
Infinite Zen
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Vidiotmaps for Homecoming
Infinite Zen replied to AboveTheChemist's topic in Tools, Utilities & Downloads
Nevermind, looks like the Discord is on it, and I assume we will get an update "soon" -
Vidiotmaps for Homecoming
Infinite Zen replied to AboveTheChemist's topic in Tools, Utilities & Downloads
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Vidiotmaps for Homecoming
Infinite Zen replied to AboveTheChemist's topic in Tools, Utilities & Downloads
If we find the new plaques for Bicentennial shall we post about them here? Or do you already have them and have an update coming? -
I checked the spreadsheet, and did a search through the topic. If you get a chance could you put together a Scrapper - Dual Blades / Bio Armor that has Fly somewhere in there, just because it is my preferred Travel for badging. Thanks as always!
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other than to use Burn it's pretty much a ranged. Your original build skipped Fire Sword, Combust, and FSS and I was fine with that.
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The only Blaster Ice/Fire build I see is from 2021 (page 11 of this thread) and among other things has us taking Afterburner at Level 30 which is now inherent. If you get a chance can you update this build so be inline with where the game is now. Thanks!
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I put this together right after Homecoming came online in 2019, and I need some help tweaking it. My desire is a build that will work well as support at any level. I'm not using this as a farmer or anything because Gravity seems light on damage. I think I focused too much on +Recovery because I absolutely hate being out of endurance, but I don't know the caps and such. So chances are I am missing places where I could get more Def/Res for survivability without sacrificing recovery or maybe even control or damage. Any and all help is appreciated. Zen Graviation - Controller (Gravity Control).mxd
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I went through all 24 pages, looking and looking, and couldn't find a build for Controller: Gravity Control / Radiation Emission. Thanks in advance if you have the time to make one.
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Updated the build after studying the three builds posted already, tell me what you think. If I think I can get away with it I could shift 1 Stamina slots to Crush to have it at 4. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Infinite Zen: Level 50 Science Controller Primary Power Set: Gravity Control Secondary Power Set: Radiation Emission Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Crush (A) Trap of the Hunter - Accuracy/Recharge (3) Trap of the Hunter - Endurance/Immobilize (5) Trap of the Hunter - Accuracy/Immobilize/Recharge Level 1: Radiant Aura (A) Preventive Medicine - Heal (3) Preventive Medicine - Heal/Endurance (25) Preventive Medicine - Endurance/RechargeTime (23) Preventive Medicine - Heal/RechargeTime (23) Preventive Medicine - Heal/RechargeTime/Endurance (5) Preventive Medicine - Chance for +Absorb Level 2: Gravity Distortion (A) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (7) Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (13) Overpowering Presence - Endurance/RechargeTime (13) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (15) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (27) Overpowering Presence - RechargeTime/Energy Font Level 4: Fly (A) Soaring - FlySpeed (27) Soaring - Endurance/FlySpeed (31) Flight Speed IO Level 6: Radiation Infection (A) Dampened Spirits - To Hit Debuff (7) Dampened Spirits - To Hit Debuff/Recharge (15) Dampened Spirits - To Hit Debuff/Recharge/Endurance (31) Dampened Spirits - Recharge/Endurance (31) Dampened Spirits - To Hit Debuff/Endurance (45) Dampened Spirits - Recharge Level 8: Accelerate Metabolism (A) Performance Shifter - EndMod (9) Performance Shifter - EndMod/Recharge (34) Performance Shifter - EndMod/Accuracy/Recharge (37) Performance Shifter - Accuracy/Recharge (40) Recharge Reduction IO Level 10: Enervating Field (A) Endurance Reduction IO (11) Endurance Reduction IO Level 12: Crushing Field (A) Gravitational Anchor - Immobilize (36) Gravitational Anchor - Immobilize/Recharge (36) Gravitational Anchor - Accuracy/Immobilize/Recharge (37) Gravitational Anchor - Accuracy/Recharge (37) Gravitational Anchor - Chance for Hold Level 14: Hover (A) Freebird - Endurance (40) Freebird - FlySpeed (50) Freebird - +Stealth Level 16: Hasten (A) Recharge Reduction IO (17) Recharge Reduction IO (17) Recharge Reduction IO Level 18: Gravity Distortion Field (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (19) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (19) Will of the Controller - Endurance/Recharge (45) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (46) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (46) Will of the Controller - Recharge/Chance for Psionic Damage Level 20: Lingering Radiation (A) Tempered Readiness - Accuracy/Slow (21) Tempered Readiness - Damage/Slow (21) Tempered Readiness - Accuracy/Endurance (46) Tempered Readiness - Range/Slow (48) Tempered Readiness - Endurance/Recharge/Slow (48) Tempered Readiness - Accuracy/Damage/Slow Level 22: Assault (A) Endurance Reduction IO (50) Endurance Reduction IO Level 24: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 26: Teleport (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range Level 28: Wormhole (A) Stupefy - Accuracy/Recharge (29) Stupefy - Endurance/Stun (29) Stupefy - Accuracy/Endurance (43) Stupefy - Stun/Range (43) Stupefy - Accuracy/Stun/Recharge Level 30: Mutation (A) Recharge Reduction IO Level 32: Singularity (A) Soulbound Allegiance - Damage (33) Soulbound Allegiance - Damage/Recharge (33) Soulbound Allegiance - Accuracy/Damage/Recharge (33) Soulbound Allegiance - Accuracy/Recharge (34) Soulbound Allegiance - Damage/Endurance (34) Soulbound Allegiance - Chance for Build Up Level 35: Conserve Power (A) Recharge Reduction IO (36) Recharge Reduction IO Level 38: EM Pulse (A) Basilisk's Gaze - Accuracy/Hold (39) Basilisk's Gaze - Accuracy/Recharge (39) Basilisk's Gaze - Recharge/Hold (39) Basilisk's Gaze - Endurance/Recharge/Hold (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 41: Temp Invulnerability (A) Gladiator's Armor - End/Resist (42) Gladiator's Armor - TP Protection +3% Def (All) (42) Gladiator's Armor - Resistance Level 44: Power Boost (A) Recharge Reduction IO (45) Recharge Reduction IO Level 47: Maneuvers (A) Luck of the Gambler - Recharge Speed (48) Luck of the Gambler - Defense/Endurance Level 49: Afterburner (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (50) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Empty Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO (9) Endurance Modification IO (11) Endurance Modification IO ------------ ------------ Set Bonus Totals: 8.5% DamageBuff(Smashing) 8.5% DamageBuff(Lethal) 8.5% DamageBuff(Fire) 8.5% DamageBuff(Cold) 8.5% DamageBuff(Energy) 8.5% DamageBuff(Negative) 8.5% DamageBuff(Toxic) 8.5% DamageBuff(Psionic) 3% Defense(Melee) 3% Defense(Smashing) 3% Defense(Lethal) 3% Defense(Fire) 3% Defense(Cold) 12.38% Defense(Energy) 12.38% Defense(Negative) 8% Defense(Psionic) 12.38% Defense(Ranged) 3% Defense(AoE) 2.7% Max End 24% Enhancement(Accuracy) 1.5% Enhancement(SpeedRunning) 1.5% Enhancement(SpeedFlying) 1.5% Enhancement(JumpHeight) 57.5% Enhancement(RechargeTime) 1.5% Enhancement(SpeedJumping) 5% Enhancement(Confused) 8% Enhancement(Stunned) 3.75% Enhancement(Max EnduranceDiscount) 5% Enhancement(Held) 5.5% Enhancement(Terrorized) 10% Enhancement(Sleep) 15% Enhancement(Immobilized) 15% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 141.2 HP (13.88%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 53.75% MezResist(Held) 53.75% MezResist(Immobilized) 53.75% MezResist(Sleep) 53.75% MezResist(Stunned) 53.75% MezResist(Terrorized) 53.75% 21.5% (0.36 End/sec) Recovery 34% (1.44 HP/sec) Regeneration 6.75% Resistance(Smashing) 6.75% Resistance(Lethal) 12.75% Resistance(Fire) 12.75% Resistance(Cold) 6.75% Resistance(Energy) 6.75% Resistance(Negative) 6% Resistance(Toxic) 6% Resistance(Psionic) 15% SpeedRunning
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Here is my build I am working on it, but let me stress, this is my very first time using Pine's and I know almost nothing about Soft/Hard caps so chances are I am not doing this right. I'm posting it to learn. I didn't use any Hami-Os because that would be far off before I get into raids. I've built this with Hover/Flight as a Priority because I have a thing for it. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Infinite Zen: Level 50 Science Controller Primary Power Set: Gravity Control Secondary Power Set: Radiation Emission Power Pool: Flight Power Pool: Speed Power Pool: Teleportation Power Pool: Leadership Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Crush (A) Empty Level 1: Radiant Aura (A) Preventive Medicine - Heal/Endurance (3) Preventive Medicine - Endurance/RechargeTime (5) Preventive Medicine - Heal (13) Preventive Medicine - Heal/RechargeTime (15) Preventive Medicine - Heal/RechargeTime/Endurance (15) Preventive Medicine - Chance for +Absorb Level 2: Gravity Distortion (A) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Damage/Endurance (5) Thunderstrike - Damage/Recharge (17) Thunderstrike - Accuracy/Damage/Recharge (17) Thunderstrike - Accuracy/Damage/Endurance (19) Thunderstrike - Damage/Endurance/Recharge Level 4: Fly (A) Soaring - FlySpeed (11) Soaring - Endurance/FlySpeed (13) Flight Speed IO Level 6: Radiation Infection (A) Dampened Spirits - To Hit Debuff (7) Dampened Spirits - To Hit Debuff/Recharge (7) Dampened Spirits - To Hit Debuff/Recharge/Endurance (9) Dampened Spirits - Recharge/Endurance (9) Dampened Spirits - To Hit Debuff/Endurance (11) Dampened Spirits - Recharge Level 8: Propel (A) Apocalypse - Damage (19) Apocalypse - Damage/Recharge (21) Apocalypse - Accuracy/Damage/Recharge (21) Apocalypse - Accuracy/Recharge (23) Apocalypse - Damage/Endurance (23) Apocalypse - Chance of Damage(Negative) Level 10: Enervating Field (A) Endurance Reduction IO Level 12: Accelerate Metabolism (A) Performance Shifter - Chance for +End (25) Performance Shifter - EndMod (25) Efficacy Adaptor - EndMod (27) Performance Shifter - EndMod/Recharge (27) Performance Shifter - EndMod/Accuracy/Recharge (29) Recharge Reduction IO Level 14: Hasten (A) Recharge Reduction IO (29) Recharge Reduction IO (31) Recharge Reduction IO Level 16: Recall Friend (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 18: Gravity Distortion Field (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (31) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (31) Will of the Controller - Endurance/Recharge (33) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (33) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (33) Will of the Controller - Recharge/Chance for Psionic Damage Level 20: Lingering Radiation (A) Tempered Readiness - Accuracy/Slow (34) Tempered Readiness - Damage/Slow (34) Tempered Readiness - Range/Slow (34) Tempered Readiness - Endurance/Recharge/Slow (36) Tempered Readiness - Accuracy/Damage/Slow (36) Pacing of the Turtle - Chance of -Recharge Level 22: Assault (A) Endurance Reduction IO Level 24: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (37) Gaussian's Synchronized Fire-Control - To Hit Buff (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance Level 26: Wormhole (A) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (37) Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (39) Overpowering Presence - Endurance/RechargeTime (39) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (39) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (40) Overpowering Presence - RechargeTime/Energy Font Level 28: Hover (A) Freebird - FlySpeed (43) Freebird - +Stealth (43) Luck of the Gambler - Recharge Speed Level 30: Mutation (A) Empty Level 32: Singularity (A) Soulbound Allegiance - Damage (40) Soulbound Allegiance - Damage/Recharge (40) Soulbound Allegiance - Accuracy/Damage/Recharge (42) Soulbound Allegiance - Accuracy/Recharge (42) Soulbound Allegiance - Damage/Endurance (42) Soulbound Allegiance - Chance for Build Up Level 35: Indomitable Will (A) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance/Recharge Level 38: EM Pulse (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod/Accuracy Level 41: Mind Over Body (A) Gladiator's Armor - Resistance (46) Gladiator's Armor - Resistance/Rech/End (46) Gladiator's Armor - End/Resist (46) Gladiator's Armor - TP Protection +3% Def (All) (48) Gladiator's Armor - Recharge/Endurance (48) Gladiator's Armor - Recharge/Resist Level 44: Psionic Tornado (A) Force Feedback - Chance for +Recharge Level 47: Afterburner (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (48) Blessing of the Zephyr - Knockback Reduction (4 points) Level 49: Maneuvers (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense/Endurance Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Empty Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO (45) Performance Shifter - Chance for +End (45) Performance Shifter - EndMod Level 50: Cardiac Core Paragon Level 50: Ion Radial Final Judgement Level 50: Paralytic Core Flawless Interface Level 50: Warworks Core Superior Ally Level 50: Clarion Core Epiphany Level 50: Control Core Embodiment ------------ ------------ Set Bonus Totals: 12.5% DamageBuff(Smashing) 12.5% DamageBuff(Lethal) 12.5% DamageBuff(Fire) 12.5% DamageBuff(Cold) 12.5% DamageBuff(Energy) 12.5% DamageBuff(Negative) 12.5% DamageBuff(Toxic) 12.5% DamageBuff(Psionic) 3% Defense(Melee) 3% Defense(Smashing) 3% Defense(Lethal) 3% Defense(Fire) 3% Defense(Cold) 13.94% Defense(Energy) 13.94% Defense(Negative) 13% Defense(Psionic) 15.5% Defense(Ranged) 3% Defense(AoE) 2.7% Max End 1.5% Enhancement(JumpHeight) 3.75% Enhancement(Max EnduranceDiscount) 58.75% Enhancement(RechargeTime) 1.5% Enhancement(SpeedFlying) 5% Enhancement(Stunned) 1.5% Enhancement(SpeedJumping) 5% Enhancement(Confused) 25% Enhancement(Accuracy) 1.5% Enhancement(SpeedRunning) 5% Enhancement(Held) 5.5% Enhancement(Terrorized) 10% Enhancement(Sleep) 10% Enhancement(Immobilized) 36% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 171.7 HP (16.88%) HitPoints 36% JumpHeight 36% SpeedJumping Knockback (Mag -11) Knockup (Mag -11) MezResist(Confused) 43.75% MezResist(Held) 43.75% MezResist(Immobilized) 43.75% MezResist(Sleep) 43.75% MezResist(Stunned) 43.75% MezResist(Terrorized) 43.75% 15% (0.25 End/sec) Recovery 60% (2.54 HP/sec) Regeneration 6.75% Resistance(Smashing) 6.75% Resistance(Lethal) 6.75% Resistance(Fire) 6.75% Resistance(Cold) 3% Resistance(Energy) 3% Resistance(Negative) 9.75% Resistance(Toxic) 9.75% Resistance(Psionic) 36% SpeedRunning