Hi!
I'm using the new setting for beast run stance to only be active during travel powers and a friend in voice chat just commented on how funny it is that I walk on all fours in slow motion. We figured out that for him I am still beast running even when my infiltration travel power isn't active.
Thanks for reading this.
Hi there!
The Summon Coralax power for Controllers from the Leviathan Mastery Epic Pool doesn't take kockback set enhancements despite stating that it does. Tested with 'Sudden Acceleration: Knockback to Knockdown' and 'Explosive Strike: Chance for Smashing Damage' on a level 50 Illusion/Storm/Leviathan Controller.
Thanks!
Hey yall. I like the sound of all of the sorcery changes. Haven't tested any of them on the beta server because I'm a filthy casual but I feel like we need some representation as well 😄
That aside, for the folks arguing that Arcane Bolt is too weak still, and I have no idea if this is mechanically possible, but what if it had zero cast time while used under the effects of Arcane Power? You know just.. an instant projectile.
Hallu! o/
I recently created a character using the claws powerset and ooooh boi I wish I was able to keep my claws "drawn" at all time. Would it be possible to implement such a feature? Maybe as a toggle we can buy from the p2w vendor? Something similar to how shields can just remain as long as you have a shield toggle power activated.
Thanks for reading and have a nice day 🙂
Hallu!
I looove the new stance system 🙂
It'd be great if you guys could find a way to make something similar for the different flight animations? Maybe even let us fly in the Mu pose? 😄 That'd be so sweet!
Sorry if someone already suggested this <.<
Hello!
Not sure if it is like this on the live server as well but Scrappers aren't able to choose the alternate animation for the Fire Melee power Breath of Fire (the one which makes it so the fire comes out of the character's hands instead of their mouth).