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gnew95

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  1. Hello all! I have always loved superheroes and never got the chance to play city of heroes when it first came out. I liked the idea of making a kind of toxic poison beast kind of character so spines and Bio fit the bill! I am hoping the build can become a bit of a workhorse to just tackle a whole bunch of things. Tanking with friends, solo farming/bossing, questing etc. It does not need to be great at any of those things it just needs to be able to do em' to some extent! I have downloaded Mid's and did a good deal of reading around the forums. Here is the build I came up with. ( Thematically I like the idea of regenerating health quite fast! and I purposefully didn't include any of the Brute IOs as they are crazy expensive on the AH.) My character is level 4 atm lol but I always like to plan ahead in games like this so please critique away as I have litteraly no idea what I'm doing. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Level 50 Mutation Brute Primary Power Set: Spines Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: ------------ Level 1: Barb Swipe (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Recharge (3) Kinetic Combat - Damage/Endurance/Recharge (5) Kinetic Combat - Damage/Endurance (5) Crushing Impact - Damage/Endurance (7) Crushing Impact - Accuracy/Damage/Endurance Level 1: Hardened Carapace (A) Aegis - Resistance (7) Aegis - Psionic/Status Resistance (9) Aegis - Resistance/Endurance (11) Aegis - Resistance/Recharge (11) Aegis - Resistance/Endurance/Recharge Level 2: Spine Burst (A) Obliteration - Damage (13) Obliteration - Accuracy/Recharge (15) Obliteration - Damage/Recharge (15) Obliteration - Accuracy/Damage/Recharge (17) Obliteration - Accuracy/Damage/Endurance/Recharge (17) Obliteration - Chance for Smashing Damage Level 4: Inexhaustible (A) Healing IO (25) Healing IO (27) Endurance Modification IO Level 6: Environmental Modification (A) Red Fortune - Endurance Level 8: Lunge (A) Kinetic Combat - Accuracy/Damage (9) Kinetic Combat - Damage/Endurance (46) Kinetic Combat - Damage/Recharge (46) Kinetic Combat - Damage/Endurance/Recharge (46) Crushing Impact - Accuracy/Damage/Endurance (50) Crushing Impact - Damage/Endurance/Recharge Level 10: Hasten (A) Recharge Reduction IO (45) Recharge Reduction IO Level 12: Hover (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 14: Kick (A) Kinetic Combat - Accuracy/Damage (13) Kinetic Combat - Damage/Endurance (19) Kinetic Combat - Damage/Recharge (23) Kinetic Combat - Damage/Endurance/Recharge Level 16: Ablative Carapace (A) Doctored Wounds - Heal (21) Doctored Wounds - Heal/Recharge (21) Doctored Wounds - Recharge (23) Doctored Wounds - Endurance/Recharge (33) Doctored Wounds - Heal/Endurance/Recharge Level 18: Quills (A) Obliteration - Damage (25) Obliteration - Accuracy/Damage/Endurance/Recharge (29) Obliteration - Accuracy/Recharge (31) Obliteration - Chance for Smashing Damage (31) Obliteration - Damage/Recharge (33) Obliteration - Accuracy/Damage/Recharge Level 20: Evolving Armor (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (19) Unbreakable Guard - RechargeTime/Resistance (43) Unbreakable Guard - Resistance (43) Unbreakable Guard - +Max HP (45) Unbreakable Guard - Resistance/Endurance (50) Unbreakable Guard - Endurance/RechargeTime Level 22: Tough (A) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance (29) Steadfast Protection - Resistance/+Def 3% (33) Gladiator's Armor - TP Protection +3% Def (All) (36) Unbreakable Guard - RechargeTime/Resistance (42) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 24: Adaptation Level 26: Taunt (A) Mocking Beratement - Taunt (37) Mocking Beratement - Recharge (39) Mocking Beratement - Taunt/Recharge (39) Mocking Beratement - Taunt/Recharge/Range (39) Mocking Beratement - Accuracy/Recharge (40) Mocking Beratement - Taunt/Range Level 28: DNA Siphon (A) Doctored Wounds - Heal/Recharge (34) Doctored Wounds - Heal/Endurance/Recharge (34) Doctored Wounds - Endurance/Recharge (34) Doctored Wounds - Recharge (36) Doctored Wounds - Heal Level 30: Fly (A) Flight Speed IO Level 32: Weave (A) Reactive Defenses - Scaling Resist Damage (45) Reactive Defenses - Defense/Endurance Level 35: Genetic Contamination (A) Obliteration - Damage (36) Obliteration - Accuracy/Recharge (37) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Chance for Smashing Damage Level 38: Parasitic Aura (A) Preventive Medicine - Heal (40) Preventive Medicine - Chance for +Absorb (43) Preventive Medicine - Heal/RechargeTime/Endurance (48) Preventive Medicine - Heal/Endurance (48) Preventive Medicine - Endurance/RechargeTime (48) Preventive Medicine - Heal/RechargeTime Level 41: Maneuvers (A) Gift of the Ancients - Defense/Endurance (50) Gift of the Ancients - Defense/Endurance/Recharge (31) Gift of the Ancients - Defense Level 44: Superior Conditioning (A) Empty Level 47: Focused Accuracy (A) Empty Level 49: Physical Perfection (A) Regenerative Tissue - Endurance/Recharge Level 1: Brawl (A) Empty (37) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------ ------------ Set Bonus Totals: 9% DamageBuff(Smashing) 9% DamageBuff(Lethal) 9% DamageBuff(Fire) 9% DamageBuff(Cold) 9% DamageBuff(Energy) 9% DamageBuff(Negative) 9% DamageBuff(Toxic) 9% DamageBuff(Psionic) 28.5% Defense(Smashing) 28.5% Defense(Lethal) 13.81% Defense(Fire) 13.81% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 30.38% Defense(Melee) 6% Defense(Ranged) 12.25% Defense(AoE) 1.8% Max End 8% Enhancement(Heal) 8.75% Enhancement(Max EnduranceDiscount) 41.25% Enhancement(RechargeTime) 27% Enhancement(Accuracy) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 208 HP (13.88%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 80% MezResist(Held) 80% MezResist(Immobilized) 80% MezResist(Sleep) 80% MezResist(Stunned) 80% MezResist(Terrorized) 80% MezResist(Teleport) 100% (20% chance) 2% (0.03 End/sec) Recovery 29.75% Resistance(Smashing) 29.75% Resistance(Lethal) 26% Resistance(Fire) 26% Resistance(Cold) 12.5% Resistance(Energy) 12.5% Resistance(Negative) 11.75% Resistance(Toxic) 16.75% Resistance(Psionic) 7.5% SpeedRunning ------------ Set Bonuses: Kinetic Combat (Barb Swipe) 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 22.49 HP (1.5%) HitPoints 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Crushing Impact (Barb Swipe) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Aegis (Hardened Carapace) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning 3.13% Defense(Fire,Cold), 1.56% Defense(AoE) 3% Resistance(Smashing,Lethal), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold) 5% Resistance(Psionic) Obliteration (Spine Burst) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Kinetic Combat (Lunge) 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 22.49 HP (1.5%) HitPoints 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Crushing Impact (Lunge) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Shield Wall (Hover) 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Kinetic Combat (Kick) 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 22.49 HP (1.5%) HitPoints 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Doctored Wounds (Ablative Carapace) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 4% Enhancement(Heal) 5% Enhancement(RechargeTime) Obliteration (Quills) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Unbreakable Guard (Evolving Armor) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) 3.75% Resistance(Toxic,Psionic), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% 5.25% Resistance(Fire,Cold), MezResist(Immobilized) 8.75%, MezResist(Held) 8.75%, MezResist(Stunned) 8.75%, MezResist(Sleep) 8.75%, MezResist(Terrorized) 8.75%, MezResist(Confused) 8.75% 112.4 HP (7.5%) HitPoints Unbreakable Guard (Tough) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Steadfast Protection (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Gladiator's Armor (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance) Mocking Beratement (Taunt) 1.8% Max End 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee) 3.13% Defense(Fire,Cold), 1.56% Defense(AoE) 7.5% Enhancement(RechargeTime) Doctored Wounds (DNA Siphon) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 4% Enhancement(Heal) 5% Enhancement(RechargeTime) Reactive Defenses (Weave) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 3% Resistance(All) Obliteration (Genetic Contamination) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Preventive Medicine (Parasitic Aura) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 28.11 HP (1.88%) HitPoints 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 3.75% Enhancement(EnduranceDiscount) 8.75% Enhancement(RechargeTime) GrantPower Preventive Medicine (10% chance, if Scourge), GrantPower Preventive Medicine (if Scourge) Gift of the Ancients (Maneuvers) 2% (0.03 End/sec) Recovery 2.25% Resistance(Fire,Cold), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1461;674;1348;HEX;| |78DA6594D96F125114C6EFC06019A0D2C52EB47461294B17045B9F7C30D6B63E142| |CDAC45742DA2B8C52203334B18FFE43BEB8AFCF6AA27F875BAD897B5CC63373BE20| |C990C0EFF2DD73E73BE71B98D28DB5D0AD0B37CF0A2578BE5135CDCAAAB1DF91FED| |27EA7DAD15B4DAFA0571FBD871CBD52920D2973DB6DBD29CD1996D6E455D934656E| |556F55B68C5AB5A9EF54CE197B2D4304CAAD56838AA5DC0D3ACB8D865EAB77FA796| |D2FF5662DEC7C2BCAEAAE34CCBADE8EACB7F59DDC7A531AB5834AA96A76A471C04D| |8D531B197A3F4F09BC2C9F2813E2AAF05C06B799EA25B04A2CA8E2D82EF37682A83| |86755B1A2F0DE69A63FCF0C14C065E6CB148E909FF2CBE368A1DFCCE37FC0BFCC01| |0B145E8777C8CFCB7E1E6FD2EE4113E3E0C42CF32ED5F8B846F8C2ECF922C5B1DB9| |E7D98D18F999630EB12665DC26C05C98CD3418DAFA7680BECB1086AB41784577093| |7BF490D6CF5EDE7E7885E03504AF51783DA25EC3C82FBCC5BD9E288165E66891397| |B91F99A6619C42C83C86F1C394591E334F29A469EB3C8F331F90DB39F6FF807D70C| |7D67CE7F017F3217BF320BDF985E9A6B046747503B819AE8186D4C91CF29FE9EC03| |5B3F0B847BE637CD67A45FD47D07FA4CE7D25F798291DBC065E67A61BCC27749D49| |C5E7E435899C62C825869C62C82D813C83D4F714FB89A904DF5395B419DCD399CF9| |8F788F9946AE298338E7C13C835893CD3C8338BDCB3C8FB199D9DB3D77476EE0D6B| |E943E4FA8179F22DF80E7CCF1CA49E32F86D67545AA429FB3EE6B49FA9D18D5FC02| |C0B16BD4480941C949CA38448C9E337993FC3F725AA76FFE38A70AA92CEE7FC7F5D| |B09E77290597B2EC52565CCA86DA7D325845D76E59ED3E0384E228DA807072B30B0| |E03B4ABF4EE1EF52A5778A68FAEAA4FBD0A9E060F12DD7FAF75DF5EC3E361CFFA1F| |7621FEFB| |-------------------------------------------------------------------| made some edits to increase res!*
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