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Runebound

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Everything posted by Runebound

  1. I thought they were checking their phones. Thanks for the tips. I love MM Demon/ and am actively playing both a /Dark and /Time, so the time tips from you and Coyote are sure helpful, too: Thanks! Using Lash and/or Crack Whip complicates the choice of Patron Powers for my /Dark, since it puts me in melee range, as I am with /Time. For /Dark, I had been favoring Heat: I like Bonfire, and by building Ranged defense and keeping my distance, I made less use of the star powers from other pools - Scorpion Shield, Oppressive Gloom, Hoarfrost. But now that I'm using Lash, I may need to rethink the Patron choice.
  2. Agreed all around! I also agree with Lobster's suggestions overall after, um, too many hours on the test server, running variations of three of the pools. My only additions: Heat Bonfire offers exactly what Lobster asks, "something [MM's] can't typically do that affects how they can play" and a "distinct reason to pick a given set over another" Char is sub-par, no better than Petrifying Gaze (well, twice the hold length at twice the recharge time), with a significantly shorter range. Boost the range, power, or recharge. A shield would make this set lovely. Chill Flash Freeze could, with a shorter casting time, become a useful escape or repositioning power. As is, soft cc with a long cast is tough to pair well with pet AoE damage. Frozen Armor is roughly equivalent to Scorpion Shield, with a prerequisite. Hoarfrost, for me, misses the sweet spot of HP boost vs long recharge time, needing more of the former or less of the latter to make the balance worthwhile. Soul Mastery Oppressive Gloom is a great power in a great set, but I'd speed the proc in the face of swarming minions, where it can have the most value.
  3. Oh, that's great! I'd love to fit two into my build. I've become fond of Corruption as a positional opener, thanks to its long range, but that may be from my particular use on the test server. (For me, +2/+4 with Bosses is, at level 40, challenging enough that I need to pull carefully for a well-managed fight, Bosses being the big factor.) That said, can see how Lash and Crack Whip might pair together nicely. Tempting. Yes, that's a good comparison, thanks. Do you have slotting suggestions? The other thing I've learned from this thread is the value of particular enhancement choices. I'm too new to gauge them from experience, so I've been planning and using basic IOs. Which procs are the targets here? Ah. that's great, thanks. I began discovering the same approach in my test server runs. Glad to see why it works.
  4. For anyone who hasn't seen it, this is an outstanding thread on Dark Miasma, with lots of info on MM's in general. Check it out, in Force Redux's sig, above. I tried out the whip powers for a good run on the test server and agree with the posts above. Like Force Redux said, they're similar enough that you can pick whichever animation you like best. That said, I'm giving the nod to Corruption for my Demon/Dark MM because, like Meknomancer, I found a whip power to be a good opener, and the extra range on Corruption lets me easily pull to a corner for a tougher fight. For my Demon/Time MM, who plays at closer range, I'll go for Crack Whip, though Lash would certainly work for a nearby single target. My other discovery? I really like Petrifying Gaze. It's the middle child of the Dark Miasma pool, but it can be really useful, adding a valuable hard CC that isn't broken by damage. Slotted with 2 Acc, 2 Hold, and 2 Recharge (lvl 40 IOs), it hits often and holds longer than its recharge time.
  5. tl;dr: Lash or Crack Whip or Corruption, or none? Many builds on the forum skip those direct damage abilities. I see why: the damage isn't great, and the range is short enough to tempt you into trouble. But one thoughtful player suggested Crack Whip for Demons/Time based on its debuff, details below. Is that helpful? From my limited experience, the damage is underwhelming but the debuff does help (plus, it looks cool). But according to Mids, the stats for Lash are better, save for the arc effect of Crack Whip: Lash End 10.66 Recharge 8s Range 20 Cast 1.8s Accuracy 75% Duration 6s Res: -9.38% KB: 1.06 Damage: Fire 32, Toxic 5.14 x 4 = 53.1 Crack Whip End 17.94 Recharge 15s Range 30 Cast 2.33s Accuracy 75% Duration 2.1s Arc: 30 deg Res: -9.38% KB: 0.64 Damage: Fire 34, Toxic 5.4 x 3 = 50.86 If primarily after the resistance debuff, Corruption is fastest of the lot, for single-target. It's used in the Demons/Dark build in this good thread on /Dark for MMs (end of the second post). Corruption End 6.5 Recharge 4s Range 80 Cast 1.23s Accuracy 75% Duration 5s Res: -9.38% Damage: Fire 23, Toxic 3.6x 4 = 38 While none of these are the big powers of the Demons set, it's nice to have an active ability with a bit of damage. Am I reading Mids correctly about the tradeoffs? Are there other factors that matter?
  6. Oh, thanks! I didn't know about those channels and have now joined them. Glad to be here!
  7. No-drama, no-politics player looking for a SuperGroup on Everlasting, blueside. You: Offer occasional SG runs, tf's and other content Not You: Require SG runs or other duties You: Have members who are adults, or act like it, plus members who are friends & family, or act like it Not You: 99 & rdy2 GNOC You: Remind members now and then to be respectful in chat Not You: Have SG members who need constant reminding You: Have so little SG drama that when it happens, it seems out-of-place Not You: Reality TV looks tame next to your SG spats You: Enjoy a bit of light or medium RP without requiring it Not You: RP-heavy or RP-disdainful - - - - - Me: Thoughtful SG mate/ teammate, enjoys teaming and events Not Me: Only here for the base Me: Newbie, been back a week and love it Not Me: decked out in purples Childhood Me: Big Wheel, Atari 2600, WB cartoons, Greatest American Hero, Rock 'Em Sock 'Em Robots Before/After Me: Bonanza, Neil Armstrong, Furby, Powerpuff Girls, Tamagotchi Me: Repeats the best bits of NPC dialog Not Me: Repeats gossip Me: Kermit Not Me: Eeyore I'm a former guild leader and officer from other MMO's, which doesn't make me an expert on anything but does mean I appreciate what people put into their SG. I don't generally use Discord when playing, but if your SG likes it, I can join in, usually without a mic. I'm on mostly in the daytime and late afternoon Pacific for a couple hours at a time. Though I do a lot of solo play through Story Arcs, my favorite gaming moments are with other players. Are we a good fit?
  8. Newcomer here, really enjoying following this for Story Arcs - thanks! I'll actually do it again on another toon, but I wonder if I can skip Twinshots first tutorial chain yet still pick up her missions that follow this guide after the Hollows. Would that work?
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