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Ironblade

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Posts posted by Ironblade

  1. 7 hours ago, carroto said:

    Way back in the early days Radiation Emission was very popular.  Some people refused to run hard content without one on the team.  I don't recall seeing a single one on HC.  Regen Scrappers were popular too.  I think I might have seen one since the game returned.

    Do you actually play these sets?  I'm wondering if this is like when you buy a particular model car, you suddenly notice how many are on the streets.

    My main is a regen scrapper and I have an earth/rad controller and I've definitely seen other regen and rad players running around.

  2. Whenever I see a question like this, my first thought is, "What do you mean by 'solo'?"

     

    Clearly a controller with pets is considered solo.

    My empathy defender can solo quite a bit with a Shivan Shard or Vanguard Heavy.  But does that count as 'solo'?  It doesn't take long to get a Shard and that gives you five charges.

  3. 3 hours ago, Snarky said:

    is that British or Australian term for the trash can?

    I think they meant to enclose your multiple-screens-long-build-info in spoiler tags so we don't have to scroll past it if we're not interested.

    • Thanks 1
  4. On 3/4/2020 at 8:21 PM, Jimmy said:

    Engagement

    We do our best to engage as much as is practical, but time is always the enemy. As has been pointed out countless times in this thread already, we're all volunteers working with limited time. Any time we spend communicating is time that could've been spent working on something else, so we have to strike a balance. This is even a struggle internally, trying to find time to keep everyone update whilst also actually working on stuff can be difficult.

     

    Overall, though, I do honestly feel like we are doing a pretty good job as far as community engagement goes, and I do welcome any specific feedback or suggestions on how we could improve in this area (beyond just "more", because, obviously, that costs time we simply don't have).

    I had someone mention an idea for this exact situation, though probably not practical since you're using 'off the shelf' forum software.

     

    I was at PAX East, talking with a friend who is a professional forum moderator on a big-name game and he was talking about ways to address this exact issue - ways to have the community feel more engaged without costing additional developer time.

     

    His thought (which he suggested to management - no idea if it can/will be implemented) was to have the forum software show that an individual post was read by a particular dev.  Even if the dev doesn't have time to reply, the person who posted has the positive feedback that one of the developers actually read their post.

  5. On 3/5/2020 at 1:10 PM, Herotu said:

    Well you could have renamed it Armed Wombat... hang on... was he even a Wombat? I don't remember that option in the character creator...

    I originally wanted to name him 'Hand to Hand Wombat' but that was too long.  Even Hand2Hand Wombat was too long.

    And he wasn't actually a wombat.  He was lost in the wilderness as a child and RAISED by wombats - in the Pacific Northwest, but that's a whole 'nother story.

  6. 20 minutes ago, Septipheran said:

    Similarly, I'm struggling to understand why another pure support set is being developed. We are already very limited in our options of viable end game support sets- It's pretty much Cold Domination or Radiation 90% of the time. Without a meaningful combination of -regen and -res, any new support set is ultimately going to be meaningless to the majority of endgame players.

    You say that the viable support sets are limited and that only two are common in endgame content, yet the recent stats post shows that Empathy is BY FAR the most popular defender primary.  Radiation is 3rd and Cold Domination is TENTH.  I think the community disagrees with your analysis.  Yes, I recognize that those stats are not specifically level 50 or incarnate builds, but I still think those numbers are very telling.

     

    20 minutes ago, Septipheran said:

    I think something that might be helpful is to move to a voting system of, "Hey guys, this is a community server. You're running the show. Do you want us to alter Super Strength? Do you want a new pure support set?"

    I strongly oppose this idea.  Management by committee is generally an absolute train wreck in any context, game development included.

     

    We have suggestions threads - sometimes initiated by the devs to get our input.

    Also, we have the beta server to evaluate new content and provide feedback.

    These things work.  Letting the inmates run the asylum is a horrible idea.

     

     

     

     

    • Like 3
    • Thanks 1
  7. On 3/2/2020 at 12:04 PM, Shred Monkey said:

    This allows you to be amusing and witty, without crossing the line to being annoying.

    Well, there's annoying annoying and funny annoying.

    I think my sonic defender, named Mr. Shouty, was funny annoying BECAUSE HE ONLY SPOKE IN ALL CAPS!

  8. I don't recall ever deleting a character because it wasn't fun to play.

     

    The only one I can recall deleting was because his powers didn't quite match his name.  I made a claws/SR scrapper named Unarmed Wombat.  He was in the early 20's when someone said, "Well, he's not really 'Unarmed', is he?"

     

    Had to delete him and remake him as martial arts/SR.

  9. When I first downloaded the game (in 2005), my connection was very slow so I had time to read the manual while the game downloaded.

     

    I concluded that a scrapper with Regeneration secondary would be good to keep me alive while I learned how to play.  I made a Broadsword/Regen scrapper named Ironblade and he became my favorite character.  The only complaint I sometimes hear about Regen is that's it's a bit 'clicky'.  If you don't want to be clicking powers to stay alive, I would recommend Willpower.  It's a great set for 'cruise control survival'.  I have not played it on a scrapper, but it's fantastic on a tank.

     

    I think if you start with a scrapper or brute, you should be satisfied.  You can go with a tank for even better survivability, but significantly reduced damage output.  Not necessarily a bad thing - I took every tank defense set to level 50 (and Invulnerability to 50 three times).

    • Like 2
  10. On 2/28/2020 at 2:47 PM, Call Me Awesome said:

    My characters are usually concerned with endurance so Miracle/Numina are a given.  Regeneration isn't nearly as high on my list for most characters so it's a "use if I have an extra slot without a better home" thing.

     

    Regen is useful on a high HP melee character so I try to fit it in there if I can without sacrificing other elements of the build.

    But what if regen is *THE* element of the build?  I reference my invuln tank with +360% regen.  It was amazing.

     

    Personally, I'll put the Performance Shifter proc in most builds.  If I'm doing a build where I use all or most of each IO set, that typically puts in a decent amount of END reduction.  The problems occur with some sets that really use END because they run a lot of toggles (e.g. Dark Armor) or their powers just recharge fast (my Fire corrupter uses a lot of END).

     

    Another issue is if I'm building for a lot of +recharge like on my stone/stone tank or my earth/rad controller (perma Hasten and perma AM).  The tank's END is fine when he's running Granite but that's less than 5% of the time.  The rest of the time he's running a ton of toggles and his powers recharge really fast.  For these guys, I had to do serious recovery boosting.  They have EVERY proc to boost recovery plus whatever set bonuses I could squeeze in without compromising other things too much.

     

    Also worth noting: the Perf Shifter proc is NOT a unique.   Everyone has the Stamina power.  If you also have Quick Recovery, Physical Perfection, etc, you can slot more than one proc (my stone tank has two).  The Numina, Miracle, etc, procs *ARE* uniques.

    • Thanks 1
  11. For me, there is no 'next'.  I enjoy playing the game and teaming with other players.  That's what I'm here for.

     

    My play style now is pretty much identical to years past on live.  I have a favorite character (Ironblade) who gets played about as much as all others combined.  Then I have a handful of other characters that I am leveling up toward 50.  When one hits 50, I'll usually play them a bit less and create a new character to level up.  Eventually, I end up with a whole stable of high level characters that I can use whenever a need arises for a particular AT or powerset.

    • Like 1
  12. 1 hour ago, Ukase said:

    I completely agree with this. I could easily PL my characters, but then I wouldn't be very good at playing them.

    Well, no one should feel guilty about playing a PL'ed character.  It's a matter of personal preference.

     

    Personally, I don't see the point.  I'm here to play.  Back when the game was live, I took 37 characters to level 50 with no PL'ing or farming.  Not because those things are wrong or bad, but because they simply don't appeal to *ME*.

    • Like 1
  13. 10 hours ago, Veracor said:

    2. Lately we've been short on melee DPS, which is kind of odd.  There's usually 5-8 tanks as the next least popular role.  There's a ton of ranged DPS every raid, but we don't turn anyone down for their AT.

    Conveniently, my scrapper is my only 50 so far so that's who I would be bringing at first.

    I'm also bringing up a tank, controller and corrupter.

     

    Thank you very much for the information.

  14. Questions to Veracor or Elmyder.  (Posting publicly rather than via DM since the response might be helpful to others).

     

    I have never done the current format of the raid (old format, I had an ill/kin and also did lead tank).  I have started stockpiling EoE's by buying them cheap off the market and have read two Hami guides on the forums (also I have done the Lady Grey TF version numerous times).  Currently, I have only one 50 but have several AT's getting close to 50 that I picked based on what's useful in iTrials.

     

    So......

    1.  How many EoE's should I have?

    2.  What AT (if any) are you typically short of?

    3.  Have either of you written a guide or is there a guide you particularly recommend?

  15. 5 hours ago, Ukase said:

    The term "solo" is largely up to interpretation.

    Damn right it is.  My empathy defender has 'soloed' many difficult enemies.

    A Shivan or Vanguard Heavy with Fortitude and infinite hit points is terrifying. 🙂

    • Like 1
  16. 9 minutes ago, SirBronco said:

    Already did but only use it when my health is gone. Maybe I should move it into my regular chain of attacks. Now there's a thought. 

    Absolutely it should be in your regular attack chain because, like most Dark Melee attacks, it debuffs enemy accuracy.

     

    Regarding Sands of Mu, I can't support buffing it.  I think it's already a fantastic power.  At low levels, it does a hell of a lot of damage for a free power.  At higher levels, some of my characters will continue to use it on tightly packed groups if, and only if, their build includes a lot of overall accuracy buff.  Since it can't be enhanced, Sands of Mu misses too often unless you have Tactics or something else to help it hit.

    • Like 1
  17. 15 hours ago, Redlynne said:

    Care to provide directions on how to get there ...?  👀

    I haven't been down there in ages, but ParagonWiki says:
    "In Grandville deep in the tunnels under the zone at coordinates 2420, -672, -1200, can be found a Developer's Dungeon, with cubes for most of the design team. The nearest entry to the tunnels is at 3335, -545, 1046. "

    • Thanks 1
  18. 18 hours ago, DougGraves said:

    I installed civil v, played it for 16 hours straight and never played it again.   I can't have that sort of time suck in my life.

    I've played Civ IV, V and VI but really never played them solo very much.  I usually play on the weekends with my brother and his family.

  19. 17 hours ago, jubakumbi said:

    I spend more time playing games than some people do working two jobs...I know, because I used to to the working.

    I made it my goal to be able to afford my hobbies.

    One of those involves lots of time.

    Goal reached.

    I hear you.

     

    Back when the game was live, I had a job that was 8AM to 4PM never needing overtime.  I had a short commute, so was typically home by 4:15.  I track my gaming time and found I sometimes spent more time in a week playing CoH than I did at work (40 hours).  Of course, back then, this was the only game I played.  I was in several high-profile SG's, ran a coalition of SG's of my own and ran task forces and trials on Saturdays with open sign-up on the forums.

     

    Now, I'm retired and my girlfriend is typically at the office until 7PM.  I have a lot of free time.  I haven't jumped back into CoH too much since I'm waiting to see if the game either gets shut down or becomes legit.

     

     17 hours ago, jubakumbi said:

    I also like to respond with, "How many hours a week do you spend on Sports?" following my "Why would I care about watching other people playing a game, when I could be playing one?"

    I tend to get asked, "How come you hardly watch tv or movies any more?"

    "Um, because I find it very passive and boring compared to gaming."

    • Like 2
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