Tankshock
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Posts posted by Tankshock
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4 hours ago, Riot Siren said:
First the 5% is perma last the full 2 mins with a fixed 2 min cooldown.
Wait, T4 has downtime? I've been away awhile - aren't T4 Destinys perma?
Definitely seems like the key to Barrier is the stacking. Do you all coordinate making it Auto at the start of a run? Seems really tedious otherwise.
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Fair, 90' is huge, much better for leagues. Perma 20% is probably better than having only 5% half of the time, though.
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Interesting. Seems like the stacking is what makes it the choice du jour. Individually, I've always thought Rebirth was the best survivability power, +1600% regen is more useful to a lot of maxed out toons.
Don't sets like Time make worrying about def irrelevant, even in hardmode?- 1
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This seems to have gotten more popular while I was away. Is that due to new content, or just a misperception on my part?
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Ha, all good. I should have let it go, anyway.
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Envenomed dagger. Most chars would benefit from this in AV fights.
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8 hours ago, Parabola said:
Try running hover and fly at the same time.
You can set this at a trainer, using the costume editor.
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4 hours ago, TheZag said:
Incan buffs you with weakness to healing. Being weak to healing means heals hit you harder just the same as being weak to fire means fire would hit harder. Health regeneration isnt healing so incan doesnt improve it. However, heal procs from enhancements such as pancea or power transfer are improved for the duration of the weakness to healing buff.
Its also possible to stack multiple buffs from incan for even greater healing effect (or at least it was, i havent tried in awhile). There are potential uses for a coordinated league to stack incan but the benefit is likely not worth the hassle.
Thanks, I wasn't sure if Regen counted, since it takes Healing enhancements.
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Does this buff Regen as well?
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Spoiler
This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Chikin: Level 50 Magic Sentinel
Primary Power Set: Sonic Attack
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Psionic MasteryHero Profile:
Level 1: Scream -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Fast Healing -- Pnc-Heal/+End(A)
Level 2: Reconstruction -- Heal-I(A), Heal-I(42)
Level 4: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(42)
Level 6: Shout -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(7), SprOppStr-Acc/Dmg/Rchg(9), SprOppStr-Acc/Dmg/EndRdx(9), SprOppStr-Acc/Dmg/EndRdx/Rchg(11), SprOppStr-Rchg/+Opportunity(11)
Level 8: Amplify -- GssSynFr--Build%(A)
Level 10: Instant Regeneration -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(36), Prv-Absorb%(37)
Level 12: Shockwave -- Artl-Acc/Dam(A), Artl-Dam/End(13), Artl-Dam/Rech(13), Artl-Acc/Dam/Rech(15), Artl-Acc/Rech/Rng(40), Artl-End/Rech/Rng(42)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 16: Dismiss Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(25), NmnCnv-Regen/Rcvry+(25)
Level 18: Sirens Song -- Artl-Acc/Dam(A), Artl-Dam/End(19), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(21), Artl-End/Rech/Rng(23)
Level 20: Integration -- Heal-I(A)
Level 22: Screech -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(33), SprSntWar-Acc/Dmg/Rchg(33), SprSntWar-Acc/Dmg/EndRdx(33), SprSntWar-Acc/Dmg/EndRdx/Rchg(34), SprSntWar-Rchg/+Absorb(34)
Level 24: Resilience -- UnbGrd-Max HP%(A), GldArm-3defTpProc(39), StdPrt-ResDam/Def+(40)
Level 26: Dreadful Wail -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(27), Arm-Dam%(27), Arm-Dmg/EndRdx(31), Arm-Dmg/Rchg(31), ScrDrv-Dam%(31)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def(29)
Level 30: Moment of Glory -- LucoftheG-Def/Rchg+(A)
Level 32: Tactics -- AdjTrg-ToHit/EndRdx(A)
Level 35: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(36)
Level 38: Stealth -- LucoftheG-Def/Rchg+(A)
Level 41: Mind Probe -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(43), Mk'Bit-Dmg/Rchg(43), Mk'Bit-Acc/EndRdx/Rchg(43), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(48)
Level 44: Dominate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(45), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(46), Thn-Dmg/EndRdx/Rchg(46)
Level 47: Link Minds -- ShlWal-ResDam/Re TP(A), DSyncO:DSyncRechToHitDef(47), DSyncO:DSyncRechToHitDef(47), DSyncO:DSyncRechToHitDef(48)
Level 49: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(50), BlsoftheZ-Travel/EndRdx(50)
Level 1: Opportunity
Level 1: Brawl -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(39)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Mrc-Rcvry+(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 35: Afterburner
Level 50: Freedom Phalanx Reserve
Level 50: The Atlas Medallion
Level 50: Task Force Commander
Level 50: Portal Jockey
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Going to build for 45% Ranged Defense for max effectiveness. That means a lot of full sets and pretty much no damage procs. Any suggestions for a better way to go? Seems like I'm not giving up much offense for high end survivability. Should offer a lot of resistance debuff for teams, plus 17% to hit for all those pugs who never slot enough ACC for +4s. 😉
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Thank you, that worked.
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Perfect, ty all.
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Been mostly afk for a year and a half. Do any Stealth powers/IO stack anymore? It was nice when soloing.
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Ha yes, page 5. It would suck to play Issue 5 again.
Yeah, I tried that link. When I click on the "Accept Invite" in Discord, it says "unable to accept invite". Have other people been able to access the new version? Is that the only place to get it? -
Hi, just coming back after a break. Is there a version of Mids with Issue 5 included? Thanks!
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Definitely not just an Excelsior thing. I've had very consistent problems on Indomitable, with most freezes taking way longer than a couple minutes.
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Thanks!
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Has this gone away? I don't see it in Mids or CoD.
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Was today supposed to help with this? No joy on Indomitable
Barrier
in General Discussion
Posted
Don't the squishies need some form of mez protection? Might be a throwback to the early days, but I really hate getting mezzed.