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Aeroprism last won the day on November 15 2021
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Thanks for that build! I was looking for a springboard to refresh my Ice Ice tank (one of the first build I made on Homecoming) and that was a very useful starting point. My tank will be more on the damage side of things but it was a very nice ref: thank you!
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As I said, I'll be glad to learn because I just love the data aspect of this game, but given how I'm not very good at playing it and that the few people I play with are super casual, I doubt I'll be a really good customer.
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@DarkRevelation That is really awesome info! I wasn't even aware that such a change was happening and I'm glad it is! It will be a good change from the solo +4x8 steamrolls! Good stuff. Can't wait to learn from this.
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You know what? Going to have to apologize to @DarkRevelation for doubting their intent there: procs practically invite themselves to this build. Why? Well I'm so glad you asked. Radiation Armor is a resistance set, but most of the IO sets this build can slot, thanks to Axe Melee, are geared toward upping defense. Now, you might think "I'll try to squeeze as much defense as I can from this and the rest will be mitigated by the armor set's inherent resistance values. Is this a good idea? Maybe. Probably not. As far as I know, Rad armor doesn't have DDR so if you build a tiny hesitant defense moat around this tanker, it might break easily. So why not go full resists? Rad armor is filled with solid heals and with Axe's ability to slot FF's Chance for Recharge, it's like being able to heal every few seconds so, you can live with a steady but small damage income. Building full resists is easy, especially if you enjoy frankenslotting, which is an art I need to practice anyways, I tend to use full sets all the time which limits my options, this is a good learning opportunity. So this is what I tried and it left me with ample room for procs because most powers needed maybe 3 slots to get the biggest resistance payoff. The difference with my build and the one DarkRevelation made? I went full crazy on resists. I sacrificed a few procs, moved a thing or two and made this build so it can use Meltdown as often as possible and with that up, maxing pretty much everything except cold. Sure, I'll have a little less theoretical-proc DPS but that's something that can be adjusted if I feel this tank is too solid. So the build is similar, but different. Both are valid I think. Currently level 18, can't wait to see if it works. Xenobys.mbd
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Do all these Perfect Zinger procs really work on pure melee attacks? I mean, nice build, but it feels a little proc-heavy to me.
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Now if we're aiming for the satisfying result rather than the satisfying visual effect, here's the game my friends and I liked to play back on live on a /Energy blaster. Independence port: get to the top of one of the tallest bridges arc structures, there's often a couple of Family dudes trading fake e-punches there because why not. Make sure they con very low grey to you so the effect is maaaaaaaaxed. Even better with abusive amounds of KB enhancements Target unfortunate Capo #17 Activate Power Boost Activate Power Thrust Marvel as you launch a mobster to found the first lunar colony. Weeeeeeeeeeeeeeeeeeeeeeeeeeee! Flying mafiosiiiiiiiiiiiiiii!
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Though I never had the patience to level Energy Blast on any of my multiple alts, I will completely admit that nothing, no single power has ever impressed and awed me as much as a default-colored Nova. It's just.... concentrate... EXPLODE! MOBS EVERYWHERE!! It's like the embodiment of the pissed off hero who screams: "ENOUGH!" before going full balls mode.
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Completed her Capt Mako Patron Arc I see. So yeah. Cute girls. Cute boys. Cute people. As long as you show off, my job here is done.
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Oh come on. Use those powers for things that really matter. Like impressing cute girls and stalking your ex.
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Anyone else prefer to just play "regular" coh?
Aeroprism replied to Forager's topic in General Discussion
A noble sentiment my friend. I completely understand what you mean. However, I read a lot, I love data and I have been on these forums (and CoH's old forums) forever. Like everyone else, there are aspects of the game that I'm unfamiliar with (like those daggers everyone talks about, what in Recluse's dandy beard are those??) but I know pretty much all of CoH's functional inner workings so in theory, I should be competent. Yet... in a group, I feel like the dead weight, Then again, maybe a lot of people feel like that. -
The intent is excellent. The execution is efficient. The formating could be a bit more pleasant/readable. I'll see what I can do on my side but wow, nice job! Very useful!!
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That wasn't the Zohan's true power. 🤭😏 But yeah, I'd be quite content just with using that hairdo from that Gold side Resistance leader NPC, what's her name again... Belladonna Vetrano, who, now that I google her up, is just Ghost Widow, but not white-haired.
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Soooooooooo.... server wipe or nah?
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Anyone else prefer to just play "regular" coh?
Aeroprism replied to Forager's topic in General Discussion
Like most people who answered this topic, I also take it slow. I'm also far from being a skilled player so, I just can't have any fun in any "PI Radio steamroll mish, LFM". This is why I solo/duo a lot. For group action, I think that 5-members teams is the sweet spot. Lately I've been enjoying my DM/Elec Tanker, Redside, doing every arc I can without any form of bonus XP whatsoever. Most missions are done at +0 x5 (she's level 34) unless it's those darn Vanguard 😣 Slow has its merits. OP, I would not hesitate a single second to join one of your teams.