
Quietdraco80
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Hello! I wanted to see if there was information on this still going on? I tried asking in the Discord, but found no response at all to the query. I love Tankers and would gladly run around with a bunch.
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Build Request: Fiery Aura/Martial Arts/Energy
Quietdraco80 replied to Quietdraco80's topic in Tanker
That and Discordians helped out so far. Got the slots assigned, need to fill them next which is the part that's probably gonna be a pain. Zangao - Tanker (Fiery Aura - Martial Arts).mbd -
Build Request: Fiery Aura/Martial Arts/Energy
Quietdraco80 replied to Quietdraco80's topic in Tanker
Might be? Not sure. In any case, adding the MIDs file to show what I've got so far. Still working out the sets, but if you guys think I should shift slots around, please toss it out! I actually ran out of powers I wanted near the end. Also may have put an extra on Hasten I just noticed as I try to work out how to remove slots now. Zangao - Tanker (Fiery Aura - Martial Arts).mbd -
Hello! So, finally getting time to play again and I am hoping someone can help me out? Building-wise, I'm still new to it all. In any case, I would like to see if someone can toss out a build for the above? I do not mind going out of the three sets just want something that's kicking/punching while on fire and shooting laser eyes. Not really looking for advice beyond that. Just want to see what a finished build with the above will look like hopefully and put my own spin on it.
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So far it's mostly what sets to look for in the build I linked in as well as how many slots for each power I should be looking at.
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So, after some experimenting here and finally getting to level 32 as I take my time, bumping the post and seeing if I can get some help again. I got the powers figured out. I can't figure out the sets, however? Please help a poor returning and way out of his depth player? Zangao - Tanker (Fiery Aura - Martial Arts).mbd
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Big thank you there. That was a concern when I was told about it.
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Thanks! I'll poke at it when I get a moment. That it's so defensive and still hits hard, not to mention looks interesting is what appeals so far. The one thing I'm curious on is if I need to change my in-combat travel power. It's currently Hover, which I like, but I've been told that Burn might not work with it?
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Quietdraco80 started following Help With Theme-ish Build? Fire/MA/Energy/?
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Hi. So opening it up by saying I don't really care about optimization. I care about having fun on it. My current main is thematically a magic powered robot who I have armed with Fiery Armor and Martial Arts. I also put Hover on him. Slowly I'm approaching the point where I will want to start tossing in better enhancements and all, so I wanted to seek out some advice on it. Mostly on where to stick all the slots, what enhancements to toss in, etc. I am aware I will have to stay near ground level for Burn if I stick to Hover, but wanted to see if anyone had advice. Mostly looking for a fun, cool character that's both burning and kicking butt with kung fu, I think, while looking like a robot/mecha/suit/etc. Here's what I have so far in mids! Zangao - Tanker (Fiery Aura - Martial Arts).mbd
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@Sovera Thank you! Build looks interesting even if I'm trying to remember a lot of what all of it means here. I'm honestly here for the fun and to make it work out. Fiery Aura just seemed a natural. I feel I should ask before I get too far into this, what's the usual problem with Rage? It looks like some sort of brief power boost with a cooldown? I've not gotten to using it yet, so just asking at the moment. I believe, as odd as it sounds, this is my first character with SS. Which is a new experience that is fun. I have enjoyed punching things so far, and just got to Hand Clap which is fun as hell.
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Hello. I am returning after some hiatus, and looking on how to build around a Fiery Aura/SS/Energy w/ possibly Sorcery mixed in. If you are on Everlasting, I am Zangao on there for this character. My idea was to make it a mystic powered robot and go from there. Mainly looking for advice on what I can do to make it work as well as slightly thematic powers that will add to it. Already having fun going around being a walking fireball and punching robot, but not quite up to the levels where I can get Energy Mastery and I am still on the fence and trying out the travel power options to see what works for me. Thanks for the help in advance and looking forward to brainstorming this out to be the most fun for myself and teaming up with others.
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Wow! Thanks, guys! Didn't think about using that TP in a crawl there yet! I usually turn it off whenever I'm going through one since I solo at the moment.
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I ended up going into Sorcery/Mystic Flight. I don't think it was this thread, but someone mentioned minimal FX and tweaking the FX to make it into a nice tech Flight. So far, I'm having fun with it there. That I know of, there's no ground required powers. Also, Rocket Boots and the Afterburner backpack look cool.
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Again, helps a little. But I'm not sure how Ice is going to incorporate into it as well. I'm noticing some powers that I'd rather not slot if I can get away with it, for example, but want to take because of nice effects. So, trying to figure out where to go from there. Other thing, is one of the side combat movement powers required to far as most builds like Hover or Combat Jumping?