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Mack008

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Everything posted by Mack008

  1. That's... different. Thanks for the answer.
  2. Don't forget the Punisher who's just "driven." (To put it politely.)
  3. What's the circle that sometimes appears on Piercing Rounds icon? I know I've read it before but can't find it.
  4. Was testing out Seismic Blast's nuke power Meteor on a random group in Talos. It obliterates the group, and then the hostage runs over to me and says: "Thanks Rain of Arrows! You're a godsend!" My name was Rockhurst.
  5. The back right elevator door is the best elevator door.
  6. While we're at it... anyone have a Seismic / Stone build?
  7. We ought to pick a Task Force (or may be a farm map) and have duos race to finish it. Fastest time wins.
  8. FWIW... Time Shift can have 3 damage procs added to it, giving it 193.7 points of damage. Nothing to write home about, but it's not a bad addition to your AoE arsenal. Toss in some recharge (which won't change the procs) and an Accuracy and you're good to go.
  9. Anyone else wish the Vulnerability animation had a little more pop to it? It's kinda weird when mid-battle you stand up straight and just point at your target.
  10. Thanks for the response.
  11. Did I win a prize? (I hope it's ice cream.)
  12. It would be cool if there was a way to respec just a few powers on a character. In particular I've got one that I'd love to change his travel power, but don't want to be bothered with the doing a full respec for that one change.
  13. I'm going to stick my toe in the water here... I hope you're not including the -12.5% DefDebuff in your calculation. It should not apply until after the target is hit by Neutrino Bolt. So it would affect any follow-on attacks but not the initial one.
  14. It's a combination of Tactics, Targeting Drone, and set bonuses giving 79% Acc to everything, and then slotting at least 45% in each attack. I did a handful of fights with Last Chance to Hit displayed, and it never dropped below 95%. I knew I needed to respec this 'toon. Now I have some more criteria to think about.
  15. That's an interesting tidbit. Thanks!
  16. Thanks, Sovera. That's a good technique. I suspect I've way overdone it. --EDIT-- Yep. Way over did it. Imported my favorite blaster into Mids. Lowest - Slug: 219% against +3s. Highest - Full Auto: 342% against +3s. I said I hate missing! 🤯
  17. I normally monitor both Acc and To Hit in the upper corner of my screen, just so I know if I'm under a debuff. Not a bad idea to add Last Chance To Hit. I take Tactics on just about all of my characters, keep ~40% Acc in each attack, and gain another ~45% Acc via set bonuses. Curious when overkill sets in.
  18. I hate missing so I tend to slot for Accuracy and To Hit. But how much is enough? Is there a "soft cap" equivalent where it's not worth going above?
  19. If I can turn off Hasten's glowing hands, I should be able to turn off anything else.
  20. I'll answer the Hail of Bullets question: No. For this particular power, a SO Damage Enhancement is slightly more powerful than a Damage Proc. Once you enhance the damage up to 95%, then add a proc or two. Something like 5 of the Scirocco's Dervish (including the proc) and then the Obliteration proc. That way you still get 5 of the Scirocco's Dervish set bonuses. If you went with a ton of damage procs, your average damage might be similar but very streaky as sometimes you miss a lot and others you hit a lot. Plus you lose the set bonuses. But I will say the nice thing with damage procs is that if they hit, you get the damage immediately as opposed to the power's DoT. For most powers, you can use Mids Reborn to play with proc chances and average damage, just be aware that some of the entries have bad math... most notably if a pet or pseudo-pet is summoned.
  21. In my head, Sentinels are about 85% of Blasters when it comes to inflicting damage, for all the reasons mentioned above (Defiance, damage multiplier, damage cap, secondaries, AoE limits...). But Blasters have to worry about things like being Mez'd where Sentinels don't. And while a Blaster can get its defenses beefed up via set bonuses, it's work and costs time/influence. I'm a fan of both classes, and go back and forth on which I'd rather play.
  22. Hmph. You'd think an off switch would be simple to implement.
  23. Is there a way to completely turn off the visual effects of Stone Armor? Not crazy about how they look with my costume.
  24. One thing you could do is add a couple more procs to Suppressive Fire. (Gladiator's Net and Gladiator's Javelin.) That's five procs, and just throw an Acc in the six slot. That will raise the average damage from 236.7 to 361.3, or a 52% increase.
  25. Out of curiosity... the Electrical Blast set has the ability to shock targets for extra damage. As I understand the formula, it takes the target's Endurance, applies a factor, then compares it to a random number. The lower the target's Endurance the more likely for Shock to apply damage. How did you address that in the spreadsheet? Just apply an average number? (And I think I found a typo... Rotation Sheet tab, cell M10 (damage total) refers to the Buffs tab, cell M20. M20 is blank, I believe it should be M21.)
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