and the dancer, myself included, were moved to an instance to play the MSR. The batter was not part of the league and was gone when the MSR ended. It was pretty maddening to watch this and not be able to do anything.
  11. Dual Pistols powerset was not my prime ask, but I can understand any confusion, but they could certainly be included if it were not too difficult. If an alternative FX is the path of least resistance then so be it. I'm a fan of the good and not the perfect.
  12. This is actually a broader ask. In short, if I pick a beam/energy rifle or pistol I'd like the shot powers to have beam/energy sound effects. For me, it's completely immersion breaking if I have a Flash Gordon/Star Trek/Star Wars /Advanced Energy Rifle or Pistol and it produces bullet sound effects (BANG! or an Automatic weapon Burst) when I shoot it. I'm actually less included to use the character because of the immersion issues. I believe this would be hard work so I'm completely happy with recycling existing energy weapon sounds in game (eg. Ritki). It would be nice to have another sound effect option; a Energy Weapon Sound Effect bank. For Arsenal Assault those powers that would receive the Energy Weapon Sound Effect are: Burst and Sniper Rifle. For Thugs those powers that would receive the Energy Weapon Sound Effect are: Pistols, Dual Wield, Empty Clips For Mercenaries: Burst, Slug And so on. Thanks for reading and considering this. And thank you for your work.
  13. Thanks for reviewing this. I've been having connection to mapserver issues on Excelsior and Indomitable which has less traffic. Last night the game because unplayable on the less trafficked Indomitable. I switched to Excelsior and had no problems. Today the next day Excelsior is becoming unplayable with mapserver interruptions. Any solutions? Again thanks.
  14. Dear Devs and Developers, Thanks for your work. 1. I'd love a 4th and 5th powers try that is visible and stackable like the current 1-3 power strays in game. 2. I'd also like to see more animations for powers in game to individuate characters and powers. 2a. Executing Blaster Powers through guns. 2b. Musical instruments (microphones old and new, guitars, sax, etc.) for sonic powers. 2c. Move certain idle animations over to combat animations (texting, calling, etc. to initiate attacks) 2d. Grapple gun/Web slinging for flight power movement. 2e. A Ball and Chain as a Titan Weapon 2f. Elongated/Stretched limbs as distance attacks, holds, movement (striding) (I think something like this happens appearance wise when characters move to Oro) 2g. Executing powers through eye animations. 3. I'd love to see more shirt (long and short sleeve), pant, belt, and neck, wrist, ankle costume pieces and accessories for women. The shoulders on trim ppl men and women who wear suits look squished together and a bit odd. 4. I'd like to see a returnable item attack power (e.g. a thrown shield or boomerang) that has a long build up, (to be fair) is interruptible (because the attack is auto returnable), I could see the power disorienting or knocking down an enemy. A few more thoughts on point 2: For me this (in this case seeing more generalized animations) is what would keep me making new and different characters. I find I have a character idea and the animations or ability to use multiple colors limit my ability to actualize that character. For example, I make Donut Hole Man who can throw donut holes at enemies. There is no generic animation I know of that could simulant multiple small objects that I could color and roleplay as thrown donut holes (or pepper or salt or pistachios). To my knowledge there is no generic blast animation to simulate thrown granules that I could call salt, pepper, donut sprinkles or hummus or donut dough or donuts. And I know of no generic small particle animation that I could color in more than one color to simulate a donut sprinkle or salt, or pepper, etc. attack. Donut Hole Man could throw generic midsized particles (I would role play them as donut holes) as an attack power and globules of mid to small size particles (I'd roleplay them as bits of donut dough) to hold or slow a foe. Salt man shoots salt, Pepper man shoots pepper, I certainly do not need individual powers for dough, salt, pepper, insects, shrimp, etc. the generalized animations to roughly simulate those attacks would go a long way in realizing individual toons. New powers are great and fun and having Pancake Hero throw generic small or mid sized objects at enemies that I can call and color as pancakes is more satisfying for me. Thanks for taking the time to read and consider this.
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