Tankshock
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Posts posted by Tankshock
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I agree that the set is very different for Tanks than it is for Scrappers or Brutes. Are you sure Evolving Armor buffs past 10 opponents for Tanks?
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But it ugly! ;_;
Definitely. The minimal FX option is fine, though.
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You'd have to slot your build to maximize Defensive. Just switching it on doesn't provide enough of a boost to turn you into a tank. I'm sure it can be situationally useful. I'll probably just IO 45% defense to S/L and run Offensive. Giving up 50% damage just isn't worth a few hp and maybe 15% resist.
Unless there are some other "hidden" powers. ;)
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50% damage loss v Offensive. I agree that Defensive is nice when tanking, but not really for Brutes or Scrappers. I suppose if you have 2 builds you could mini-tank when needed, but for the most part I think it's a waste. Maybe what the Tier 9's were meant to be, minus the crash?
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What Generator said. It's hard to make informed decisions on the new powersets, so I just wanted to contribute to the database.
Something like that should definitely be in either the description or the detailed info. Defensive Adaptation is not exactly Stone Armor, I don't see many situations where losing 50% damage is worth the extra resist.
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Important stuff you don't find in the power info:
Offensive Adaptation gives you -7.5 resistance.
Defensive Adaptation gives you -25% damage.
This is in addition to losing the bonus that the other gives, and is kind of a big deal.
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Sentinels seems to be END hogs, which makes the Rad Armor an attractive secondary. I tested Gamma Boost today, it looks like at 2/3 hp you get an unslotted Stamina and Health. At full hp you get 1.5 base Stamina. At 1 hp you get 2.5 base Health.
Not sure if it's set defining, but a very nice power.
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Still no joy. :(
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Thanks, does not work with underscores or without quotes.
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Anyone been able to get bind loads to work? This is what I used:
/bindloadfile "c:\coh\binds.txt"
Thanks!
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Paypal has developed some very poor customer service. Looking forward to some decent competition in that market.
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Funny story from the early days: I was playing an energy tanker, and would run around helping other heroes then hit a bind that said "No charge for my power". I'm all about the bad puns. Finally someone said "Is there a charge to make you go away?". Which was an objectively funny response. That's when I learned about "kill stealing".
It's good to get outside our own bubbles.
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Yeah, might want to remember this game has a much higher than normal percentage of "fluff" players. I introduced my son last week to the game, and the first thing he said was "Daddy, shouldn't we go help those other heroes fighting over there."
It's not kill stealing, and I don't think the OP's aggressive stance represents the majority of the players.
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Almost all of my high end toons had perma-hasten. There is certainly diminishing returns on tricking out a toon, but it's a noticeable difference. Masterminds probably need it least, but Doms obviously benefit. I'd say perma-Dom puts them above all other support AT's.
Is there anyone who actually enjoys getting stunned? ;)
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Get a FreeSync monitor if you have an AMD card, GSync if you have GForce. It's amazing how much smoother everything is.
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Thanks!
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Is there a list of i25 tweaks anywhere? For instance, there's something about Auction House enhancements having a flexible level? Thanks!
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Thanks, all. There's actually a workaround for the Vengeance that was used on TF's, involving Recall Friend. I was brain farting on the LD stacks, though.
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Do the Leadership pool bonuses stack from multiple players? Thanks!
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Anyone know where there are numbers for Pack Mentality and Fortify Pack, so I can make informed decisions on when to use them? Thanks!
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That worked - I was certain I used to use numpad+ back in the day. Thanks!
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Shouldn't the following execute a heal inspiration from my inventory?
/bind numpad+ "inspexec_name Resurgence$$inspexec_name Dramatic Improvement$$inspexec_name Respite"
Thanks!
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Thanks for the great answers, just wanted to make sure the Mids numbers were correct.
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Is this better in every way than standard Flight? Any reason other than visuals to take Flight?
Lies, Damn lies, and Bio Armor
in General Discussion
Posted
For Brutes, Evolving Armor caps at about +10% resist and +5% Defense from Defensive Adaptation. With the HP buff and another 10/5 from other powers, I could see that making a difference when tanking.